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dexed/JuceLibraryCode/modules/juce_events/native/juce_linux_Messaging.cpp

401 lines
12 KiB

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#if JUCE_DEBUG && ! defined (JUCE_DEBUG_XERRORS)
#define JUCE_DEBUG_XERRORS 1
#endif
Display* display = nullptr;
Window juce_messageWindowHandle = None;
XContext windowHandleXContext; // This is referenced from Windowing.cpp
typedef bool (*WindowMessageReceiveCallback) (XEvent&);
WindowMessageReceiveCallback dispatchWindowMessage = nullptr;
typedef void (*SelectionRequestCallback) (XSelectionRequestEvent&);
SelectionRequestCallback handleSelectionRequest = nullptr;
//==============================================================================
ScopedXLock::ScopedXLock() { if (display != nullptr) XLockDisplay (display); }
ScopedXLock::~ScopedXLock() { if (display != nullptr) XUnlockDisplay (display); }
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//==============================================================================
class InternalMessageQueue
{
public:
InternalMessageQueue()
: bytesInSocket (0),
totalEventCount (0)
{
int ret = ::socketpair (AF_LOCAL, SOCK_STREAM, 0, fd);
(void) ret; jassert (ret == 0);
}
~InternalMessageQueue()
{
close (fd[0]);
close (fd[1]);
clearSingletonInstance();
}
//==============================================================================
void postMessage (MessageManager::MessageBase* const msg)
{
const int maxBytesInSocketQueue = 128;
ScopedLock sl (lock);
queue.add (msg);
if (bytesInSocket < maxBytesInSocketQueue)
{
++bytesInSocket;
ScopedUnlock ul (lock);
const unsigned char x = 0xff;
ssize_t bytesWritten = write (fd[0], &x, 1);
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(void) bytesWritten;
}
}
bool isEmpty() const
{
ScopedLock sl (lock);
return queue.size() == 0;
}
bool dispatchNextEvent()
{
// This alternates between giving priority to XEvents or internal messages,
// to keep everything running smoothly..
if ((++totalEventCount & 1) != 0)
return dispatchNextXEvent() || dispatchNextInternalMessage();
return dispatchNextInternalMessage() || dispatchNextXEvent();
}
// Wait for an event (either XEvent, or an internal Message)
bool sleepUntilEvent (const int timeoutMs)
{
if (! isEmpty())
return true;
if (display != nullptr)
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{
ScopedXLock xlock;
if (XPending (display))
return true;
}
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = timeoutMs * 1000;
int fd0 = getWaitHandle();
int fdmax = fd0;
fd_set readset;
FD_ZERO (&readset);
FD_SET (fd0, &readset);
if (display != nullptr)
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{
ScopedXLock xlock;
int fd1 = XConnectionNumber (display);
FD_SET (fd1, &readset);
fdmax = jmax (fd0, fd1);
}
const int ret = select (fdmax + 1, &readset, 0, 0, &tv);
return (ret > 0); // ret <= 0 if error or timeout
}
//==============================================================================
juce_DeclareSingleton_SingleThreaded_Minimal (InternalMessageQueue)
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private:
CriticalSection lock;
ReferenceCountedArray <MessageManager::MessageBase> queue;
int fd[2];
int bytesInSocket;
int totalEventCount;
int getWaitHandle() const noexcept { return fd[1]; }
static bool setNonBlocking (int handle)
{
int socketFlags = fcntl (handle, F_GETFL, 0);
if (socketFlags == -1)
return false;
socketFlags |= O_NONBLOCK;
return fcntl (handle, F_SETFL, socketFlags) == 0;
}
static bool dispatchNextXEvent()
{
if (display == nullptr)
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return false;
XEvent evt;
{
ScopedXLock xlock;
if (! XPending (display))
return false;
XNextEvent (display, &evt);
}
if (evt.type == SelectionRequest && evt.xany.window == juce_messageWindowHandle
&& handleSelectionRequest != nullptr)
handleSelectionRequest (evt.xselectionrequest);
else if (evt.xany.window != juce_messageWindowHandle && dispatchWindowMessage != nullptr)
dispatchWindowMessage (evt);
return true;
}
MessageManager::MessageBase::Ptr popNextMessage()
{
const ScopedLock sl (lock);
if (bytesInSocket > 0)
{
--bytesInSocket;
const ScopedUnlock ul (lock);
unsigned char x;
ssize_t numBytes = read (fd[1], &x, 1);
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(void) numBytes;
}
return queue.removeAndReturn (0);
}
bool dispatchNextInternalMessage()
{
if (const MessageManager::MessageBase::Ptr msg = popNextMessage())
{
JUCE_TRY
{
msg->messageCallback();
return true;
}
JUCE_CATCH_EXCEPTION
}
return false;
}
};
juce_ImplementSingleton_SingleThreaded (InternalMessageQueue)
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//==============================================================================
namespace LinuxErrorHandling
{
static bool errorOccurred = false;
static bool keyboardBreakOccurred = false;
static XErrorHandler oldErrorHandler = (XErrorHandler) 0;
static XIOErrorHandler oldIOErrorHandler = (XIOErrorHandler) 0;
//==============================================================================
// Usually happens when client-server connection is broken
int ioErrorHandler (Display*)
{
DBG ("ERROR: connection to X server broken.. terminating.");
if (JUCEApplicationBase::isStandaloneApp())
MessageManager::getInstance()->stopDispatchLoop();
errorOccurred = true;
return 0;
}
int errorHandler (Display* display, XErrorEvent* event)
{
(void) display; (void) event;
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#if JUCE_DEBUG_XERRORS
char errorStr[64] = { 0 };
char requestStr[64] = { 0 };
XGetErrorText (display, event->error_code, errorStr, 64);
XGetErrorDatabaseText (display, "XRequest", String (event->request_code).toUTF8(), "Unknown", requestStr, 64);
DBG ("ERROR: X returned " << errorStr << " for operation " << requestStr);
#endif
return 0;
}
void installXErrorHandlers()
{
oldIOErrorHandler = XSetIOErrorHandler (ioErrorHandler);
oldErrorHandler = XSetErrorHandler (errorHandler);
}
void removeXErrorHandlers()
{
if (JUCEApplicationBase::isStandaloneApp())
{
XSetIOErrorHandler (oldIOErrorHandler);
oldIOErrorHandler = 0;
XSetErrorHandler (oldErrorHandler);
oldErrorHandler = 0;
}
}
//==============================================================================
void keyboardBreakSignalHandler (int sig)
{
if (sig == SIGINT)
keyboardBreakOccurred = true;
}
void installKeyboardBreakHandler()
{
struct sigaction saction;
sigset_t maskSet;
sigemptyset (&maskSet);
saction.sa_handler = keyboardBreakSignalHandler;
saction.sa_mask = maskSet;
saction.sa_flags = 0;
sigaction (SIGINT, &saction, 0);
}
}
//==============================================================================
void MessageManager::doPlatformSpecificInitialisation()
{
if (JUCEApplicationBase::isStandaloneApp())
{
// Initialise xlib for multiple thread support
static bool initThreadCalled = false;
if (! initThreadCalled)
{
if (! XInitThreads())
{
// This is fatal! Print error and closedown
Logger::outputDebugString ("Failed to initialise xlib thread support.");
Process::terminate();
return;
}
initThreadCalled = true;
}
LinuxErrorHandling::installXErrorHandlers();
LinuxErrorHandling::installKeyboardBreakHandler();
}
// Create the internal message queue
InternalMessageQueue::getInstance();
// Try to connect to a display
String displayName (getenv ("DISPLAY"));
if (displayName.isEmpty())
displayName = ":0.0";
display = XOpenDisplay (displayName.toUTF8());
if (display != nullptr) // This is not fatal! we can run headless.
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{
// Create a context to store user data associated with Windows we create
windowHandleXContext = XUniqueContext();
// We're only interested in client messages for this window, which are always sent
XSetWindowAttributes swa;
swa.event_mask = NoEventMask;
// Create our message window (this will never be mapped)
const int screen = DefaultScreen (display);
juce_messageWindowHandle = XCreateWindow (display, RootWindow (display, screen),
0, 0, 1, 1, 0, 0, InputOnly,
DefaultVisual (display, screen),
CWEventMask, &swa);
}
}
void MessageManager::doPlatformSpecificShutdown()
{
InternalMessageQueue::deleteInstance();
if (display != nullptr && ! LinuxErrorHandling::errorOccurred)
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{
XDestroyWindow (display, juce_messageWindowHandle);
XCloseDisplay (display);
juce_messageWindowHandle = 0;
display = nullptr;
LinuxErrorHandling::removeXErrorHandlers();
}
}
bool MessageManager::postMessageToSystemQueue (MessageManager::MessageBase* const message)
{
if (LinuxErrorHandling::errorOccurred)
return false;
InternalMessageQueue::getInstanceWithoutCreating()->postMessage (message);
return true;
}
void MessageManager::broadcastMessage (const String& /* value */)
{
/* TODO */
}
// this function expects that it will NEVER be called simultaneously for two concurrent threads
bool MessageManager::dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages)
{
while (! LinuxErrorHandling::errorOccurred)
{
if (LinuxErrorHandling::keyboardBreakOccurred)
{
LinuxErrorHandling::errorOccurred = true;
if (JUCEApplicationBase::isStandaloneApp())
Process::terminate();
break;
}
InternalMessageQueue* const queue = InternalMessageQueue::getInstanceWithoutCreating();
jassert (queue != nullptr);
if (queue->dispatchNextEvent())
return true;
if (returnIfNoPendingMessages)
break;
queue->sleepUntilEvent (2000);
}
return false;
}