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dexed/JuceLibraryCode/modules/juce_audio_basics/sources/juce_ChannelRemappingAudioS...

185 lines
5.7 KiB

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
ChannelRemappingAudioSource::ChannelRemappingAudioSource (AudioSource* const source_,
const bool deleteSourceWhenDeleted)
: source (source_, deleteSourceWhenDeleted),
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requiredNumberOfChannels (2)
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{
remappedInfo.buffer = &buffer;
remappedInfo.startSample = 0;
}
ChannelRemappingAudioSource::~ChannelRemappingAudioSource() {}
//==============================================================================
void ChannelRemappingAudioSource::setNumberOfChannelsToProduce (const int requiredNumberOfChannels_)
{
const ScopedLock sl (lock);
requiredNumberOfChannels = requiredNumberOfChannels_;
}
void ChannelRemappingAudioSource::clearAllMappings()
{
const ScopedLock sl (lock);
remappedInputs.clear();
remappedOutputs.clear();
}
void ChannelRemappingAudioSource::setInputChannelMapping (const int destIndex, const int sourceIndex)
{
const ScopedLock sl (lock);
while (remappedInputs.size() < destIndex)
remappedInputs.add (-1);
remappedInputs.set (destIndex, sourceIndex);
}
void ChannelRemappingAudioSource::setOutputChannelMapping (const int sourceIndex, const int destIndex)
{
const ScopedLock sl (lock);
while (remappedOutputs.size() < sourceIndex)
remappedOutputs.add (-1);
remappedOutputs.set (sourceIndex, destIndex);
}
int ChannelRemappingAudioSource::getRemappedInputChannel (const int inputChannelIndex) const
{
const ScopedLock sl (lock);
if (inputChannelIndex >= 0 && inputChannelIndex < remappedInputs.size())
return remappedInputs.getUnchecked (inputChannelIndex);
return -1;
}
int ChannelRemappingAudioSource::getRemappedOutputChannel (const int outputChannelIndex) const
{
const ScopedLock sl (lock);
if (outputChannelIndex >= 0 && outputChannelIndex < remappedOutputs.size())
return remappedOutputs .getUnchecked (outputChannelIndex);
return -1;
}
//==============================================================================
void ChannelRemappingAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
{
source->prepareToPlay (samplesPerBlockExpected, sampleRate);
}
void ChannelRemappingAudioSource::releaseResources()
{
source->releaseResources();
}
void ChannelRemappingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
{
const ScopedLock sl (lock);
buffer.setSize (requiredNumberOfChannels, bufferToFill.numSamples, false, false, true);
const int numChans = bufferToFill.buffer->getNumChannels();
for (int i = 0; i < buffer.getNumChannels(); ++i)
{
const int remappedChan = getRemappedInputChannel (i);
if (remappedChan >= 0 && remappedChan < numChans)
{
buffer.copyFrom (i, 0, *bufferToFill.buffer,
remappedChan,
bufferToFill.startSample,
bufferToFill.numSamples);
}
else
{
buffer.clear (i, 0, bufferToFill.numSamples);
}
}
remappedInfo.numSamples = bufferToFill.numSamples;
source->getNextAudioBlock (remappedInfo);
bufferToFill.clearActiveBufferRegion();
for (int i = 0; i < requiredNumberOfChannels; ++i)
{
const int remappedChan = getRemappedOutputChannel (i);
if (remappedChan >= 0 && remappedChan < numChans)
{
bufferToFill.buffer->addFrom (remappedChan, bufferToFill.startSample,
buffer, i, 0, bufferToFill.numSamples);
}
}
}
//==============================================================================
XmlElement* ChannelRemappingAudioSource::createXml() const
{
XmlElement* e = new XmlElement ("MAPPINGS");
String ins, outs;
const ScopedLock sl (lock);
for (int i = 0; i < remappedInputs.size(); ++i)
ins << remappedInputs.getUnchecked(i) << ' ';
for (int i = 0; i < remappedOutputs.size(); ++i)
outs << remappedOutputs.getUnchecked(i) << ' ';
e->setAttribute ("inputs", ins.trimEnd());
e->setAttribute ("outputs", outs.trimEnd());
return e;
}
void ChannelRemappingAudioSource::restoreFromXml (const XmlElement& e)
{
if (e.hasTagName ("MAPPINGS"))
{
const ScopedLock sl (lock);
clearAllMappings();
StringArray ins, outs;
ins.addTokens (e.getStringAttribute ("inputs"), false);
outs.addTokens (e.getStringAttribute ("outputs"), false);
for (int i = 0; i < ins.size(); ++i)
remappedInputs.add (ins[i].getIntValue());
for (int i = 0; i < outs.size(); ++i)
remappedOutputs.add (outs[i].getIntValue());
}
}