|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
This file is part of the JUCE library.
|
|
|
|
Copyright (c) 2015 - ROLI Ltd.
|
|
|
|
|
|
|
|
Permission is granted to use this software under the terms of either:
|
|
|
|
a) the GPL v2 (or any later version)
|
|
|
|
b) the Affero GPL v3
|
|
|
|
|
|
|
|
Details of these licenses can be found at: www.gnu.org/licenses
|
|
|
|
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
|
|
available: visit www.juce.com for more information.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef JUCE_AUDIOTHUMBNAILBASE_H_INCLUDED
|
|
|
|
#define JUCE_AUDIOTHUMBNAILBASE_H_INCLUDED
|
|
|
|
|
|
|
|
class AudioThumbnailCache;
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/**
|
|
|
|
Provides a base for classes that can store and draw scaled views of an
|
|
|
|
audio waveform.
|
|
|
|
|
|
|
|
Typically, you'll want to use the derived class AudioThumbnail, which provides
|
|
|
|
a concrete implementation.
|
|
|
|
|
|
|
|
@see AudioThumbnail, AudioThumbnailCache
|
|
|
|
*/
|
|
|
|
class JUCE_API AudioThumbnailBase : public ChangeBroadcaster,
|
|
|
|
public AudioFormatWriter::ThreadedWriter::IncomingDataReceiver
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
//==============================================================================
|
|
|
|
AudioThumbnailBase() {}
|
|
|
|
virtual ~AudioThumbnailBase() {}
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/** Clears and resets the thumbnail. */
|
|
|
|
virtual void clear() = 0;
|
|
|
|
|
|
|
|
/** Specifies the file or stream that contains the audio file.
|
|
|
|
|
|
|
|
For a file, just call
|
|
|
|
@code
|
|
|
|
setSource (new FileInputSource (file))
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
You can pass a zero in here to clear the thumbnail.
|
|
|
|
The source that is passed in will be deleted by this object when it is no longer needed.
|
|
|
|
@returns true if the source could be opened as a valid audio file, false if this failed for
|
|
|
|
some reason.
|
|
|
|
*/
|
|
|
|
virtual bool setSource (InputSource* newSource) = 0;
|
|
|
|
|
|
|
|
/** Gives the thumbnail an AudioFormatReader to use directly.
|
|
|
|
This will start parsing the audio in a background thread (unless the hash code
|
|
|
|
can be looked-up successfully in the thumbnail cache). Note that the reader
|
|
|
|
object will be held by the thumbnail and deleted later when no longer needed.
|
|
|
|
The thumbnail will actually keep hold of this reader until you clear the thumbnail
|
|
|
|
or change the input source, so the file will be held open for all this time. If
|
|
|
|
you don't want the thumbnail to keep a file handle open continuously, you
|
|
|
|
should use the setSource() method instead, which will only open the file when
|
|
|
|
it needs to.
|
|
|
|
*/
|
|
|
|
virtual void setReader (AudioFormatReader* newReader, int64 hashCode) = 0;
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/** Reloads the low res thumbnail data from an input stream.
|
|
|
|
|
|
|
|
This is not an audio file stream! It takes a stream of thumbnail data that would
|
|
|
|
previously have been created by the saveTo() method.
|
|
|
|
@see saveTo
|
|
|
|
*/
|
|
|
|
virtual bool loadFrom (InputStream& input) = 0;
|
|
|
|
|
|
|
|
/** Saves the low res thumbnail data to an output stream.
|
|
|
|
|
|
|
|
The data that is written can later be reloaded using loadFrom().
|
|
|
|
@see loadFrom
|
|
|
|
*/
|
|
|
|
virtual void saveTo (OutputStream& output) const = 0;
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
/** Returns the number of channels in the file. */
|
|
|
|
virtual int getNumChannels() const noexcept = 0;
|
|
|
|
|
|
|
|
/** Returns the length of the audio file, in seconds. */
|
|
|
|
virtual double getTotalLength() const noexcept = 0;
|
|
|
|
|
|
|
|
/** Draws the waveform for a channel.
|
|
|
|
|
|
|
|
The waveform will be drawn within the specified rectangle, where startTime
|
|
|
|
and endTime specify the times within the audio file that should be positioned
|
|
|
|
at the left and right edges of the rectangle.
|
|
|
|
|
|
|
|
The waveform will be scaled vertically so that a full-volume sample will fill
|
|
|
|
the rectangle vertically, but you can also specify an extra vertical scale factor
|
|
|
|
with the verticalZoomFactor parameter.
|
|
|
|
*/
|
|
|
|
virtual void drawChannel (Graphics& g,
|
|
|
|
const Rectangle<int>& area,
|
|
|
|
double startTimeSeconds,
|
|
|
|
double endTimeSeconds,
|
|
|
|
int channelNum,
|
|
|
|
float verticalZoomFactor) = 0;
|
|
|
|
|
|
|
|
/** Draws the waveforms for all channels in the thumbnail.
|
|
|
|
|
|
|
|
This will call drawChannel() to render each of the thumbnail's channels, stacked
|
|
|
|
above each other within the specified area.
|
|
|
|
|
|
|
|
@see drawChannel
|
|
|
|
*/
|
|
|
|
virtual void drawChannels (Graphics& g,
|
|
|
|
const Rectangle<int>& area,
|
|
|
|
double startTimeSeconds,
|
|
|
|
double endTimeSeconds,
|
|
|
|
float verticalZoomFactor) = 0;
|
|
|
|
|
|
|
|
/** Returns true if the low res preview is fully generated. */
|
|
|
|
virtual bool isFullyLoaded() const noexcept = 0;
|
|
|
|
|
|
|
|
/** Returns the number of samples that have been set in the thumbnail. */
|
|
|
|
virtual int64 getNumSamplesFinished() const noexcept = 0;
|
|
|
|
|
|
|
|
/** Returns the highest level in the thumbnail.
|
|
|
|
Note that because the thumb only stores low-resolution data, this isn't
|
|
|
|
an accurate representation of the highest value, it's only a rough approximation.
|
|
|
|
*/
|
|
|
|
virtual float getApproximatePeak() const = 0;
|
|
|
|
|
|
|
|
/** Reads the approximate min and max levels from a section of the thumbnail.
|
|
|
|
The lowest and highest samples are returned in minValue and maxValue, but obviously
|
|
|
|
because the thumb only stores low-resolution data, these numbers will only be a rough
|
|
|
|
approximation of the true values.
|
|
|
|
*/
|
|
|
|
virtual void getApproximateMinMax (double startTime, double endTime, int channelIndex,
|
|
|
|
float& minValue, float& maxValue) const noexcept = 0;
|
|
|
|
|
|
|
|
/** Returns the hash code that was set by setSource() or setReader(). */
|
|
|
|
virtual int64 getHashCode() const = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // JUCE_AUDIOTHUMBNAILBASE_H_INCLUDED
|