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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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DrawableButton::DrawableButton (const String& name, const DrawableButton::ButtonStyle buttonStyle)
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: Button (name),
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style (buttonStyle),
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currentImage (nullptr),
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edgeIndent (3)
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{
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}
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DrawableButton::~DrawableButton()
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{
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}
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//==============================================================================
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static Drawable* copyDrawableIfNotNull (const Drawable* const d)
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{
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return d != nullptr ? d->createCopy() : nullptr;
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}
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void DrawableButton::setImages (const Drawable* normal,
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const Drawable* over,
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const Drawable* down,
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const Drawable* disabled,
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const Drawable* normalOn,
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const Drawable* overOn,
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const Drawable* downOn,
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const Drawable* disabledOn)
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{
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jassert (normal != nullptr); // you really need to give it at least a normal image..
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normalImage = copyDrawableIfNotNull (normal);
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overImage = copyDrawableIfNotNull (over);
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downImage = copyDrawableIfNotNull (down);
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disabledImage = copyDrawableIfNotNull (disabled);
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normalImageOn = copyDrawableIfNotNull (normalOn);
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overImageOn = copyDrawableIfNotNull (overOn);
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downImageOn = copyDrawableIfNotNull (downOn);
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disabledImageOn = copyDrawableIfNotNull (disabledOn);
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buttonStateChanged();
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}
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//==============================================================================
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void DrawableButton::setButtonStyle (const DrawableButton::ButtonStyle newStyle)
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{
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if (style != newStyle)
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{
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style = newStyle;
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buttonStateChanged();
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}
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}
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void DrawableButton::setEdgeIndent (const int numPixelsIndent)
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{
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edgeIndent = numPixelsIndent;
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repaint();
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resized();
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}
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Rectangle<float> DrawableButton::getImageBounds() const
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{
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Rectangle<int> r (getLocalBounds());
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if (style != ImageStretched)
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{
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int indentX = jmin (edgeIndent, proportionOfWidth (0.3f));
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int indentY = jmin (edgeIndent, proportionOfHeight (0.3f));
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if (style == ImageOnButtonBackground)
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{
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indentX = jmax (getWidth() / 4, indentX);
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indentY = jmax (getHeight() / 4, indentY);
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}
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else if (style == ImageAboveTextLabel)
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{
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r = r.withTrimmedBottom (jmin (16, proportionOfHeight (0.25f)));
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}
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r = r.reduced (indentX, indentY);
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}
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return r.toFloat();
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}
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void DrawableButton::resized()
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{
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Button::resized();
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if (currentImage != nullptr)
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{
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if (style == ImageRaw)
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currentImage->setOriginWithOriginalSize (Point<float>());
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else
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currentImage->setTransformToFit (getImageBounds(),
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style == ImageStretched ? RectanglePlacement::stretchToFit
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: RectanglePlacement::centred);
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}
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}
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void DrawableButton::buttonStateChanged()
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{
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repaint();
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Drawable* imageToDraw = nullptr;
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float opacity = 1.0f;
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if (isEnabled())
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{
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imageToDraw = getCurrentImage();
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}
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else
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{
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imageToDraw = getToggleState() ? disabledImageOn
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: disabledImage;
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if (imageToDraw == nullptr)
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{
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opacity = 0.4f;
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imageToDraw = getNormalImage();
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}
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}
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if (imageToDraw != currentImage)
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{
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removeChildComponent (currentImage);
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currentImage = imageToDraw;
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if (currentImage != nullptr)
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{
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currentImage->setInterceptsMouseClicks (false, false);
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addAndMakeVisible (currentImage);
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resized();
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}
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}
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if (currentImage != nullptr)
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currentImage->setAlpha (opacity);
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}
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void DrawableButton::enablementChanged()
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{
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Button::enablementChanged();
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buttonStateChanged();
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}
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void DrawableButton::colourChanged()
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{
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repaint();
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}
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void DrawableButton::paintButton (Graphics& g,
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const bool isMouseOverButton,
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const bool isButtonDown)
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{
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LookAndFeel& lf = getLookAndFeel();
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if (style == ImageOnButtonBackground)
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lf.drawButtonBackground (g, *this,
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findColour (getToggleState() ? TextButton::buttonOnColourId
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: TextButton::buttonColourId),
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isMouseOverButton, isButtonDown);
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else
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lf.drawDrawableButton (g, *this, isMouseOverButton, isButtonDown);
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}
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//==============================================================================
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Drawable* DrawableButton::getCurrentImage() const noexcept
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{
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if (isDown()) return getDownImage();
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if (isOver()) return getOverImage();
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return getNormalImage();
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}
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Drawable* DrawableButton::getNormalImage() const noexcept
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{
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return (getToggleState() && normalImageOn != nullptr) ? normalImageOn
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: normalImage;
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}
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Drawable* DrawableButton::getOverImage() const noexcept
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{
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if (getToggleState())
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{
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if (overImageOn != nullptr) return overImageOn;
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if (normalImageOn != nullptr) return normalImageOn;
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}
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return overImage != nullptr ? overImage : normalImage;
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}
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Drawable* DrawableButton::getDownImage() const noexcept
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{
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if (Drawable* const d = getToggleState() ? downImageOn : downImage)
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return d;
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return getOverImage();
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}
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