You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
dexed/JuceLibraryCode/modules/juce_audio_basics/sources/juce_BufferingAudioSource.cpp

260 lines
8.8 KiB

11 years ago
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
BufferingAudioSource::BufferingAudioSource (PositionableAudioSource* s,
TimeSliceThread& thread,
const bool deleteSourceWhenDeleted,
const int bufferSizeSamples,
const int numChannels)
: source (s, deleteSourceWhenDeleted),
backgroundThread (thread),
numberOfSamplesToBuffer (jmax (1024, bufferSizeSamples)),
numberOfChannels (numChannels),
bufferValidStart (0),
bufferValidEnd (0),
nextPlayPos (0),
sampleRate (0),
wasSourceLooping (false),
isPrepared (false)
{
jassert (source != nullptr);
jassert (numberOfSamplesToBuffer > 1024); // not much point using this class if you're
// not using a larger buffer..
}
BufferingAudioSource::~BufferingAudioSource()
{
releaseResources();
}
//==============================================================================
void BufferingAudioSource::prepareToPlay (int samplesPerBlockExpected, double newSampleRate)
{
const int bufferSizeNeeded = jmax (samplesPerBlockExpected * 2, numberOfSamplesToBuffer);
if (newSampleRate != sampleRate
|| bufferSizeNeeded != buffer.getNumSamples()
|| ! isPrepared)
{
backgroundThread.removeTimeSliceClient (this);
isPrepared = true;
sampleRate = newSampleRate;
source->prepareToPlay (samplesPerBlockExpected, newSampleRate);
buffer.setSize (numberOfChannels, bufferSizeNeeded);
buffer.clear();
bufferValidStart = 0;
bufferValidEnd = 0;
backgroundThread.addTimeSliceClient (this);
while (bufferValidEnd - bufferValidStart < jmin (((int) newSampleRate) / 4,
buffer.getNumSamples() / 2))
{
backgroundThread.moveToFrontOfQueue (this);
Thread::sleep (5);
}
}
}
void BufferingAudioSource::releaseResources()
{
isPrepared = false;
backgroundThread.removeTimeSliceClient (this);
buffer.setSize (numberOfChannels, 0);
source->releaseResources();
}
void BufferingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
{
const ScopedLock sl (bufferStartPosLock);
const int validStart = (int) (jlimit (bufferValidStart, bufferValidEnd, nextPlayPos) - nextPlayPos);
const int validEnd = (int) (jlimit (bufferValidStart, bufferValidEnd, nextPlayPos + info.numSamples) - nextPlayPos);
if (validStart == validEnd)
{
// total cache miss
info.clearActiveBufferRegion();
}
else
{
if (validStart > 0)
info.buffer->clear (info.startSample, validStart); // partial cache miss at start
if (validEnd < info.numSamples)
info.buffer->clear (info.startSample + validEnd,
info.numSamples - validEnd); // partial cache miss at end
if (validStart < validEnd)
{
for (int chan = jmin (numberOfChannels, info.buffer->getNumChannels()); --chan >= 0;)
{
jassert (buffer.getNumSamples() > 0);
const int startBufferIndex = (int) ((validStart + nextPlayPos) % buffer.getNumSamples());
const int endBufferIndex = (int) ((validEnd + nextPlayPos) % buffer.getNumSamples());
if (startBufferIndex < endBufferIndex)
{
info.buffer->copyFrom (chan, info.startSample + validStart,
buffer,
chan, startBufferIndex,
validEnd - validStart);
}
else
{
const int initialSize = buffer.getNumSamples() - startBufferIndex;
info.buffer->copyFrom (chan, info.startSample + validStart,
buffer,
chan, startBufferIndex,
initialSize);
info.buffer->copyFrom (chan, info.startSample + validStart + initialSize,
buffer,
chan, 0,
(validEnd - validStart) - initialSize);
}
}
}
nextPlayPos += info.numSamples;
}
}
int64 BufferingAudioSource::getNextReadPosition() const
{
jassert (source->getTotalLength() > 0);
return (source->isLooping() && nextPlayPos > 0)
? nextPlayPos % source->getTotalLength()
: nextPlayPos;
}
void BufferingAudioSource::setNextReadPosition (int64 newPosition)
{
const ScopedLock sl (bufferStartPosLock);
nextPlayPos = newPosition;
backgroundThread.moveToFrontOfQueue (this);
}
bool BufferingAudioSource::readNextBufferChunk()
{
int64 newBVS, newBVE, sectionToReadStart, sectionToReadEnd;
{
const ScopedLock sl (bufferStartPosLock);
if (wasSourceLooping != isLooping())
{
wasSourceLooping = isLooping();
bufferValidStart = 0;
bufferValidEnd = 0;
}
newBVS = jmax ((int64) 0, nextPlayPos);
newBVE = newBVS + buffer.getNumSamples() - 4;
sectionToReadStart = 0;
sectionToReadEnd = 0;
const int maxChunkSize = 2048;
if (newBVS < bufferValidStart || newBVS >= bufferValidEnd)
{
newBVE = jmin (newBVE, newBVS + maxChunkSize);
sectionToReadStart = newBVS;
sectionToReadEnd = newBVE;
bufferValidStart = 0;
bufferValidEnd = 0;
}
else if (std::abs ((int) (newBVS - bufferValidStart)) > 512
|| std::abs ((int) (newBVE - bufferValidEnd)) > 512)
{
newBVE = jmin (newBVE, bufferValidEnd + maxChunkSize);
sectionToReadStart = bufferValidEnd;
sectionToReadEnd = newBVE;
bufferValidStart = newBVS;
bufferValidEnd = jmin (bufferValidEnd, newBVE);
}
}
if (sectionToReadStart == sectionToReadEnd)
return false;
jassert (buffer.getNumSamples() > 0);
const int bufferIndexStart = (int) (sectionToReadStart % buffer.getNumSamples());
const int bufferIndexEnd = (int) (sectionToReadEnd % buffer.getNumSamples());
if (bufferIndexStart < bufferIndexEnd)
{
readBufferSection (sectionToReadStart,
(int) (sectionToReadEnd - sectionToReadStart),
bufferIndexStart);
}
else
{
const int initialSize = buffer.getNumSamples() - bufferIndexStart;
readBufferSection (sectionToReadStart,
initialSize,
bufferIndexStart);
readBufferSection (sectionToReadStart + initialSize,
(int) (sectionToReadEnd - sectionToReadStart) - initialSize,
0);
}
{
const ScopedLock sl2 (bufferStartPosLock);
bufferValidStart = newBVS;
bufferValidEnd = newBVE;
}
return true;
}
void BufferingAudioSource::readBufferSection (const int64 start, const int length, const int bufferOffset)
{
if (source->getNextReadPosition() != start)
source->setNextReadPosition (start);
AudioSourceChannelInfo info (&buffer, bufferOffset, length);
source->getNextAudioBlock (info);
}
int BufferingAudioSource::useTimeSlice()
{
return readNextBufferChunk() ? 1 : 100;
}