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353 lines
12 KiB
353 lines
12 KiB
11 years ago
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#if JUCE_USE_SSE_INTRINSICS
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namespace FloatVectorHelpers
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{
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static bool sse2Present = false;
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static bool isSSE2Available() noexcept
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{
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if (sse2Present)
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return true;
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sse2Present = SystemStats::hasSSE2();
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return sse2Present;
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}
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inline static bool isAligned (const void* p) noexcept
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{
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return (((pointer_sized_int) p) & 15) == 0;
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}
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static inline float findMinimumOrMaximum (const float* src, int num, const bool isMinimum) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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const int numLongOps = num / 4;
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if (numLongOps > 1 && FloatVectorHelpers::isSSE2Available())
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{
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__m128 val;
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#define JUCE_MINIMUMMAXIMUM_SSE_LOOP(loadOp, minMaxOp) \
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val = loadOp (src); \
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src += 4; \
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for (int i = 1; i < numLongOps; ++i) \
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{ \
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const __m128 s = loadOp (src); \
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val = minMaxOp (val, s); \
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src += 4; \
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}
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if (isMinimum)
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{
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if (FloatVectorHelpers::isAligned (src)) { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_load_ps, _mm_min_ps) }
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else { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_loadu_ps, _mm_min_ps) }
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}
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else
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{
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if (FloatVectorHelpers::isAligned (src)) { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_load_ps, _mm_max_ps) }
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else { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_loadu_ps,_mm_max_ps) }
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}
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float localVal;
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{
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float vals[4];
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_mm_storeu_ps (vals, val);
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localVal = isMinimum ? jmin (vals[0], vals[1], vals[2], vals[3])
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: jmax (vals[0], vals[1], vals[2], vals[3]);
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}
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num &= 3;
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for (int i = 0; i < num; ++i)
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localVal = isMinimum ? jmin (localVal, src[i])
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: jmax (localVal, src[i]);
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return localVal;
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}
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#endif
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return isMinimum ? juce::findMinimum (src, num)
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: juce::findMaximum (src, num);
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}
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}
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#define JUCE_BEGIN_SSE_OP \
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if (FloatVectorHelpers::isSSE2Available()) \
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{ \
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const int numLongOps = num / 4;
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#define JUCE_FINISH_SSE_OP(normalOp) \
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num &= 3; \
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if (num == 0) return; \
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} \
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for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_SSE_LOOP(sseOp, srcLoad, dstLoad, dstStore, locals, increment) \
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for (int i = 0; i < numLongOps; ++i) \
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{ \
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locals (srcLoad, dstLoad); \
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dstStore (dest, sseOp); \
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increment; \
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}
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#define JUCE_INCREMENT_SRC_DEST dest += 4; src += 4;
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#define JUCE_INCREMENT_DEST dest += 4;
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#define JUCE_LOAD_NONE(srcLoad, dstLoad)
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#define JUCE_LOAD_DEST(srcLoad, dstLoad) const __m128 d = dstLoad (dest);
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#define JUCE_LOAD_SRC(srcLoad, dstLoad) const __m128 s = srcLoad (src);
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#define JUCE_LOAD_SRC_DEST(srcLoad, dstLoad) const __m128 d = dstLoad (dest); const __m128 s = srcLoad (src);
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#define JUCE_PERFORM_SSE_OP_DEST(normalOp, sseOp, locals) \
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JUCE_BEGIN_SSE_OP \
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if (FloatVectorHelpers::isAligned (dest)) JUCE_SSE_LOOP (sseOp, dummy, _mm_load_ps, _mm_store_ps, locals, JUCE_INCREMENT_DEST) \
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else JUCE_SSE_LOOP (sseOp, dummy, _mm_loadu_ps, _mm_storeu_ps, locals, JUCE_INCREMENT_DEST) \
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JUCE_FINISH_SSE_OP (normalOp)
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#define JUCE_PERFORM_SSE_OP_SRC_DEST(normalOp, sseOp, locals, increment) \
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JUCE_BEGIN_SSE_OP \
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if (FloatVectorHelpers::isAligned (dest)) \
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{ \
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if (FloatVectorHelpers::isAligned (src)) JUCE_SSE_LOOP (sseOp, _mm_load_ps, _mm_load_ps, _mm_store_ps, locals, increment) \
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else JUCE_SSE_LOOP (sseOp, _mm_loadu_ps, _mm_load_ps, _mm_store_ps, locals, increment) \
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}\
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else \
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{ \
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if (FloatVectorHelpers::isAligned (src)) JUCE_SSE_LOOP (sseOp, _mm_load_ps, _mm_loadu_ps, _mm_storeu_ps, locals, increment) \
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else JUCE_SSE_LOOP (sseOp, _mm_loadu_ps, _mm_loadu_ps, _mm_storeu_ps, locals, increment) \
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} \
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JUCE_FINISH_SSE_OP (normalOp)
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#else
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#define JUCE_PERFORM_SSE_OP_DEST(normalOp, unused1, unused2) for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_PERFORM_SSE_OP_SRC_DEST(normalOp, sseOp, locals, increment) for (int i = 0; i < num; ++i) normalOp;
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#endif
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void JUCE_CALLTYPE FloatVectorOperations::clear (float* dest, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vclr (dest, 1, (size_t) num);
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#else
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zeromem (dest, num * sizeof (float));
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::fill (float* dest, float valueToFill, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vfill (&valueToFill, dest, 1, (size_t) num);
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#else
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 val = _mm_load1_ps (&valueToFill);
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#endif
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JUCE_PERFORM_SSE_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE)
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::copy (float* dest, const float* src, int num) noexcept
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{
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memcpy (dest, src, (size_t) num * sizeof (float));
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}
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void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vsmul (src, 1, &multiplier, dest, 1, num);
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#else
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 mult = _mm_load1_ps (&multiplier);
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#endif
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JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] = src[i] * multiplier,
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_mm_mul_ps (mult, s),
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JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST)
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vadd (src, 1, dest, 1, dest, 1, num);
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#else
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JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] += src[i],
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_mm_add_ps (d, s),
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JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float amount, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 amountToAdd = _mm_load1_ps (&amount);
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#endif
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JUCE_PERFORM_SSE_OP_DEST (dest[i] += amount,
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_mm_add_ps (d, amountToAdd),
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JUCE_LOAD_DEST)
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}
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void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 mult = _mm_load1_ps (&multiplier);
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#endif
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JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] += src[i] * multiplier,
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_mm_add_ps (d, _mm_mul_ps (mult, s)),
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JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
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}
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void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vmul (src, 1, dest, 1, dest, 1, num);
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#else
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JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] *= src[i],
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_mm_mul_ps (d, s),
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JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, float multiplier, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vsmul (dest, 1, &multiplier, dest, 1, num);
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#else
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 mult = _mm_load1_ps (&multiplier);
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#endif
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JUCE_PERFORM_SSE_OP_DEST (dest[i] *= multiplier,
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_mm_mul_ps (d, mult),
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JUCE_LOAD_DEST)
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#endif
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}
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void FloatVectorOperations::negate (float* dest, const float* src, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vneg ((float*) src, 1, dest, 1, (vDSP_Length) num);
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#else
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copyWithMultiply (dest, src, -1.0f, num);
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat (float* dest, const int* src, float multiplier, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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const __m128 mult = _mm_load1_ps (&multiplier);
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#endif
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JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] = src[i] * multiplier,
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_mm_mul_ps (mult, _mm_cvtepi32_ps (_mm_loadu_si128 ((const __m128i*) src))),
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JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST)
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}
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void JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const float* src, int num, float& minResult, float& maxResult) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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const int numLongOps = num / 4;
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if (numLongOps > 1 && FloatVectorHelpers::isSSE2Available())
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{
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__m128 mn, mx;
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#define JUCE_MINMAX_SSE_LOOP(loadOp) \
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mn = loadOp (src); \
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mx = mn; \
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src += 4; \
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for (int i = 1; i < numLongOps; ++i) \
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{ \
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const __m128 s = loadOp (src); \
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mn = _mm_min_ps (mn, s); \
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mx = _mm_max_ps (mx, s); \
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src += 4; \
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}
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if (FloatVectorHelpers::isAligned (src)) { JUCE_MINMAX_SSE_LOOP (_mm_load_ps) }
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else { JUCE_MINMAX_SSE_LOOP (_mm_loadu_ps) }
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float localMin, localMax;
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{
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float mns[4], mxs[4];
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_mm_storeu_ps (mns, mn);
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_mm_storeu_ps (mxs, mx);
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localMin = jmin (mns[0], mns[1], mns[2], mns[3]);
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localMax = jmax (mxs[0], mxs[1], mxs[2], mxs[3]);
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}
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num &= 3;
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for (int i = 0; i < num; ++i)
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{
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const float s = src[i];
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localMin = jmin (localMin, s);
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localMax = jmax (localMax, s);
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}
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minResult = localMin;
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maxResult = localMax;
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return;
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}
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#endif
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juce::findMinAndMax (src, num, minResult, maxResult);
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}
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float JUCE_CALLTYPE FloatVectorOperations::findMinimum (const float* src, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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return FloatVectorHelpers::findMinimumOrMaximum (src, num, true);
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#else
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return juce::findMinimum (src, num);
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#endif
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}
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float JUCE_CALLTYPE FloatVectorOperations::findMaximum (const float* src, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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return FloatVectorHelpers::findMinimumOrMaximum (src, num, false);
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#else
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return juce::findMaximum (src, num);
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode (bool shouldEnable) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS
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if (FloatVectorHelpers::isSSE2Available())
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_MM_SET_FLUSH_ZERO_MODE (shouldEnable ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
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#endif
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(void) shouldEnable;
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}
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