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dexed/JuceLibraryCode/modules/juce_events/messages/juce_Initialisation.h

113 lines
4.3 KiB

11 years ago
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
#ifndef JUCE_INITIALISATION_H_INCLUDED
#define JUCE_INITIALISATION_H_INCLUDED
//==============================================================================
/** Initialises Juce's GUI classes.
If you're embedding Juce into an application that uses its own event-loop rather
than using the START_JUCE_APPLICATION macro, call this function before making any
Juce calls, to make sure things are initialised correctly.
Note that if you're creating a Juce DLL for Windows, you may also need to call the
Process::setCurrentModuleInstanceHandle() method.
@see shutdownJuce_GUI()
*/
JUCE_API void JUCE_CALLTYPE initialiseJuce_GUI();
/** Clears up any static data being used by Juce's GUI classes.
If you're embedding Juce into an application that uses its own event-loop rather
than using the START_JUCE_APPLICATION macro, call this function in your shutdown
code to clean up any juce objects that might be lying around.
@see initialiseJuce_GUI()
*/
JUCE_API void JUCE_CALLTYPE shutdownJuce_GUI();
//==============================================================================
/** A utility object that helps you initialise and shutdown Juce correctly
using an RAII pattern.
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When the first instance of this class is created, it calls initialiseJuce_GUI(),
and when the last instance is deleted, it calls shutdownJuce_GUI(), so that you
can easily be sure that as long as at least one instance of the class exists, the
library will be initialised.
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This class is particularly handy to use at the beginning of a console app's
main() function, because it'll take care of shutting down whenever you return
from the main() call.
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Be careful with your threading though - to be safe, you should always make sure
that these objects are created and deleted on the message thread.
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*/
class JUCE_API ScopedJuceInitialiser_GUI
{
public:
/** The constructor simply calls initialiseJuce_GUI(). */
ScopedJuceInitialiser_GUI();
/** The destructor simply calls shutdownJuce_GUI(). */
~ScopedJuceInitialiser_GUI();
};
//==============================================================================
/**
To start a JUCE app, use this macro: START_JUCE_APPLICATION (AppSubClass) where
AppSubClass is the name of a class derived from JUCEApplication or JUCEApplicationBase.
See the JUCEApplication and JUCEApplicationBase class documentation for more details.
*/
#ifdef DOXYGEN
#define START_JUCE_APPLICATION(AppClass)
#elif JUCE_ANDROID
#define START_JUCE_APPLICATION(AppClass) \
juce::JUCEApplicationBase* juce_CreateApplication() { return new AppClass(); }
#else
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#if JUCE_WINDOWS && ! defined (_CONSOLE)
#define JUCE_MAIN_FUNCTION int __stdcall WinMain (struct HINSTANCE__*, struct HINSTANCE__*, char*, int)
#define JUCE_MAIN_FUNCTION_ARGS
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#else
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#define JUCE_MAIN_FUNCTION int main (int argc, char* argv[])
#define JUCE_MAIN_FUNCTION_ARGS argc, (const char**) argv
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#endif
#define START_JUCE_APPLICATION(AppClass) \
static juce::JUCEApplicationBase* juce_CreateApplication() { return new AppClass(); } \
extern "C" JUCE_MAIN_FUNCTION \
{ \
juce::JUCEApplicationBase::createInstance = &juce_CreateApplication; \
return juce::JUCEApplicationBase::main (JUCE_MAIN_FUNCTION_ARGS); \
}
#endif
#endif // JUCE_INITIALISATION_H_INCLUDED