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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_RELATIVEPOINTPATH_H_INCLUDED
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#define JUCE_RELATIVEPOINTPATH_H_INCLUDED
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//==============================================================================
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/**
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A path object that consists of RelativePoint coordinates rather than the normal fixed ones.
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One of these paths can be converted into a Path object for drawing and manipulation, but
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unlike a Path, its points can be dynamic instead of just fixed.
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@see RelativePoint, RelativeCoordinate
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*/
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class JUCE_API RelativePointPath
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{
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public:
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//==============================================================================
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RelativePointPath();
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RelativePointPath (const RelativePointPath&);
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explicit RelativePointPath (const Path& path);
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~RelativePointPath();
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bool operator== (const RelativePointPath&) const noexcept;
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bool operator!= (const RelativePointPath&) const noexcept;
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//==============================================================================
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/** Resolves this points in this path and adds them to a normal Path object. */
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void createPath (Path& path, Expression::Scope* scope) const;
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/** Returns true if the path contains any non-fixed points. */
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bool containsAnyDynamicPoints() const;
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/** Quickly swaps the contents of this path with another. */
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void swapWith (RelativePointPath&) noexcept;
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//==============================================================================
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/** The types of element that may be contained in this path.
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@see RelativePointPath::ElementBase
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*/
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enum ElementType
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{
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nullElement,
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startSubPathElement,
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closeSubPathElement,
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lineToElement,
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quadraticToElement,
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cubicToElement
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};
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//==============================================================================
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/** Base class for the elements that make up a RelativePointPath.
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*/
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class JUCE_API ElementBase
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{
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public:
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ElementBase (ElementType type);
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virtual ~ElementBase() {}
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virtual ValueTree createTree() const = 0;
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virtual void addToPath (Path& path, Expression::Scope*) const = 0;
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virtual RelativePoint* getControlPoints (int& numPoints) = 0;
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virtual ElementBase* clone() const = 0;
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bool isDynamic();
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const ElementType type;
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private:
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JUCE_DECLARE_NON_COPYABLE (ElementBase)
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};
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//==============================================================================
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class JUCE_API StartSubPath : public ElementBase
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{
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public:
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StartSubPath (const RelativePoint& pos);
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ValueTree createTree() const;
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void addToPath (Path& path, Expression::Scope*) const;
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RelativePoint* getControlPoints (int& numPoints);
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ElementBase* clone() const;
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RelativePoint startPos;
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private:
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JUCE_DECLARE_NON_COPYABLE (StartSubPath)
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};
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//==============================================================================
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class JUCE_API CloseSubPath : public ElementBase
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{
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public:
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CloseSubPath();
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ValueTree createTree() const;
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void addToPath (Path& path, Expression::Scope*) const;
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RelativePoint* getControlPoints (int& numPoints);
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ElementBase* clone() const;
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private:
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JUCE_DECLARE_NON_COPYABLE (CloseSubPath)
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};
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//==============================================================================
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class JUCE_API LineTo : public ElementBase
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{
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public:
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LineTo (const RelativePoint& endPoint);
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ValueTree createTree() const;
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void addToPath (Path& path, Expression::Scope*) const;
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RelativePoint* getControlPoints (int& numPoints);
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ElementBase* clone() const;
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RelativePoint endPoint;
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private:
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JUCE_DECLARE_NON_COPYABLE (LineTo)
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};
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//==============================================================================
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class JUCE_API QuadraticTo : public ElementBase
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{
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public:
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QuadraticTo (const RelativePoint& controlPoint, const RelativePoint& endPoint);
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ValueTree createTree() const;
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void addToPath (Path& path, Expression::Scope*) const;
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RelativePoint* getControlPoints (int& numPoints);
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ElementBase* clone() const;
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RelativePoint controlPoints[2];
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private:
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JUCE_DECLARE_NON_COPYABLE (QuadraticTo)
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};
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//==============================================================================
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class JUCE_API CubicTo : public ElementBase
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{
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public:
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CubicTo (const RelativePoint& controlPoint1, const RelativePoint& controlPoint2, const RelativePoint& endPoint);
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ValueTree createTree() const;
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void addToPath (Path& path, Expression::Scope*) const;
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RelativePoint* getControlPoints (int& numPoints);
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ElementBase* clone() const;
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RelativePoint controlPoints[3];
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private:
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JUCE_DECLARE_NON_COPYABLE (CubicTo)
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};
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//==============================================================================
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void addElement (ElementBase* newElement);
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//==============================================================================
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OwnedArray <ElementBase> elements;
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bool usesNonZeroWinding;
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private:
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class Positioner;
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friend class Positioner;
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bool containsDynamicPoints;
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void applyTo (DrawablePath& path) const;
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RelativePointPath& operator= (const RelativePointPath&);
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JUCE_LEAK_DETECTOR (RelativePointPath)
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};
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#endif // JUCE_RELATIVEPOINTPATH_H_INCLUDED
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