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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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RelativeParallelogram::RelativeParallelogram()
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{
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}
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RelativeParallelogram::RelativeParallelogram (const Rectangle<float>& r)
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: topLeft (r.getTopLeft()), topRight (r.getTopRight()), bottomLeft (r.getBottomLeft())
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{
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}
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RelativeParallelogram::RelativeParallelogram (const RelativePoint& topLeft_, const RelativePoint& topRight_, const RelativePoint& bottomLeft_)
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: topLeft (topLeft_), topRight (topRight_), bottomLeft (bottomLeft_)
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{
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}
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RelativeParallelogram::RelativeParallelogram (const String& topLeft_, const String& topRight_, const String& bottomLeft_)
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: topLeft (topLeft_), topRight (topRight_), bottomLeft (bottomLeft_)
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{
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}
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RelativeParallelogram::~RelativeParallelogram()
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{
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}
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void RelativeParallelogram::resolveThreePoints (Point<float>* points, Expression::Scope* const scope) const
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{
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points[0] = topLeft.resolve (scope);
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points[1] = topRight.resolve (scope);
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points[2] = bottomLeft.resolve (scope);
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}
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void RelativeParallelogram::resolveFourCorners (Point<float>* points, Expression::Scope* const scope) const
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{
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resolveThreePoints (points, scope);
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points[3] = points[1] + (points[2] - points[0]);
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}
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const Rectangle<float> RelativeParallelogram::getBounds (Expression::Scope* const scope) const
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{
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Point<float> points[4];
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resolveFourCorners (points, scope);
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return Rectangle<float>::findAreaContainingPoints (points, 4);
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}
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void RelativeParallelogram::getPath (Path& path, Expression::Scope* const scope) const
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{
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Point<float> points[4];
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resolveFourCorners (points, scope);
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path.startNewSubPath (points[0]);
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path.lineTo (points[1]);
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path.lineTo (points[3]);
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path.lineTo (points[2]);
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path.closeSubPath();
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}
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AffineTransform RelativeParallelogram::resetToPerpendicular (Expression::Scope* const scope)
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{
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Point<float> corners[3];
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resolveThreePoints (corners, scope);
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const Line<float> top (corners[0], corners[1]);
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const Line<float> left (corners[0], corners[2]);
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const Point<float> newTopRight (corners[0] + Point<float> (top.getLength(), 0.0f));
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const Point<float> newBottomLeft (corners[0] + Point<float> (0.0f, left.getLength()));
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topRight.moveToAbsolute (newTopRight, scope);
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bottomLeft.moveToAbsolute (newBottomLeft, scope);
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return AffineTransform::fromTargetPoints (corners[0].x, corners[0].y, corners[0].x, corners[0].y,
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corners[1].x, corners[1].y, newTopRight.x, newTopRight.y,
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corners[2].x, corners[2].y, newBottomLeft.x, newBottomLeft.y);
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}
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bool RelativeParallelogram::isDynamic() const
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{
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return topLeft.isDynamic() || topRight.isDynamic() || bottomLeft.isDynamic();
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}
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bool RelativeParallelogram::operator== (const RelativeParallelogram& other) const noexcept
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{
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return topLeft == other.topLeft && topRight == other.topRight && bottomLeft == other.bottomLeft;
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}
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bool RelativeParallelogram::operator!= (const RelativeParallelogram& other) const noexcept
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{
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return ! operator== (other);
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}
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Point<float> RelativeParallelogram::getInternalCoordForPoint (const Point<float>* const corners, Point<float> target) noexcept
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{
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const Point<float> tr (corners[1] - corners[0]);
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const Point<float> bl (corners[2] - corners[0]);
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target -= corners[0];
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return Point<float> (Line<float> (Point<float>(), tr).getIntersection (Line<float> (target, target - bl)).getDistanceFromOrigin(),
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Line<float> (Point<float>(), bl).getIntersection (Line<float> (target, target - tr)).getDistanceFromOrigin());
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}
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Point<float> RelativeParallelogram::getPointForInternalCoord (const Point<float>* const corners, const Point<float> point) noexcept
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{
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return corners[0]
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+ Line<float> (Point<float>(), corners[1] - corners[0]).getPointAlongLine (point.x)
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+ Line<float> (Point<float>(), corners[2] - corners[0]).getPointAlongLine (point.y);
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}
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Rectangle<float> RelativeParallelogram::getBoundingBox (const Point<float>* const p) noexcept
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{
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const Point<float> points[] = { p[0], p[1], p[2], p[1] + (p[2] - p[0]) };
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return Rectangle<float>::findAreaContainingPoints (points, 4);
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}
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