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77 lines
2.8 KiB
77 lines
2.8 KiB
11 years ago
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_REVERBAUDIOSOURCE_H_INCLUDED
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#define JUCE_REVERBAUDIOSOURCE_H_INCLUDED
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//==============================================================================
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/**
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An AudioSource that uses the Reverb class to apply a reverb to another AudioSource.
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@see Reverb
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*/
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class JUCE_API ReverbAudioSource : public AudioSource
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{
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public:
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/** Creates a ReverbAudioSource to process a given input source.
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@param inputSource the input source to read from - this must not be null
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@param deleteInputWhenDeleted if true, the input source will be deleted when
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this object is deleted
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*/
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ReverbAudioSource (AudioSource* inputSource,
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bool deleteInputWhenDeleted);
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/** Destructor. */
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~ReverbAudioSource();
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//==============================================================================
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/** Returns the parameters from the reverb. */
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const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); }
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/** Changes the reverb's parameters. */
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void setParameters (const Reverb::Parameters& newParams);
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void setBypassed (bool isBypassed) noexcept;
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bool isBypassed() const noexcept { return bypass; }
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//==============================================================================
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void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
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void releaseResources() override;
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void getNextAudioBlock (const AudioSourceChannelInfo&) override;
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private:
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//==============================================================================
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CriticalSection lock;
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OptionalScopedPointer<AudioSource> input;
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Reverb reverb;
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volatile bool bypass;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource)
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};
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#endif // JUCE_REVERBAUDIOSOURCE_H_INCLUDED
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