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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_TEXTPROPERTYCOMPONENT_H_INCLUDED
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#define JUCE_TEXTPROPERTYCOMPONENT_H_INCLUDED
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//==============================================================================
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/**
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A PropertyComponent that shows its value as editable text.
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@see PropertyComponent
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*/
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class JUCE_API TextPropertyComponent : public PropertyComponent
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{
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protected:
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//==============================================================================
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/** Creates a text property component.
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The maxNumChars is used to set the length of string allowable, and isMultiLine
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sets whether the text editor allows carriage returns.
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@see TextEditor
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*/
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TextPropertyComponent (const String& propertyName,
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int maxNumChars,
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bool isMultiLine);
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public:
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/** Creates a text property component.
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The maxNumChars is used to set the length of string allowable, and isMultiLine
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sets whether the text editor allows carriage returns.
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@see TextEditor
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*/
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TextPropertyComponent (const Value& valueToControl,
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const String& propertyName,
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int maxNumChars,
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bool isMultiLine);
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/** Destructor. */
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~TextPropertyComponent();
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//==============================================================================
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/** Called when the user edits the text.
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Your subclass must use this callback to change the value of whatever item
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this property component represents.
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*/
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virtual void setText (const String& newText);
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/** Returns the text that should be shown in the text editor. */
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virtual String getText() const;
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the component.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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backgroundColourId = 0x100e401, /**< The colour to fill the background of the text area. */
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textColourId = 0x100e402, /**< The colour to use for the editable text. */
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outlineColourId = 0x100e403, /**< The colour to use to draw an outline around the text area. */
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};
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//==============================================================================
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/** @internal */
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void refresh();
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private:
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ScopedPointer<Label> textEditor;
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class LabelComp;
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friend class LabelComp;
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void textWasEdited();
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void createEditor (int maxNumChars, bool isMultiLine);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TextPropertyComponent)
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};
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#endif // JUCE_TEXTPROPERTYCOMPONENT_H_INCLUDED
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