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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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/** Keeps track of the active top level window. */
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class TopLevelWindowManager : private Timer,
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private DeletedAtShutdown
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{
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public:
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TopLevelWindowManager() : currentActive (nullptr)
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{
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}
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~TopLevelWindowManager()
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{
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clearSingletonInstance();
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}
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juce_DeclareSingleton_SingleThreaded_Minimal (TopLevelWindowManager);
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void checkFocusAsync()
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{
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startTimer (10);
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}
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void checkFocus()
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{
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startTimer (jmin (1731, getTimerInterval() * 2));
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TopLevelWindow* newActive = findCurrentlyActiveWindow();
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if (newActive != currentActive)
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{
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currentActive = newActive;
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for (int i = windows.size(); --i >= 0;)
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if (TopLevelWindow* tlw = windows[i])
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tlw->setWindowActive (isWindowActive (tlw));
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Desktop::getInstance().triggerFocusCallback();
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}
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}
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bool addWindow (TopLevelWindow* const w)
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{
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windows.add (w);
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checkFocusAsync();
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return isWindowActive (w);
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}
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void removeWindow (TopLevelWindow* const w)
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{
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checkFocusAsync();
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if (currentActive == w)
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currentActive = nullptr;
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windows.removeFirstMatchingValue (w);
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if (windows.size() == 0)
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deleteInstance();
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}
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Array<TopLevelWindow*> windows;
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private:
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TopLevelWindow* currentActive;
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void timerCallback() override
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{
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checkFocus();
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}
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bool isWindowActive (TopLevelWindow* const tlw) const
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{
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return (tlw == currentActive
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|| tlw->isParentOf (currentActive)
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|| tlw->hasKeyboardFocus (true))
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&& tlw->isShowing();
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}
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TopLevelWindow* findCurrentlyActiveWindow() const
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{
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if (Process::isForegroundProcess())
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{
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Component* const focusedComp = Component::getCurrentlyFocusedComponent();
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TopLevelWindow* w = dynamic_cast<TopLevelWindow*> (focusedComp);
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if (w == nullptr && focusedComp != nullptr)
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w = focusedComp->findParentComponentOfClass<TopLevelWindow>();
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if (w == nullptr)
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w = currentActive;
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if (w != nullptr && w->isShowing())
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return w;
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}
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return nullptr;
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}
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JUCE_DECLARE_NON_COPYABLE (TopLevelWindowManager)
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};
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juce_ImplementSingleton_SingleThreaded (TopLevelWindowManager)
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void juce_checkCurrentlyFocusedTopLevelWindow();
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void juce_checkCurrentlyFocusedTopLevelWindow()
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{
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if (TopLevelWindowManager* const wm = TopLevelWindowManager::getInstanceWithoutCreating())
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wm->checkFocusAsync();
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}
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//==============================================================================
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TopLevelWindow::TopLevelWindow (const String& name, const bool shouldAddToDesktop)
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: Component (name),
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useDropShadow (true),
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useNativeTitleBar (false),
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isCurrentlyActive (false)
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{
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setOpaque (true);
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if (shouldAddToDesktop)
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Component::addToDesktop (TopLevelWindow::getDesktopWindowStyleFlags());
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else
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setDropShadowEnabled (true);
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setWantsKeyboardFocus (true);
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setBroughtToFrontOnMouseClick (true);
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isCurrentlyActive = TopLevelWindowManager::getInstance()->addWindow (this);
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}
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TopLevelWindow::~TopLevelWindow()
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{
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shadower = nullptr;
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TopLevelWindowManager::getInstance()->removeWindow (this);
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}
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//==============================================================================
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void TopLevelWindow::focusOfChildComponentChanged (FocusChangeType)
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{
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TopLevelWindowManager* const wm = TopLevelWindowManager::getInstance();
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if (hasKeyboardFocus (true))
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wm->checkFocus();
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else
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wm->checkFocusAsync();
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}
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void TopLevelWindow::setWindowActive (const bool isNowActive)
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{
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if (isCurrentlyActive != isNowActive)
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{
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isCurrentlyActive = isNowActive;
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activeWindowStatusChanged();
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}
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}
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void TopLevelWindow::activeWindowStatusChanged()
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{
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}
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bool TopLevelWindow::isUsingNativeTitleBar() const noexcept
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{
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return useNativeTitleBar && (isOnDesktop() || ! isShowing());
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}
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void TopLevelWindow::visibilityChanged()
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{
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if (isShowing())
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if (ComponentPeer* p = getPeer())
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if ((p->getStyleFlags() & (ComponentPeer::windowIsTemporary
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| ComponentPeer::windowIgnoresKeyPresses)) == 0)
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toFront (true);
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}
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void TopLevelWindow::parentHierarchyChanged()
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{
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setDropShadowEnabled (useDropShadow);
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}
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int TopLevelWindow::getDesktopWindowStyleFlags() const
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{
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int styleFlags = ComponentPeer::windowAppearsOnTaskbar;
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if (useDropShadow) styleFlags |= ComponentPeer::windowHasDropShadow;
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if (useNativeTitleBar) styleFlags |= ComponentPeer::windowHasTitleBar;
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return styleFlags;
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}
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void TopLevelWindow::setDropShadowEnabled (const bool useShadow)
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{
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useDropShadow = useShadow;
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if (isOnDesktop())
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{
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shadower = nullptr;
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Component::addToDesktop (getDesktopWindowStyleFlags());
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}
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else
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{
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if (useShadow && isOpaque())
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{
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if (shadower == nullptr)
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{
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shadower = getLookAndFeel().createDropShadowerForComponent (this);
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if (shadower != nullptr)
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shadower->setOwner (this);
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}
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}
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else
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{
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shadower = nullptr;
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}
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}
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}
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void TopLevelWindow::setUsingNativeTitleBar (const bool shouldUseNativeTitleBar)
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{
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if (useNativeTitleBar != shouldUseNativeTitleBar)
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{
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FocusRestorer focusRestorer;
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useNativeTitleBar = shouldUseNativeTitleBar;
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recreateDesktopWindow();
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sendLookAndFeelChange();
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}
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}
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void TopLevelWindow::recreateDesktopWindow()
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{
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if (isOnDesktop())
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{
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Component::addToDesktop (getDesktopWindowStyleFlags());
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toFront (true);
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}
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}
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void TopLevelWindow::addToDesktop()
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{
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shadower = nullptr;
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Component::addToDesktop (getDesktopWindowStyleFlags());
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setDropShadowEnabled (isDropShadowEnabled()); // force an update to clear away any fake shadows if necessary.
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}
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void TopLevelWindow::addToDesktop (int windowStyleFlags, void* nativeWindowToAttachTo)
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{
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/* It's not recommended to change the desktop window flags directly for a TopLevelWindow,
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because this class needs to make sure its layout corresponds with settings like whether
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it's got a native title bar or not.
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If you need custom flags for your window, you can override the getDesktopWindowStyleFlags()
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method. If you do this, it's best to call the base class's getDesktopWindowStyleFlags()
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method, then add or remove whatever flags are necessary from this value before returning it.
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*/
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jassert ((windowStyleFlags & ~ComponentPeer::windowIsSemiTransparent)
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== (getDesktopWindowStyleFlags() & ~ComponentPeer::windowIsSemiTransparent));
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Component::addToDesktop (windowStyleFlags, nativeWindowToAttachTo);
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if (windowStyleFlags != getDesktopWindowStyleFlags())
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sendLookAndFeelChange();
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}
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//==============================================================================
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void TopLevelWindow::centreAroundComponent (Component* c, const int width, const int height)
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{
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if (c == nullptr)
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c = TopLevelWindow::getActiveTopLevelWindow();
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if (c == nullptr || c->getBounds().isEmpty())
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{
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centreWithSize (width, height);
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}
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else
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{
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Point<int> targetCentre (c->localPointToGlobal (c->getLocalBounds().getCentre()));
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Rectangle<int> parentArea (c->getParentMonitorArea());
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if (Component* const parent = getParentComponent())
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{
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targetCentre = parent->getLocalPoint (nullptr, targetCentre);
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parentArea = parent->getLocalBounds();
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}
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setBounds (Rectangle<int> (targetCentre.x - width / 2,
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targetCentre.y - height / 2,
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width, height)
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.constrainedWithin (parentArea.reduced (12, 12)));
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}
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}
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//==============================================================================
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int TopLevelWindow::getNumTopLevelWindows() noexcept
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{
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return TopLevelWindowManager::getInstance()->windows.size();
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}
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TopLevelWindow* TopLevelWindow::getTopLevelWindow (const int index) noexcept
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{
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return TopLevelWindowManager::getInstance()->windows [index];
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}
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TopLevelWindow* TopLevelWindow::getActiveTopLevelWindow() noexcept
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{
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TopLevelWindow* best = nullptr;
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int bestNumTWLParents = -1;
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for (int i = TopLevelWindow::getNumTopLevelWindows(); --i >= 0;)
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{
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TopLevelWindow* const tlw = TopLevelWindow::getTopLevelWindow (i);
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if (tlw->isActiveWindow())
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{
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int numTWLParents = 0;
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for (const Component* c = tlw->getParentComponent(); c != nullptr; c = c->getParentComponent())
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if (dynamic_cast<const TopLevelWindow*> (c) != nullptr)
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++numTWLParents;
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if (bestNumTWLParents < numTWLParents)
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{
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best = tlw;
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bestNumTWLParents = numTWLParents;
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}
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}
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}
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return best;
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}
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