|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
This file is part of the JUCE library.
|
|
|
|
Copyright (c) 2015 - ROLI Ltd.
|
|
|
|
|
|
|
|
Permission is granted to use this software under the terms of either:
|
|
|
|
a) the GPL v2 (or any later version)
|
|
|
|
b) the Affero GPL v3
|
|
|
|
|
|
|
|
Details of these licenses can be found at: www.gnu.org/licenses
|
|
|
|
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
|
|
available: visit www.juce.com for more information.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef JUCE_GLOWEFFECT_H_INCLUDED
|
|
|
|
#define JUCE_GLOWEFFECT_H_INCLUDED
|
|
|
|
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/**
|
|
|
|
A component effect that adds a coloured blur around the component's contents.
|
|
|
|
|
|
|
|
(This will only work on non-opaque components).
|
|
|
|
|
|
|
|
@see Component::setComponentEffect, DropShadowEffect
|
|
|
|
*/
|
|
|
|
class JUCE_API GlowEffect : public ImageEffectFilter
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
//==============================================================================
|
|
|
|
/** Creates a default 'glow' effect.
|
|
|
|
|
|
|
|
To customise its appearance, use the setGlowProperties() method.
|
|
|
|
*/
|
|
|
|
GlowEffect();
|
|
|
|
|
|
|
|
/** Destructor. */
|
|
|
|
~GlowEffect();
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/** Sets the glow's radius and colour.
|
|
|
|
|
|
|
|
The radius is how large the blur should be, and the colour is
|
|
|
|
used to render it (for a less intense glow, lower the colour's
|
|
|
|
opacity).
|
|
|
|
*/
|
|
|
|
void setGlowProperties (float newRadius,
|
|
|
|
Colour newColour);
|
|
|
|
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/** @internal */
|
|
|
|
void applyEffect (Image& sourceImage, Graphics& destContext, float scaleFactor, float alpha);
|
|
|
|
|
|
|
|
private:
|
|
|
|
//==============================================================================
|
|
|
|
float radius;
|
|
|
|
Colour colour;
|
|
|
|
|
|
|
|
JUCE_LEAK_DETECTOR (GlowEffect)
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
#endif // JUCE_GLOWEFFECT_H_INCLUDED
|