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173 lines
6.8 KiB
173 lines
6.8 KiB
11 years ago
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_COLOURSELECTOR_H_INCLUDED
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#define JUCE_COLOURSELECTOR_H_INCLUDED
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//==============================================================================
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/**
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A component that lets the user choose a colour.
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This shows RGB sliders and a colourspace that the user can pick colours from.
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This class is also a ChangeBroadcaster, so listeners can register to be told
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when the colour changes.
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*/
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class JUCE_API ColourSelector : public Component,
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public ChangeBroadcaster,
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protected SliderListener
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{
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public:
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//==============================================================================
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/** Options for the type of selector to show. These are passed into the constructor. */
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enum ColourSelectorOptions
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{
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showAlphaChannel = 1 << 0, /**< if set, the colour's alpha channel can be changed as well as its RGB. */
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showColourAtTop = 1 << 1, /**< if set, a swatch of the colour is shown at the top of the component. */
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showSliders = 1 << 2, /**< if set, RGB sliders are shown at the bottom of the component. */
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showColourspace = 1 << 3 /**< if set, a big HSV selector is shown. */
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};
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//==============================================================================
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/** Creates a ColourSelector object.
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The flags are a combination of values from the ColourSelectorOptions enum, specifying
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which of the selector's features should be visible.
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The edgeGap value specifies the amount of space to leave around the edge.
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gapAroundColourSpaceComponent indicates how much of a gap to put around the
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colourspace and hue selector components.
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*/
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ColourSelector (int sectionsToShow = (showAlphaChannel | showColourAtTop | showSliders | showColourspace),
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int edgeGap = 4,
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int gapAroundColourSpaceComponent = 7);
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/** Destructor. */
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~ColourSelector();
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//==============================================================================
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/** Returns the colour that the user has currently selected.
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The ColourSelector class is also a ChangeBroadcaster, so listeners can
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register to be told when the colour changes.
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@see setCurrentColour
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*/
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Colour getCurrentColour() const;
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/** Changes the colour that is currently being shown.
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*/
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void setCurrentColour (Colour newColour);
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//==============================================================================
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/** Tells the selector how many preset colour swatches you want to have on the component.
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To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
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setSwatchColour(), to return the number of colours you want, and to set and retrieve
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their values.
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*/
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virtual int getNumSwatches() const;
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/** Called by the selector to find out the colour of one of the swatches.
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Your subclass should return the colour of the swatch with the given index.
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To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
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setSwatchColour(), to return the number of colours you want, and to set and retrieve
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their values.
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*/
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virtual Colour getSwatchColour (int index) const;
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/** Called by the selector when the user puts a new colour into one of the swatches.
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Your subclass should change the colour of the swatch with the given index.
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To enable swatches, you'll need to override getNumSwatches(), getSwatchColour(), and
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setSwatchColour(), to return the number of colours you want, and to set and retrieve
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their values.
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*/
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virtual void setSwatchColour (int index, const Colour& newColour) const;
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//==============================================================================
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/** A set of colour IDs to use to change the colour of various aspects of the keyboard.
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These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
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methods.
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@see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
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*/
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enum ColourIds
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{
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backgroundColourId = 0x1007000, /**< the colour used to fill the component's background. */
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labelTextColourId = 0x1007001 /**< the colour used for the labels next to the sliders. */
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};
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private:
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//==============================================================================
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class ColourSpaceView;
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class HueSelectorComp;
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class SwatchComponent;
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class ColourComponentSlider;
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class ColourSpaceMarker;
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class HueSelectorMarker;
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friend class ColourSpaceView;
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friend struct ContainerDeletePolicy<ColourSpaceView>;
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friend class HueSelectorComp;
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friend struct ContainerDeletePolicy<HueSelectorComp>;
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Colour colour;
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float h, s, v;
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ScopedPointer<Slider> sliders[4];
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ScopedPointer<ColourSpaceView> colourSpace;
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ScopedPointer<HueSelectorComp> hueSelector;
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OwnedArray <SwatchComponent> swatchComponents;
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const int flags;
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int edgeGap;
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Rectangle<int> previewArea;
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void setHue (float newH);
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void setSV (float newS, float newV);
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void updateHSV();
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void update();
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void sliderValueChanged (Slider*);
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void paint (Graphics&) override;
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void resized() override;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ColourSelector)
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#if JUCE_CATCH_DEPRECATED_CODE_MISUSE
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// This constructor is here temporarily to prevent old code compiling, because the parameters
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// have changed - if you get an error here, update your code to use the new constructor instead..
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ColourSelector (bool);
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#endif
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};
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#endif // JUCE_COLOURSELECTOR_H_INCLUDED
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