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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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AudioSampleBuffer::AudioSampleBuffer() noexcept
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: numChannels (0), size (0), allocatedBytes (0),
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channels (static_cast<float**> (preallocatedChannelSpace)),
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isClear (false)
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{
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}
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AudioSampleBuffer::AudioSampleBuffer (const int numChans,
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const int numSamples) noexcept
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: numChannels (numChans),
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size (numSamples)
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{
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jassert (numSamples >= 0);
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jassert (numChans >= 0);
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allocateData();
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}
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AudioSampleBuffer::AudioSampleBuffer (const AudioSampleBuffer& other) noexcept
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: numChannels (other.numChannels),
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size (other.size),
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allocatedBytes (other.allocatedBytes)
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{
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if (allocatedBytes == 0)
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{
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allocateChannels (other.channels, 0);
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}
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else
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{
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allocateData();
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if (other.isClear)
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{
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clear();
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}
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else
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{
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for (int i = 0; i < numChannels; ++i)
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FloatVectorOperations::copy (channels[i], other.channels[i], size);
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}
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}
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}
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void AudioSampleBuffer::allocateData()
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{
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const size_t channelListSize = sizeof (float*) * (size_t) (numChannels + 1);
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allocatedBytes = (size_t) numChannels * (size_t) size * sizeof (float) + channelListSize + 32;
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allocatedData.malloc (allocatedBytes);
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channels = reinterpret_cast<float**> (allocatedData.getData());
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float* chan = (float*) (allocatedData + channelListSize);
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for (int i = 0; i < numChannels; ++i)
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{
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channels[i] = chan;
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chan += size;
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}
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channels [numChannels] = nullptr;
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isClear = false;
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}
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AudioSampleBuffer::AudioSampleBuffer (float* const* dataToReferTo,
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const int numChans,
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const int numSamples) noexcept
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: numChannels (numChans),
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size (numSamples),
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allocatedBytes (0)
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{
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jassert (dataToReferTo != nullptr);
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jassert (numChans >= 0 && numSamples >= 0);
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allocateChannels (dataToReferTo, 0);
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}
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AudioSampleBuffer::AudioSampleBuffer (float* const* dataToReferTo,
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const int numChans,
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const int startSample,
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const int numSamples) noexcept
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: numChannels (numChans),
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size (numSamples),
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allocatedBytes (0),
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isClear (false)
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{
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jassert (dataToReferTo != nullptr);
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jassert (numChans >= 0 && startSample >= 0 && numSamples >= 0);
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allocateChannels (dataToReferTo, startSample);
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}
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void AudioSampleBuffer::setDataToReferTo (float** dataToReferTo,
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const int newNumChannels,
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const int newNumSamples) noexcept
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{
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jassert (dataToReferTo != nullptr);
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jassert (newNumChannels >= 0 && newNumSamples >= 0);
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allocatedBytes = 0;
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allocatedData.free();
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numChannels = newNumChannels;
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size = newNumSamples;
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allocateChannels (dataToReferTo, 0);
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jassert (! isClear);
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}
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void AudioSampleBuffer::allocateChannels (float* const* const dataToReferTo, int offset)
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{
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jassert (offset >= 0);
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// (try to avoid doing a malloc here, as that'll blow up things like Pro-Tools)
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if (numChannels < (int) numElementsInArray (preallocatedChannelSpace))
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{
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channels = static_cast<float**> (preallocatedChannelSpace);
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}
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else
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{
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allocatedData.malloc ((size_t) numChannels + 1, sizeof (float*));
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channels = reinterpret_cast<float**> (allocatedData.getData());
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}
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for (int i = 0; i < numChannels; ++i)
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{
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// you have to pass in the same number of valid pointers as numChannels
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jassert (dataToReferTo[i] != nullptr);
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channels[i] = dataToReferTo[i] + offset;
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}
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channels [numChannels] = nullptr;
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isClear = false;
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}
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AudioSampleBuffer& AudioSampleBuffer::operator= (const AudioSampleBuffer& other) noexcept
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{
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if (this != &other)
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{
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setSize (other.getNumChannels(), other.getNumSamples(), false, false, false);
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if (other.isClear)
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{
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clear();
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}
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else
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{
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isClear = false;
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for (int i = 0; i < numChannels; ++i)
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FloatVectorOperations::copy (channels[i], other.channels[i], size);
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}
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}
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return *this;
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}
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AudioSampleBuffer::~AudioSampleBuffer() noexcept
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{
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}
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void AudioSampleBuffer::setSize (const int newNumChannels,
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const int newNumSamples,
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const bool keepExistingContent,
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const bool clearExtraSpace,
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const bool avoidReallocating) noexcept
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{
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jassert (newNumChannels >= 0);
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jassert (newNumSamples >= 0);
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if (newNumSamples != size || newNumChannels != numChannels)
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{
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const size_t allocatedSamplesPerChannel = ((size_t) newNumSamples + 3) & ~3u;
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const size_t channelListSize = ((sizeof (float*) * (size_t) (newNumChannels + 1)) + 15) & ~15u;
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const size_t newTotalBytes = ((size_t) newNumChannels * (size_t) allocatedSamplesPerChannel * sizeof (float))
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+ channelListSize + 32;
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if (keepExistingContent)
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{
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HeapBlock<char, true> newData;
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newData.allocate (newTotalBytes, clearExtraSpace || isClear);
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const size_t numSamplesToCopy = (size_t) jmin (newNumSamples, size);
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float** const newChannels = reinterpret_cast<float**> (newData.getData());
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float* newChan = reinterpret_cast<float*> (newData + channelListSize);
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for (int j = 0; j < newNumChannels; ++j)
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{
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newChannels[j] = newChan;
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newChan += allocatedSamplesPerChannel;
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}
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if (! isClear)
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{
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const int numChansToCopy = jmin (numChannels, newNumChannels);
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for (int i = 0; i < numChansToCopy; ++i)
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FloatVectorOperations::copy (newChannels[i], channels[i], (int) numSamplesToCopy);
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}
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allocatedData.swapWith (newData);
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allocatedBytes = newTotalBytes;
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channels = newChannels;
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}
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else
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{
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if (avoidReallocating && allocatedBytes >= newTotalBytes)
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{
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if (clearExtraSpace || isClear)
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allocatedData.clear (newTotalBytes);
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}
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else
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{
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allocatedBytes = newTotalBytes;
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allocatedData.allocate (newTotalBytes, clearExtraSpace || isClear);
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channels = reinterpret_cast<float**> (allocatedData.getData());
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}
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float* chan = reinterpret_cast<float*> (allocatedData + channelListSize);
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for (int i = 0; i < newNumChannels; ++i)
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{
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channels[i] = chan;
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chan += allocatedSamplesPerChannel;
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}
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}
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channels [newNumChannels] = 0;
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size = newNumSamples;
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numChannels = newNumChannels;
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}
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}
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void AudioSampleBuffer::clear() noexcept
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{
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if (! isClear)
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{
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for (int i = 0; i < numChannels; ++i)
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FloatVectorOperations::clear (channels[i], size);
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isClear = true;
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}
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}
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void AudioSampleBuffer::clear (const int startSample,
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const int numSamples) noexcept
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{
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jassert (startSample >= 0 && startSample + numSamples <= size);
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if (! isClear)
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{
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if (startSample == 0 && numSamples == size)
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isClear = true;
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for (int i = 0; i < numChannels; ++i)
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FloatVectorOperations::clear (channels[i] + startSample, numSamples);
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}
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}
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void AudioSampleBuffer::clear (const int channel,
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const int startSample,
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const int numSamples) noexcept
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (startSample >= 0 && startSample + numSamples <= size);
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if (! isClear)
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FloatVectorOperations::clear (channels [channel] + startSample, numSamples);
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}
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float AudioSampleBuffer::getSample (int channel, int index) const noexcept
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (isPositiveAndBelow (index, size));
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return *(channels [channel] + index);
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}
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void AudioSampleBuffer::setSample (int channel, int index, float newValue) noexcept
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (isPositiveAndBelow (index, size));
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*(channels [channel] + index) = newValue;
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isClear = false;
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}
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void AudioSampleBuffer::addSample (int channel, int index, float valueToAdd) noexcept
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (isPositiveAndBelow (index, size));
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*(channels [channel] + index) += valueToAdd;
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isClear = false;
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}
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void AudioSampleBuffer::applyGain (const int channel,
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const int startSample,
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int numSamples,
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const float gain) noexcept
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (startSample >= 0 && startSample + numSamples <= size);
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if (gain != 1.0f && ! isClear)
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{
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float* const d = channels [channel] + startSample;
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if (gain == 0.0f)
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FloatVectorOperations::clear (d, numSamples);
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else
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FloatVectorOperations::multiply (d, gain, numSamples);
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}
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}
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void AudioSampleBuffer::applyGainRamp (const int channel,
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const int startSample,
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int numSamples,
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float startGain,
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float endGain) noexcept
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{
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if (! isClear)
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{
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if (startGain == endGain)
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{
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applyGain (channel, startSample, numSamples, startGain);
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}
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else
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{
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jassert (isPositiveAndBelow (channel, numChannels));
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jassert (startSample >= 0 && startSample + numSamples <= size);
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const float increment = (endGain - startGain) / numSamples;
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float* d = channels [channel] + startSample;
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while (--numSamples >= 0)
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{
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*d++ *= startGain;
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startGain += increment;
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}
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}
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}
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}
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void AudioSampleBuffer::applyGain (int startSample, int numSamples, float gain) noexcept
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{
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for (int i = 0; i < numChannels; ++i)
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applyGain (i, startSample, numSamples, gain);
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}
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void AudioSampleBuffer::applyGain (const float gain) noexcept
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{
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applyGain (0, size, gain);
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}
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void AudioSampleBuffer::applyGainRamp (int startSample, int numSamples,
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float startGain, float endGain) noexcept
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{
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for (int i = 0; i < numChannels; ++i)
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applyGainRamp (i, startSample, numSamples, startGain, endGain);
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}
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void AudioSampleBuffer::addFrom (const int destChannel,
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const int destStartSample,
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const AudioSampleBuffer& source,
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const int sourceChannel,
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const int sourceStartSample,
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int numSamples,
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|
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const float gain) noexcept
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{
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jassert (&source != this || sourceChannel != destChannel);
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jassert (isPositiveAndBelow (destChannel, numChannels));
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jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
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jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
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jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
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if (gain != 0.0f && numSamples > 0 && ! source.isClear)
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{
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float* const d = channels [destChannel] + destStartSample;
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|
|
const float* const s = source.channels [sourceChannel] + sourceStartSample;
|
|
|
|
|
|
|
|
if (isClear)
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
|
|
|
|
if (gain != 1.0f)
|
|
|
|
FloatVectorOperations::copyWithMultiply (d, s, gain, numSamples);
|
|
|
|
else
|
|
|
|
FloatVectorOperations::copy (d, s, numSamples);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (gain != 1.0f)
|
|
|
|
FloatVectorOperations::addWithMultiply (d, s, gain, numSamples);
|
|
|
|
else
|
|
|
|
FloatVectorOperations::add (d, s, numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::addFrom (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const float* source,
|
|
|
|
int numSamples,
|
|
|
|
const float gain) noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (source != nullptr);
|
|
|
|
|
|
|
|
if (gain != 0.0f && numSamples > 0)
|
|
|
|
{
|
|
|
|
float* const d = channels [destChannel] + destStartSample;
|
|
|
|
|
|
|
|
if (isClear)
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
|
|
|
|
if (gain != 1.0f)
|
|
|
|
FloatVectorOperations::copyWithMultiply (d, source, gain, numSamples);
|
|
|
|
else
|
|
|
|
FloatVectorOperations::copy (d, source, numSamples);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (gain != 1.0f)
|
|
|
|
FloatVectorOperations::addWithMultiply (d, source, gain, numSamples);
|
|
|
|
else
|
|
|
|
FloatVectorOperations::add (d, source, numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::addFromWithRamp (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const float* source,
|
|
|
|
int numSamples,
|
|
|
|
float startGain,
|
|
|
|
const float endGain) noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (source != nullptr);
|
|
|
|
|
|
|
|
if (startGain == endGain)
|
|
|
|
{
|
|
|
|
addFrom (destChannel, destStartSample, source, numSamples, startGain);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
const float increment = (endGain - startGain) / numSamples;
|
|
|
|
float* d = channels [destChannel] + destStartSample;
|
|
|
|
|
|
|
|
while (--numSamples >= 0)
|
|
|
|
{
|
|
|
|
*d++ += startGain * *source++;
|
|
|
|
startGain += increment;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::copyFrom (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const AudioSampleBuffer& source,
|
|
|
|
const int sourceChannel,
|
|
|
|
const int sourceStartSample,
|
|
|
|
int numSamples) noexcept
|
|
|
|
{
|
|
|
|
jassert (&source != this || sourceChannel != destChannel);
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (isPositiveAndBelow (sourceChannel, source.numChannels));
|
|
|
|
jassert (sourceStartSample >= 0 && sourceStartSample + numSamples <= source.size);
|
|
|
|
|
|
|
|
if (numSamples > 0)
|
|
|
|
{
|
|
|
|
if (source.isClear)
|
|
|
|
{
|
|
|
|
if (! isClear)
|
|
|
|
FloatVectorOperations::clear (channels [destChannel] + destStartSample, numSamples);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
FloatVectorOperations::copy (channels [destChannel] + destStartSample,
|
|
|
|
source.channels [sourceChannel] + sourceStartSample,
|
|
|
|
numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::copyFrom (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const float* source,
|
|
|
|
int numSamples) noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (source != nullptr);
|
|
|
|
|
|
|
|
if (numSamples > 0)
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
FloatVectorOperations::copy (channels [destChannel] + destStartSample, source, numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::copyFrom (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const float* source,
|
|
|
|
int numSamples,
|
|
|
|
const float gain) noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (source != nullptr);
|
|
|
|
|
|
|
|
if (numSamples > 0)
|
|
|
|
{
|
|
|
|
float* const d = channels [destChannel] + destStartSample;
|
|
|
|
|
|
|
|
if (gain != 1.0f)
|
|
|
|
{
|
|
|
|
if (gain == 0)
|
|
|
|
{
|
|
|
|
if (! isClear)
|
|
|
|
FloatVectorOperations::clear (d, numSamples);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
FloatVectorOperations::copyWithMultiply (d, source, gain, numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
FloatVectorOperations::copy (d, source, numSamples);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::copyFromWithRamp (const int destChannel,
|
|
|
|
const int destStartSample,
|
|
|
|
const float* source,
|
|
|
|
int numSamples,
|
|
|
|
float startGain,
|
|
|
|
float endGain) noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (destChannel, numChannels));
|
|
|
|
jassert (destStartSample >= 0 && destStartSample + numSamples <= size);
|
|
|
|
jassert (source != nullptr);
|
|
|
|
|
|
|
|
if (startGain == endGain)
|
|
|
|
{
|
|
|
|
copyFrom (destChannel, destStartSample, source, numSamples, startGain);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (numSamples > 0 && (startGain != 0.0f || endGain != 0.0f))
|
|
|
|
{
|
|
|
|
isClear = false;
|
|
|
|
const float increment = (endGain - startGain) / numSamples;
|
|
|
|
float* d = channels [destChannel] + destStartSample;
|
|
|
|
|
|
|
|
while (--numSamples >= 0)
|
|
|
|
{
|
|
|
|
*d++ = startGain * *source++;
|
|
|
|
startGain += increment;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::reverse (int channel, int startSample, int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (channel, numChannels));
|
|
|
|
jassert (startSample >= 0 && startSample + numSamples <= size);
|
|
|
|
|
|
|
|
if (! isClear)
|
|
|
|
std::reverse (channels[channel] + startSample,
|
|
|
|
channels[channel] + startSample + numSamples);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioSampleBuffer::reverse (int startSample, int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
for (int i = 0; i < numChannels; ++i)
|
|
|
|
reverse (i, startSample, numSamples);
|
|
|
|
}
|
|
|
|
|
|
|
|
Range<float> AudioSampleBuffer::findMinMax (const int channel,
|
|
|
|
const int startSample,
|
|
|
|
int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (channel, numChannels));
|
|
|
|
jassert (startSample >= 0 && startSample + numSamples <= size);
|
|
|
|
|
|
|
|
if (isClear)
|
|
|
|
return Range<float>();
|
|
|
|
|
|
|
|
return FloatVectorOperations::findMinAndMax (channels [channel] + startSample, numSamples);
|
|
|
|
}
|
|
|
|
|
|
|
|
float AudioSampleBuffer::getMagnitude (const int channel,
|
|
|
|
const int startSample,
|
|
|
|
const int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (channel, numChannels));
|
|
|
|
jassert (startSample >= 0 && startSample + numSamples <= size);
|
|
|
|
|
|
|
|
if (isClear)
|
|
|
|
return 0.0f;
|
|
|
|
|
|
|
|
const Range<float> r (findMinMax (channel, startSample, numSamples));
|
|
|
|
|
|
|
|
return jmax (r.getStart(), -r.getStart(), r.getEnd(), -r.getEnd());
|
|
|
|
}
|
|
|
|
|
|
|
|
float AudioSampleBuffer::getMagnitude (int startSample, int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
float mag = 0.0f;
|
|
|
|
|
|
|
|
if (! isClear)
|
|
|
|
for (int i = 0; i < numChannels; ++i)
|
|
|
|
mag = jmax (mag, getMagnitude (i, startSample, numSamples));
|
|
|
|
|
|
|
|
return mag;
|
|
|
|
}
|
|
|
|
|
|
|
|
float AudioSampleBuffer::getRMSLevel (const int channel,
|
|
|
|
const int startSample,
|
|
|
|
const int numSamples) const noexcept
|
|
|
|
{
|
|
|
|
jassert (isPositiveAndBelow (channel, numChannels));
|
|
|
|
jassert (startSample >= 0 && startSample + numSamples <= size);
|
|
|
|
|
|
|
|
if (numSamples <= 0 || channel < 0 || channel >= numChannels || isClear)
|
|
|
|
return 0.0f;
|
|
|
|
|
|
|
|
const float* const data = channels [channel] + startSample;
|
|
|
|
double sum = 0.0;
|
|
|
|
|
|
|
|
for (int i = 0; i < numSamples; ++i)
|
|
|
|
{
|
|
|
|
const float sample = data [i];
|
|
|
|
sum += sample * sample;
|
|
|
|
}
|
|
|
|
|
|
|
|
return (float) std::sqrt (sum / numSamples);
|
|
|
|
}
|