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@ -33,7 +33,7 @@ DexedAudioProcessorEditor::DexedAudioProcessorEditor (DexedAudioProcessor* owner |
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{ |
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LookAndFeel::setDefaultLookAndFeel(&dx_lnf); |
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setSize (865, 420); |
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setSize (866, 420); |
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processor = ownerFilter; |
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@ -72,32 +72,32 @@ DexedAudioProcessorEditor::DexedAudioProcessorEditor (DexedAudioProcessor* owner |
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addAndMakeVisible(aboutButton = new TextButton("ABOUT")); |
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aboutButton->setButtonText ("ABOUT"); |
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aboutButton->addListener (this); |
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aboutButton->setBounds (805, 5, 50, 18); |
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aboutButton->setBounds (807, 5, 50, 18); |
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// OPERATORS
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addAndMakeVisible(&(operators[0])); |
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operators[0].setBounds(5, 39, 280, 90); |
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operators[0].setBounds(7, 38, 280, 90); |
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operators[0].bind(processor, 0); |
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addAndMakeVisible(&(operators[1])); |
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operators[1].setBounds(290, 39, 280, 90); |
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operators[1].setBounds(294, 38, 280, 90); |
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operators[1].bind(processor, 1); |
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addAndMakeVisible(&(operators[2])); |
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operators[2].setBounds(575, 39, 280, 90); |
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operators[2].setBounds(579, 38, 280, 90); |
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operators[2].bind(processor, 2); |
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addAndMakeVisible(&(operators[3])); |
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operators[3].setBounds(5, 133, 280, 90); |
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operators[3].setBounds(7, 133, 280, 90); |
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operators[3].bind(processor, 3); |
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addAndMakeVisible(&(operators[4])); |
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operators[4].setBounds(290, 133, 280, 90); |
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operators[4].setBounds(294, 133, 280, 90); |
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operators[4].bind(processor, 4); |
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addAndMakeVisible(&(operators[5])); |
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operators[5].setBounds(575, 133, 280, 90); |
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operators[5].setBounds(579, 133, 280, 90); |
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operators[5].bind(processor, 5); |
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// add the midi keyboard component..
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@ -124,10 +124,10 @@ DexedAudioProcessorEditor::~DexedAudioProcessorEditor() { |
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//==============================================================================
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void DexedAudioProcessorEditor::paint (Graphics& g) {
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g.setColour(Colour(0xFF744420)); |
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g.setColour(Colour(0xFF47260D)); |
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g.fillRoundedRectangle(0.0f, 0.0f, (float) getWidth(), (float) getHeight(), 0); |
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g.setColour(Colour(0xFFA87B67)); |
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g.setColour(Colour(0xFF4D3828)); |
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g.fillRoundedRectangle(0.0f, 30, (float) getWidth(), 200, 0); |
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} |
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