/* ============================================================================== This is an automatically generated GUI class created by the Introjucer! Be careful when adding custom code to these files, as only the code within the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded and re-saved. Created with Introjucer version: 3.1.0 ------------------------------------------------------------------------------ The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-13 by Raw Material Software Ltd. ============================================================================== */ //[Headers] You can add your own extra header files here... //[/Headers] #include "GlobalEditor.h" //[MiscUserDefs] You can add your own user definitions and misc code here... //[/MiscUserDefs] //============================================================================== GlobalEditor::GlobalEditor () { addAndMakeVisible (lfoType = new ComboBox ("lfoType")); lfoType->setEditableText (false); lfoType->setJustificationType (Justification::centredLeft); lfoType->setTextWhenNothingSelected (String::empty); lfoType->setTextWhenNoChoicesAvailable (TRANS("(no choices)")); lfoType->addItem (TRANS("TRIANGLE"), 1); lfoType->addItem (TRANS("SAW DOWN"), 2); lfoType->addItem (TRANS("SAW UP"), 3); lfoType->addItem (TRANS("SQUARE"), 4); lfoType->addItem (TRANS("SINE"), 5); lfoType->addItem (TRANS("S&HOLD"), 6); lfoType->addListener (this); addAndMakeVisible (lfoSpeed = new Slider ("lfoSpeed")); lfoSpeed->setRange (0, 99, 1); lfoSpeed->setSliderStyle (Slider::LinearHorizontal); lfoSpeed->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); lfoSpeed->addListener (this); addAndMakeVisible (lfoAmDepth = new Slider ("lfoAmDepth")); lfoAmDepth->setRange (0, 99, 1); lfoAmDepth->setSliderStyle (Slider::RotaryVerticalDrag); lfoAmDepth->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); lfoAmDepth->addListener (this); addAndMakeVisible (lfoPitchDepth = new Slider ("lfoPitchDepth")); lfoPitchDepth->setRange (0, 99, 1); lfoPitchDepth->setSliderStyle (Slider::RotaryVerticalDrag); lfoPitchDepth->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); lfoPitchDepth->addListener (this); addAndMakeVisible (lfoDelay = new Slider ("lfoDelay")); lfoDelay->setRange (0, 99, 1); lfoDelay->setSliderStyle (Slider::RotaryVerticalDrag); lfoDelay->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); lfoDelay->addListener (this); addAndMakeVisible (cutoff = new Slider ("cutoff")); cutoff->setRange (0, 1, 0); cutoff->setSliderStyle (Slider::RotaryVerticalDrag); cutoff->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); cutoff->addListener (this); addAndMakeVisible (reso = new Slider ("reso")); reso->setRange (0, 1, 0); reso->setSliderStyle (Slider::RotaryVerticalDrag); reso->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); reso->addListener (this); addAndMakeVisible (pitchRate2 = new Slider ("pitchRate2")); pitchRate2->setRange (0, 99, 1); pitchRate2->setSliderStyle (Slider::RotaryVerticalDrag); pitchRate2->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchRate2->addListener (this); addAndMakeVisible (pitchRate3 = new Slider ("pitchRate3")); pitchRate3->setRange (0, 99, 1); pitchRate3->setSliderStyle (Slider::RotaryVerticalDrag); pitchRate3->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchRate3->addListener (this); addAndMakeVisible (pitchRate4 = new Slider ("pitchRate4")); pitchRate4->setRange (0, 99, 1); pitchRate4->setSliderStyle (Slider::RotaryVerticalDrag); pitchRate4->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchRate4->addListener (this); addAndMakeVisible (pitchRate1 = new Slider ("pitchRate1")); pitchRate1->setRange (0, 99, 1); pitchRate1->setSliderStyle (Slider::RotaryVerticalDrag); pitchRate1->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchRate1->addListener (this); addAndMakeVisible (pitchLevel2 = new Slider ("pitchLevel2")); pitchLevel2->setRange (0, 99, 1); pitchLevel2->setSliderStyle (Slider::RotaryVerticalDrag); pitchLevel2->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchLevel2->addListener (this); addAndMakeVisible (pitchLevel3 = new Slider ("pitchLevel3")); pitchLevel3->setRange (0, 99, 1); pitchLevel3->setSliderStyle (Slider::RotaryVerticalDrag); pitchLevel3->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchLevel3->addListener (this); addAndMakeVisible (pitchLevel4 = new Slider ("pitchLevel4")); pitchLevel4->setRange (0, 99, 1); pitchLevel4->setSliderStyle (Slider::RotaryVerticalDrag); pitchLevel4->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchLevel4->addListener (this); addAndMakeVisible (pitchLevel1 = new Slider ("pitchLevel1")); pitchLevel1->setRange (0, 99, 1); pitchLevel1->setSliderStyle (Slider::RotaryVerticalDrag); pitchLevel1->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchLevel1->addListener (this); addAndMakeVisible (transpose = new Slider ("transpose")); transpose->setRange (0, 48, 0); transpose->setSliderStyle (Slider::LinearVertical); transpose->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); transpose->addListener (this); addAndMakeVisible (oscSync = new ToggleButton ("oscSync")); oscSync->setButtonText (String::empty); addAndMakeVisible (pitchModSens = new Slider ("pitchModSens")); pitchModSens->setRange (0, 7, 0); pitchModSens->setSliderStyle (Slider::RotaryVerticalDrag); pitchModSens->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); pitchModSens->addListener (this); addAndMakeVisible (lfoSync = new ToggleButton ("lfoSync")); lfoSync->setButtonText (String::empty); addAndMakeVisible (pitchEnvDisplay = new PitchEnvDisplay()); pitchEnvDisplay->setName ("pitchEnvDisplay"); addAndMakeVisible (algoDisplay = new AlgoDisplay()); algoDisplay->setName ("algoDisplay"); addAndMakeVisible (feedback = new Slider ("feedback")); feedback->setRange (0, 7, 1); feedback->setSliderStyle (Slider::RotaryVerticalDrag); feedback->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); feedback->addListener (this); addAndMakeVisible (algo = new Slider ("algo")); algo->setRange (1, 32, 1); algo->setSliderStyle (Slider::RotaryVerticalDrag); algo->setTextBoxStyle (Slider::NoTextBox, true, 80, 20); algo->addListener (this); addAndMakeVisible (lcdDisplay = new LcdDisplay()); lcdDisplay->setName ("lcdDisplay"); addAndMakeVisible (output = new Slider ("cutoff")); output->setRange (0, 1, 0); output->setSliderStyle (Slider::RotaryVerticalDrag); output->setTextBoxStyle (Slider::NoTextBox, false, 80, 20); output->addListener (this); addAndMakeVisible (vuOutput = new VuMeter()); vuOutput->setName ("vuOutput"); //[UserPreSize] //[/UserPreSize] setSize (855, 90); //[Constructor] You can add your own custom stuff here.. vuOutput->totalBlocks = 6; //[/Constructor] } GlobalEditor::~GlobalEditor() { //[Destructor_pre]. You can add your own custom destruction code here.. //[/Destructor_pre] lfoType = nullptr; lfoSpeed = nullptr; lfoAmDepth = nullptr; lfoPitchDepth = nullptr; lfoDelay = nullptr; cutoff = nullptr; reso = nullptr; pitchRate2 = nullptr; pitchRate3 = nullptr; pitchRate4 = nullptr; pitchRate1 = nullptr; pitchLevel2 = nullptr; pitchLevel3 = nullptr; pitchLevel4 = nullptr; pitchLevel1 = nullptr; transpose = nullptr; oscSync = nullptr; pitchModSens = nullptr; lfoSync = nullptr; pitchEnvDisplay = nullptr; algoDisplay = nullptr; feedback = nullptr; algo = nullptr; lcdDisplay = nullptr; output = nullptr; vuOutput = nullptr; //[Destructor]. You can add your own custom destruction code here.. //[/Destructor] } //============================================================================== void GlobalEditor::paint (Graphics& g) { //[UserPrePaint] Add your own custom painting code here.. //[/UserPrePaint] g.setColour (Colours::black); g.setFont (Font (10.00f, Font::plain)); g.drawText (TRANS("Volume"), 27, 73, 45, 15, Justification::centred, true); g.setColour (Colours::black); g.setFont (Font (10.00f, Font::plain)); g.drawText (TRANS("Cutoff"), 75, 73, 45, 15, Justification::centred, true); g.setColour (Colours::black); g.setFont (Font (10.00f, Font::plain)); g.drawText (TRANS("Resonance"), 123, 73, 45, 15, Justification::centred, true); //[UserPaint] Add your own custom painting code here.. //[/UserPaint] } void GlobalEditor::resized() { lfoType->setBounds (624, 40, 96, 16); lfoSpeed->setBounds (624, 16, 96, 16); lfoAmDepth->setBounds (672, 64, 24, 24); lfoPitchDepth->setBounds (648, 64, 24, 24); lfoDelay->setBounds (624, 64, 24, 24); cutoff->setBounds (80, 40, 40, 40); reso->setBounds (128, 40, 40, 40); pitchRate2->setBounds (753, 64, 24, 24); pitchRate3->setBounds (777, 64, 24, 24); pitchRate4->setBounds (801, 64, 24, 24); pitchRate1->setBounds (729, 64, 24, 24); pitchLevel2->setBounds (753, 40, 24, 24); pitchLevel3->setBounds (777, 40, 24, 24); pitchLevel4->setBounds (801, 40, 24, 24); pitchLevel1->setBounds (729, 40, 24, 24); transpose->setBounds (832, 0, 24, 88); oscSync->setBounds (600, 64, 24, 24); pitchModSens->setBounds (696, 64, 24, 24); lfoSync->setBounds (600, 40, 24, 24); pitchEnvDisplay->setBounds (728, 8, 96, 32); algoDisplay->setBounds (442, 8, 152, 74); feedback->setBounds (568, 32, 24, 24); algo->setBounds (568, 8, 24, 24); lcdDisplay->setBounds (8, 0, 232, 32); output->setBounds (32, 40, 40, 40); vuOutput->setBounds (8, 44, 16, 38); //[UserResized] Add your own custom resize handling here.. //[/UserResized] } void GlobalEditor::comboBoxChanged (ComboBox* comboBoxThatHasChanged) { //[UsercomboBoxChanged_Pre] //[/UsercomboBoxChanged_Pre] if (comboBoxThatHasChanged == lfoType) { //[UserComboBoxCode_lfoType] -- add your combo box handling code here.. //[/UserComboBoxCode_lfoType] } //[UsercomboBoxChanged_Post] //[/UsercomboBoxChanged_Post] } void GlobalEditor::sliderValueChanged (Slider* sliderThatWasMoved) { //[UsersliderValueChanged_Pre] //[/UsersliderValueChanged_Pre] if (sliderThatWasMoved == lfoSpeed) { //[UserSliderCode_lfoSpeed] -- add your slider handling code here.. //[/UserSliderCode_lfoSpeed] } else if (sliderThatWasMoved == lfoAmDepth) { //[UserSliderCode_lfoAmDepth] -- add your slider handling code here.. //[/UserSliderCode_lfoAmDepth] } else if (sliderThatWasMoved == lfoPitchDepth) { //[UserSliderCode_lfoPitchDepth] -- add your slider handling code here.. //[/UserSliderCode_lfoPitchDepth] } else if (sliderThatWasMoved == lfoDelay) { //[UserSliderCode_lfoDelay] -- add your slider handling code here.. //[/UserSliderCode_lfoDelay] } else if (sliderThatWasMoved == cutoff) { //[UserSliderCode_cutoff] -- add your slider handling code here.. //[/UserSliderCode_cutoff] } else if (sliderThatWasMoved == reso) { //[UserSliderCode_reso] -- add your slider handling code here.. //[/UserSliderCode_reso] } else if (sliderThatWasMoved == pitchRate2) { //[UserSliderCode_pitchRate2] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchRate2] } else if (sliderThatWasMoved == pitchRate3) { //[UserSliderCode_pitchRate3] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchRate3] } else if (sliderThatWasMoved == pitchRate4) { //[UserSliderCode_pitchRate4] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchRate4] } else if (sliderThatWasMoved == pitchRate1) { //[UserSliderCode_pitchRate1] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchRate1] } else if (sliderThatWasMoved == pitchLevel2) { //[UserSliderCode_pitchLevel2] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchLevel2] } else if (sliderThatWasMoved == pitchLevel3) { //[UserSliderCode_pitchLevel3] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchLevel3] } else if (sliderThatWasMoved == pitchLevel4) { //[UserSliderCode_pitchLevel4] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchLevel4] } else if (sliderThatWasMoved == pitchLevel1) { //[UserSliderCode_pitchLevel1] -- add your slider handling code here.. pitchEnvDisplay->repaint(); //[/UserSliderCode_pitchLevel1] } else if (sliderThatWasMoved == transpose) { //[UserSliderCode_transpose] -- add your slider handling code here.. //[/UserSliderCode_transpose] } else if (sliderThatWasMoved == pitchModSens) { //[UserSliderCode_pitchModSens] -- add your slider handling code here.. //[/UserSliderCode_pitchModSens] } else if (sliderThatWasMoved == feedback) { //[UserSliderCode_feedback] -- add your slider handling code here.. //[/UserSliderCode_feedback] } else if (sliderThatWasMoved == algo) { //[UserSliderCode_algo] -- add your slider handling code here.. //[/UserSliderCode_algo] } else if (sliderThatWasMoved == output) { //[UserSliderCode_output] -- add your slider handling code here.. //[/UserSliderCode_output] } //[UsersliderValueChanged_Post] //[/UsersliderValueChanged_Post] } //[MiscUserCode] You can add your own definitions of your custom methods or any other code here... void GlobalEditor::bind(DexedAudioProcessor *parent) { parent->algo->bind(algo); parent->lfoRate->bind(lfoSpeed); parent->lfoDelay->bind(lfoDelay); parent->lfoWaveform->bind(lfoType); parent->lfoAmpDepth->bind(lfoAmDepth); parent->lfoPitchDepth->bind(lfoPitchDepth); parent->lfoSync->bind(lfoSync); parent->oscSync->bind(oscSync); parent->transpose->bind(transpose); parent->feedback->bind(feedback); parent->pitchModSens->bind(pitchModSens); parent->pitchEgLevel[0]->bind(pitchLevel1); parent->pitchEgLevel[1]->bind(pitchLevel2); parent->pitchEgLevel[2]->bind(pitchLevel3); parent->pitchEgLevel[3]->bind(pitchLevel4); parent->pitchEgRate[0]->bind(pitchRate1); parent->pitchEgRate[1]->bind(pitchRate2); parent->pitchEgRate[2]->bind(pitchRate3); parent->pitchEgRate[3]->bind(pitchRate4); parent->fxCutoff->bind(cutoff); parent->fxReso->bind(reso); parent->output->bind(output); algoDisplay->algo = &(parent->data[134]); pitchEnvDisplay->pvalues = &(parent->data[126]); processor = parent; repaint(); } void GlobalEditor::setSystemMessage(String msg) { lcdDisplay->setSystemMsg(msg); } void GlobalEditor::setParamMessage(String msg) { lcdDisplay->paramMsg = msg; } void GlobalEditor::updateDisplay() { algoDisplay->repaint(); pitchEnvDisplay->repaint(); repaint(); } void GlobalEditor::updatePitchPos(int pos) { pitchEnvDisplay->vPos = pos; pitchEnvDisplay->repaint(); } void GlobalEditor::updateVu(float f) { vuOutput->v = f; vuOutput->repaint(); } //[/MiscUserCode] //============================================================================== #if 0 /* -- Introjucer information section -- This is where the Introjucer stores the metadata that describe this GUI layout, so make changes in here at your peril! BEGIN_JUCER_METADATA END_JUCER_METADATA */ #endif //[EndFile] You can add extra defines here... //[/EndFile]