mirror of https://github.com/dcoredump/dexed.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
112 lines
4.7 KiB
112 lines
4.7 KiB
11 years ago
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
This file is part of the JUCE library.
|
||
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
||
|
|
||
|
Permission is granted to use this software under the terms of either:
|
||
|
a) the GPL v2 (or any later version)
|
||
|
b) the Affero GPL v3
|
||
|
|
||
|
Details of these licenses can be found at: www.gnu.org/licenses
|
||
|
|
||
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
||
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
||
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
||
|
|
||
|
------------------------------------------------------------------------------
|
||
|
|
||
|
To release a closed-source product which uses JUCE, commercial licenses are
|
||
|
available: visit www.juce.com for more information.
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
#ifndef JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|
||
|
#define JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|
||
|
|
||
|
|
||
|
//==============================================================================
|
||
|
/**
|
||
|
An AudioSource which takes another source as input, and buffers it using a thread.
|
||
|
|
||
|
Create this as a wrapper around another thread, and it will read-ahead with
|
||
|
a background thread to smooth out playback. You can either create one of these
|
||
|
directly, or use it indirectly using an AudioTransportSource.
|
||
|
|
||
|
@see PositionableAudioSource, AudioTransportSource
|
||
|
*/
|
||
|
class JUCE_API BufferingAudioSource : public PositionableAudioSource,
|
||
|
private TimeSliceClient
|
||
|
{
|
||
|
public:
|
||
|
//==============================================================================
|
||
|
/** Creates a BufferingAudioSource.
|
||
|
|
||
|
@param source the input source to read from
|
||
|
@param backgroundThread a background thread that will be used for the
|
||
|
background read-ahead. This object must not be deleted
|
||
|
until after any BufferedAudioSources that are using it
|
||
|
have been deleted!
|
||
|
@param deleteSourceWhenDeleted if true, then the input source object will
|
||
|
be deleted when this object is deleted
|
||
|
@param numberOfSamplesToBuffer the size of buffer to use for reading ahead
|
||
|
@param numberOfChannels the number of channels that will be played
|
||
|
*/
|
||
|
BufferingAudioSource (PositionableAudioSource* source,
|
||
|
TimeSliceThread& backgroundThread,
|
||
|
bool deleteSourceWhenDeleted,
|
||
|
int numberOfSamplesToBuffer,
|
||
|
int numberOfChannels = 2);
|
||
|
|
||
|
/** Destructor.
|
||
|
|
||
|
The input source may be deleted depending on whether the deleteSourceWhenDeleted
|
||
|
flag was set in the constructor.
|
||
|
*/
|
||
|
~BufferingAudioSource();
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Implementation of the AudioSource method. */
|
||
|
void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
|
||
|
|
||
|
/** Implementation of the AudioSource method. */
|
||
|
void releaseResources() override;
|
||
|
|
||
|
/** Implementation of the AudioSource method. */
|
||
|
void getNextAudioBlock (const AudioSourceChannelInfo&) override;
|
||
|
|
||
|
//==============================================================================
|
||
|
/** Implements the PositionableAudioSource method. */
|
||
|
void setNextReadPosition (int64 newPosition) override;
|
||
|
|
||
|
/** Implements the PositionableAudioSource method. */
|
||
|
int64 getNextReadPosition() const override;
|
||
|
|
||
|
/** Implements the PositionableAudioSource method. */
|
||
|
int64 getTotalLength() const override { return source->getTotalLength(); }
|
||
|
|
||
|
/** Implements the PositionableAudioSource method. */
|
||
|
bool isLooping() const override { return source->isLooping(); }
|
||
|
|
||
|
private:
|
||
|
//==============================================================================
|
||
|
OptionalScopedPointer<PositionableAudioSource> source;
|
||
|
TimeSliceThread& backgroundThread;
|
||
|
int numberOfSamplesToBuffer, numberOfChannels;
|
||
|
AudioSampleBuffer buffer;
|
||
|
CriticalSection bufferStartPosLock;
|
||
|
int64 volatile bufferValidStart, bufferValidEnd, nextPlayPos;
|
||
|
double volatile sampleRate;
|
||
|
bool wasSourceLooping, isPrepared;
|
||
|
|
||
|
bool readNextBufferChunk();
|
||
|
void readBufferSection (int64 start, int length, int bufferOffset);
|
||
|
int useTimeSlice() override;
|
||
|
|
||
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BufferingAudioSource)
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // JUCE_BUFFERINGAUDIOSOURCE_H_INCLUDED
|