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dexed/JuceLibraryCode/modules/juce_audio_basics/buffers/juce_FloatVectorOperations.cpp

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11 years ago
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#if JUCE_USE_SSE_INTRINSICS
namespace FloatVectorHelpers
{
static bool sse2Present = false;
static bool isSSE2Available() noexcept
{
if (sse2Present)
return true;
sse2Present = SystemStats::hasSSE2();
return sse2Present;
}
inline static bool isAligned (const void* p) noexcept
{
return (((pointer_sized_int) p) & 15) == 0;
}
static inline float findMinimumOrMaximum (const float* src, int num, const bool isMinimum) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
const int numLongOps = num / 4;
if (numLongOps > 1 && FloatVectorHelpers::isSSE2Available())
{
__m128 val;
#define JUCE_MINIMUMMAXIMUM_SSE_LOOP(loadOp, minMaxOp) \
val = loadOp (src); \
src += 4; \
for (int i = 1; i < numLongOps; ++i) \
{ \
const __m128 s = loadOp (src); \
val = minMaxOp (val, s); \
src += 4; \
}
if (isMinimum)
{
if (FloatVectorHelpers::isAligned (src)) { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_load_ps, _mm_min_ps) }
else { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_loadu_ps, _mm_min_ps) }
}
else
{
if (FloatVectorHelpers::isAligned (src)) { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_load_ps, _mm_max_ps) }
else { JUCE_MINIMUMMAXIMUM_SSE_LOOP (_mm_loadu_ps,_mm_max_ps) }
}
float localVal;
{
float vals[4];
_mm_storeu_ps (vals, val);
localVal = isMinimum ? jmin (vals[0], vals[1], vals[2], vals[3])
: jmax (vals[0], vals[1], vals[2], vals[3]);
}
num &= 3;
for (int i = 0; i < num; ++i)
localVal = isMinimum ? jmin (localVal, src[i])
: jmax (localVal, src[i]);
return localVal;
}
#endif
return isMinimum ? juce::findMinimum (src, num)
: juce::findMaximum (src, num);
}
}
#define JUCE_BEGIN_SSE_OP \
if (FloatVectorHelpers::isSSE2Available()) \
{ \
const int numLongOps = num / 4;
#define JUCE_FINISH_SSE_OP(normalOp) \
num &= 3; \
if (num == 0) return; \
} \
for (int i = 0; i < num; ++i) normalOp;
#define JUCE_SSE_LOOP(sseOp, srcLoad, dstLoad, dstStore, locals, increment) \
for (int i = 0; i < numLongOps; ++i) \
{ \
locals (srcLoad, dstLoad); \
dstStore (dest, sseOp); \
increment; \
}
#define JUCE_INCREMENT_SRC_DEST dest += 4; src += 4;
#define JUCE_INCREMENT_DEST dest += 4;
#define JUCE_LOAD_NONE(srcLoad, dstLoad)
#define JUCE_LOAD_DEST(srcLoad, dstLoad) const __m128 d = dstLoad (dest);
#define JUCE_LOAD_SRC(srcLoad, dstLoad) const __m128 s = srcLoad (src);
#define JUCE_LOAD_SRC_DEST(srcLoad, dstLoad) const __m128 d = dstLoad (dest); const __m128 s = srcLoad (src);
#define JUCE_PERFORM_SSE_OP_DEST(normalOp, sseOp, locals) \
JUCE_BEGIN_SSE_OP \
if (FloatVectorHelpers::isAligned (dest)) JUCE_SSE_LOOP (sseOp, dummy, _mm_load_ps, _mm_store_ps, locals, JUCE_INCREMENT_DEST) \
else JUCE_SSE_LOOP (sseOp, dummy, _mm_loadu_ps, _mm_storeu_ps, locals, JUCE_INCREMENT_DEST) \
JUCE_FINISH_SSE_OP (normalOp)
#define JUCE_PERFORM_SSE_OP_SRC_DEST(normalOp, sseOp, locals, increment) \
JUCE_BEGIN_SSE_OP \
if (FloatVectorHelpers::isAligned (dest)) \
{ \
if (FloatVectorHelpers::isAligned (src)) JUCE_SSE_LOOP (sseOp, _mm_load_ps, _mm_load_ps, _mm_store_ps, locals, increment) \
else JUCE_SSE_LOOP (sseOp, _mm_loadu_ps, _mm_load_ps, _mm_store_ps, locals, increment) \
}\
else \
{ \
if (FloatVectorHelpers::isAligned (src)) JUCE_SSE_LOOP (sseOp, _mm_load_ps, _mm_loadu_ps, _mm_storeu_ps, locals, increment) \
else JUCE_SSE_LOOP (sseOp, _mm_loadu_ps, _mm_loadu_ps, _mm_storeu_ps, locals, increment) \
} \
JUCE_FINISH_SSE_OP (normalOp)
#else
#define JUCE_PERFORM_SSE_OP_DEST(normalOp, unused1, unused2) for (int i = 0; i < num; ++i) normalOp;
#define JUCE_PERFORM_SSE_OP_SRC_DEST(normalOp, sseOp, locals, increment) for (int i = 0; i < num; ++i) normalOp;
#endif
void JUCE_CALLTYPE FloatVectorOperations::clear (float* dest, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vclr (dest, 1, (size_t) num);
#else
zeromem (dest, num * sizeof (float));
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::fill (float* dest, float valueToFill, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vfill (&valueToFill, dest, 1, (size_t) num);
#else
#if JUCE_USE_SSE_INTRINSICS
const __m128 val = _mm_load1_ps (&valueToFill);
#endif
JUCE_PERFORM_SSE_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::copy (float* dest, const float* src, int num) noexcept
{
memcpy (dest, src, (size_t) num * sizeof (float));
}
void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsmul (src, 1, &multiplier, dest, 1, num);
#else
#if JUCE_USE_SSE_INTRINSICS
const __m128 mult = _mm_load1_ps (&multiplier);
#endif
JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] = src[i] * multiplier,
_mm_mul_ps (mult, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vadd (src, 1, dest, 1, dest, 1, num);
#else
JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] += src[i],
_mm_add_ps (d, s),
JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float amount, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
const __m128 amountToAdd = _mm_load1_ps (&amount);
#endif
JUCE_PERFORM_SSE_OP_DEST (dest[i] += amount,
_mm_add_ps (d, amountToAdd),
JUCE_LOAD_DEST)
}
void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
const __m128 mult = _mm_load1_ps (&multiplier);
#endif
JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] += src[i] * multiplier,
_mm_add_ps (d, _mm_mul_ps (mult, s)),
JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vmul (src, 1, dest, 1, dest, 1, num);
#else
JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] *= src[i],
_mm_mul_ps (d, s),
JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, float multiplier, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsmul (dest, 1, &multiplier, dest, 1, num);
#else
#if JUCE_USE_SSE_INTRINSICS
const __m128 mult = _mm_load1_ps (&multiplier);
#endif
JUCE_PERFORM_SSE_OP_DEST (dest[i] *= multiplier,
_mm_mul_ps (d, mult),
JUCE_LOAD_DEST)
#endif
}
void FloatVectorOperations::negate (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vneg ((float*) src, 1, dest, 1, (vDSP_Length) num);
#else
copyWithMultiply (dest, src, -1.0f, num);
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat (float* dest, const int* src, float multiplier, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
const __m128 mult = _mm_load1_ps (&multiplier);
#endif
JUCE_PERFORM_SSE_OP_SRC_DEST (dest[i] = src[i] * multiplier,
_mm_mul_ps (mult, _mm_cvtepi32_ps (_mm_loadu_si128 ((const __m128i*) src))),
JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST)
}
void JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const float* src, int num, float& minResult, float& maxResult) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
const int numLongOps = num / 4;
if (numLongOps > 1 && FloatVectorHelpers::isSSE2Available())
{
__m128 mn, mx;
#define JUCE_MINMAX_SSE_LOOP(loadOp) \
mn = loadOp (src); \
mx = mn; \
src += 4; \
for (int i = 1; i < numLongOps; ++i) \
{ \
const __m128 s = loadOp (src); \
mn = _mm_min_ps (mn, s); \
mx = _mm_max_ps (mx, s); \
src += 4; \
}
if (FloatVectorHelpers::isAligned (src)) { JUCE_MINMAX_SSE_LOOP (_mm_load_ps) }
else { JUCE_MINMAX_SSE_LOOP (_mm_loadu_ps) }
float localMin, localMax;
{
float mns[4], mxs[4];
_mm_storeu_ps (mns, mn);
_mm_storeu_ps (mxs, mx);
localMin = jmin (mns[0], mns[1], mns[2], mns[3]);
localMax = jmax (mxs[0], mxs[1], mxs[2], mxs[3]);
}
num &= 3;
for (int i = 0; i < num; ++i)
{
const float s = src[i];
localMin = jmin (localMin, s);
localMax = jmax (localMax, s);
}
minResult = localMin;
maxResult = localMax;
return;
}
#endif
juce::findMinAndMax (src, num, minResult, maxResult);
}
float JUCE_CALLTYPE FloatVectorOperations::findMinimum (const float* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
return FloatVectorHelpers::findMinimumOrMaximum (src, num, true);
#else
return juce::findMinimum (src, num);
#endif
}
float JUCE_CALLTYPE FloatVectorOperations::findMaximum (const float* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
return FloatVectorHelpers::findMinimumOrMaximum (src, num, false);
#else
return juce::findMaximum (src, num);
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode (bool shouldEnable) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
if (FloatVectorHelpers::isSSE2Available())
_MM_SET_FLUSH_ZERO_MODE (shouldEnable ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
#endif
(void) shouldEnable;
}