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dexed/JuceLibraryCode/modules/juce_audio_devices/midi_io/juce_MidiOutput.h

148 lines
5.2 KiB

11 years ago
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_MIDIOUTPUT_H_INCLUDED
#define JUCE_MIDIOUTPUT_H_INCLUDED
//==============================================================================
/**
Controls a physical MIDI output device.
To create one of these, use the static getDevices() method to get a list of the
available output devices, then use the openDevice() method to try to open one.
@see MidiInput
*/
class JUCE_API MidiOutput : private Thread
{
public:
//==============================================================================
/** Returns a list of the available midi output devices.
You can open one of the devices by passing its index into the
openDevice() method.
@see getDefaultDeviceIndex, openDevice
*/
static StringArray getDevices();
/** Returns the index of the default midi output device to use.
This refers to the index in the list returned by getDevices().
*/
static int getDefaultDeviceIndex();
/** Tries to open one of the midi output devices.
This will return a MidiOutput object if it manages to open it. You can then
send messages to this device, and delete it when no longer needed.
If the device can't be opened, this will return a null pointer.
@param deviceIndex the index of a device from the list returned by getDevices()
@see getDevices
*/
static MidiOutput* openDevice (int deviceIndex);
#if JUCE_LINUX || JUCE_MAC || JUCE_IOS || DOXYGEN
/** This will try to create a new midi output device (Not available on Windows).
This will attempt to create a new midi output device that other apps can connect
to and use as their midi input.
Returns nullptr if a device can't be created.
@param deviceName the name to use for the new device
*/
static MidiOutput* createNewDevice (const String& deviceName);
#endif
//==============================================================================
/** Destructor. */
virtual ~MidiOutput();
/** Makes this device output a midi message.
@see MidiMessage
*/
virtual void sendMessageNow (const MidiMessage& message);
//==============================================================================
/** This lets you supply a block of messages that will be sent out at some point
in the future.
The MidiOutput class has an internal thread that can send out timestamped
messages - this appends a set of messages to its internal buffer, ready for
sending.
This will only work if you've already started the thread with startBackgroundThread().
A time is supplied, at which the block of messages should be sent. This time uses
the same time base as Time::getMillisecondCounter(), and must be in the future.
The samplesPerSecondForBuffer parameter indicates the number of samples per second
used by the MidiBuffer. Each event in a MidiBuffer has a sample position, and the
samplesPerSecondForBuffer value is needed to convert this sample position to a
real time.
*/
virtual void sendBlockOfMessages (const MidiBuffer& buffer,
double millisecondCounterToStartAt,
double samplesPerSecondForBuffer);
/** Gets rid of any midi messages that had been added by sendBlockOfMessages().
*/
virtual void clearAllPendingMessages();
/** Starts up a background thread so that the device can send blocks of data.
Call this to get the device ready, before using sendBlockOfMessages().
*/
virtual void startBackgroundThread();
/** Stops the background thread, and clears any pending midi events.
@see startBackgroundThread
*/
virtual void stopBackgroundThread();
protected:
//==============================================================================
void* internal;
CriticalSection lock;
struct PendingMessage;
PendingMessage* firstMessage;
MidiOutput();
void run() override;
private:
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MidiOutput)
};
#endif // JUCE_MIDIOUTPUT_H_INCLUDED