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dexed/JuceLibraryCode/modules/juce_audio_basics/buffers/juce_FloatVectorOperations.cpp

894 lines
37 KiB

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
namespace FloatVectorHelpers
{
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#define JUCE_INCREMENT_SRC_DEST dest += (16 / sizeof (*dest)); src += (16 / sizeof (*dest));
#define JUCE_INCREMENT_SRC1_SRC2_DEST dest += (16 / sizeof (*dest)); src1 += (16 / sizeof (*dest)); src2 += (16 / sizeof (*dest));
#define JUCE_INCREMENT_DEST dest += (16 / sizeof (*dest));
#if JUCE_USE_SSE_INTRINSICS
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static bool sse2Present = false;
static bool isSSE2Available() noexcept
{
if (sse2Present)
return true;
sse2Present = SystemStats::hasSSE2();
return sse2Present;
}
inline static bool isAligned (const void* p) noexcept
{
return (((pointer_sized_int) p) & 15) == 0;
}
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struct BasicOps32
{
typedef float Type;
typedef __m128 ParallelType;
enum { numParallel = 4 };
static forcedinline ParallelType load1 (Type v) noexcept { return _mm_load1_ps (&v); }
static forcedinline ParallelType loadA (const Type* v) noexcept { return _mm_load_ps (v); }
static forcedinline ParallelType loadU (const Type* v) noexcept { return _mm_loadu_ps (v); }
static forcedinline void storeA (Type* dest, ParallelType a) noexcept { _mm_store_ps (dest, a); }
static forcedinline void storeU (Type* dest, ParallelType a) noexcept { _mm_storeu_ps (dest, a); }
static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return _mm_add_ps (a, b); }
static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return _mm_sub_ps (a, b); }
static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return _mm_mul_ps (a, b); }
static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return _mm_max_ps (a, b); }
static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return _mm_min_ps (a, b); }
static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
};
struct BasicOps64
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{
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typedef double Type;
typedef __m128d ParallelType;
enum { numParallel = 2 };
static forcedinline ParallelType load1 (Type v) noexcept { return _mm_load1_pd (&v); }
static forcedinline ParallelType loadA (const Type* v) noexcept { return _mm_load_pd (v); }
static forcedinline ParallelType loadU (const Type* v) noexcept { return _mm_loadu_pd (v); }
static forcedinline void storeA (Type* dest, ParallelType a) noexcept { _mm_store_pd (dest, a); }
static forcedinline void storeU (Type* dest, ParallelType a) noexcept { _mm_storeu_pd (dest, a); }
static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return _mm_add_pd (a, b); }
static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return _mm_sub_pd (a, b); }
static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return _mm_mul_pd (a, b); }
static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return _mm_max_pd (a, b); }
static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return _mm_min_pd (a, b); }
static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1]); }
static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1]); }
};
#define JUCE_BEGIN_VEC_OP \
typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
if (FloatVectorHelpers::isSSE2Available()) \
{ \
const int numLongOps = num / Mode::numParallel;
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#define JUCE_FINISH_VEC_OP(normalOp) \
num &= (Mode::numParallel - 1); \
if (num == 0) return; \
} \
for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
if (FloatVectorHelpers::isAligned (dest)) JUCE_VEC_LOOP (vecOp, dummy, Mode::loadA, Mode::storeA, locals, JUCE_INCREMENT_DEST) \
else JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
JUCE_FINISH_VEC_OP (normalOp)
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#define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
if (FloatVectorHelpers::isAligned (dest)) \
{ \
if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadA, Mode::storeA, locals, increment) \
else JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadA, Mode::storeA, locals, increment) \
}\
else \
{ \
if (FloatVectorHelpers::isAligned (src)) JUCE_VEC_LOOP (vecOp, Mode::loadA, Mode::loadU, Mode::storeU, locals, increment) \
else JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
} \
JUCE_FINISH_VEC_OP (normalOp)
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#define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
{ \
Mode::ParallelType (&loadSrc1) (const Mode::Type* v) = FloatVectorHelpers::isAligned (src1) ? Mode::loadA : Mode::loadU; \
Mode::ParallelType (&loadSrc2) (const Mode::Type* v) = FloatVectorHelpers::isAligned (src2) ? Mode::loadA : Mode::loadU; \
void (&storeDst) (Mode::Type* dest, Mode::ParallelType a) = FloatVectorHelpers::isAligned (dest) ? Mode::storeA : Mode::storeU; \
JUCE_VEC_LOOP_TWO_SOURCES (vecOp, loadSrc1, loadSrc2, storeDst, locals, increment); \
} \
JUCE_FINISH_VEC_OP (normalOp)
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//==============================================================================
#elif JUCE_USE_ARM_NEON
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struct BasicOps32
{
typedef float Type;
typedef float32x4_t ParallelType;
enum { numParallel = 4 };
static forcedinline ParallelType load1 (Type v) noexcept { return vld1q_dup_f32 (&v); }
static forcedinline ParallelType loadA (const Type* v) noexcept { return vld1q_f32 (v); }
static forcedinline ParallelType loadU (const Type* v) noexcept { return vld1q_f32 (v); }
static forcedinline void storeA (Type* dest, ParallelType a) noexcept { vst1q_f32 (dest, a); }
static forcedinline void storeU (Type* dest, ParallelType a) noexcept { vst1q_f32 (dest, a); }
static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return vaddq_f32 (a, b); }
static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return vsubq_f32 (a, b); }
static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return vmulq_f32 (a, b); }
static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return vmaxq_f32 (a, b); }
static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return vminq_f32 (a, b); }
static forcedinline Type max (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmax (v[0], v[1], v[2], v[3]); }
static forcedinline Type min (ParallelType a) noexcept { Type v[numParallel]; storeU (v, a); return jmin (v[0], v[1], v[2], v[3]); }
};
struct BasicOps64
{
typedef double Type;
typedef double ParallelType;
enum { numParallel = 1 };
static forcedinline ParallelType load1 (Type v) noexcept { return v; }
static forcedinline ParallelType loadA (const Type* v) noexcept { return *v; }
static forcedinline ParallelType loadU (const Type* v) noexcept { return *v; }
static forcedinline void storeA (Type* dest, ParallelType a) noexcept { *dest = a; }
static forcedinline void storeU (Type* dest, ParallelType a) noexcept { *dest = a; }
static forcedinline ParallelType add (ParallelType a, ParallelType b) noexcept { return a + b; }
static forcedinline ParallelType sub (ParallelType a, ParallelType b) noexcept { return a - b; }
static forcedinline ParallelType mul (ParallelType a, ParallelType b) noexcept { return a * b; }
static forcedinline ParallelType max (ParallelType a, ParallelType b) noexcept { return jmax (a, b); }
static forcedinline ParallelType min (ParallelType a, ParallelType b) noexcept { return jmin (a, b); }
static forcedinline Type max (ParallelType a) noexcept { return a; }
static forcedinline Type min (ParallelType a) noexcept { return a; }
};
#define JUCE_BEGIN_VEC_OP \
typedef FloatVectorHelpers::ModeType<sizeof(*dest)>::Mode Mode; \
if (Mode::numParallel > 1) \
{ \
const int numLongOps = num / Mode::numParallel;
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#define JUCE_FINISH_VEC_OP(normalOp) \
num &= (Mode::numParallel - 1); \
if (num == 0) return; \
} \
for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
JUCE_VEC_LOOP (vecOp, dummy, Mode::loadU, Mode::storeU, locals, JUCE_INCREMENT_DEST) \
JUCE_FINISH_VEC_OP (normalOp)
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#define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
JUCE_VEC_LOOP (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
JUCE_FINISH_VEC_OP (normalOp)
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#define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
JUCE_BEGIN_VEC_OP \
setupOp \
JUCE_VEC_LOOP_TWO_SOURCES (vecOp, Mode::loadU, Mode::loadU, Mode::storeU, locals, increment) \
JUCE_FINISH_VEC_OP (normalOp)
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//==============================================================================
#else
#define JUCE_PERFORM_VEC_OP_DEST(normalOp, vecOp, locals, setupOp) \
for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_PERFORM_VEC_OP_SRC_DEST(normalOp, vecOp, locals, increment, setupOp) \
for (int i = 0; i < num; ++i) normalOp;
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#define JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST(normalOp, vecOp, locals, increment, setupOp) \
for (int i = 0; i < num; ++i) normalOp;
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#endif
//==============================================================================
#define JUCE_VEC_LOOP(vecOp, srcLoad, dstLoad, dstStore, locals, increment) \
for (int i = 0; i < numLongOps; ++i) \
{ \
locals (srcLoad, dstLoad); \
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dstStore (dest, vecOp); \
increment; \
}
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#define JUCE_VEC_LOOP_TWO_SOURCES(vecOp, src1Load, src2Load, dstStore, locals, increment) \
for (int i = 0; i < numLongOps; ++i) \
{ \
locals (src1Load, src2Load); \
dstStore (dest, vecOp); \
increment; \
}
#define JUCE_LOAD_NONE(srcLoad, dstLoad)
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#define JUCE_LOAD_DEST(srcLoad, dstLoad) const Mode::ParallelType d = dstLoad (dest);
#define JUCE_LOAD_SRC(srcLoad, dstLoad) const Mode::ParallelType s = srcLoad (src);
#define JUCE_LOAD_SRC1_SRC2(src1Load, src2Load) const Mode::ParallelType s1 = src1Load (src1), s2 = src2Load (src2);
#define JUCE_LOAD_SRC_DEST(srcLoad, dstLoad) const Mode::ParallelType d = dstLoad (dest), s = srcLoad (src);
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#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
template<int typeSize> struct ModeType { typedef BasicOps32 Mode; };
template<> struct ModeType<8> { typedef BasicOps64 Mode; };
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template <typename Mode>
struct MinMax
{
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typedef typename Mode::Type Type;
typedef typename Mode::ParallelType ParallelType;
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static Type findMinOrMax (const Type* src, int num, const bool isMinimum) noexcept
{
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int numLongOps = num / Mode::numParallel;
#if JUCE_USE_SSE_INTRINSICS
if (numLongOps > 1 && isSSE2Available())
#else
if (numLongOps > 1)
#endif
{
ParallelType val;
#if ! JUCE_USE_ARM_NEON
if (isAligned (src))
{
val = Mode::loadA (src);
if (isMinimum)
{
while (--numLongOps > 0)
{
src += Mode::numParallel;
val = Mode::min (val, Mode::loadA (src));
}
}
else
{
while (--numLongOps > 0)
{
src += Mode::numParallel;
val = Mode::max (val, Mode::loadA (src));
}
}
}
else
#endif
{
val = Mode::loadU (src);
if (isMinimum)
{
while (--numLongOps > 0)
{
src += Mode::numParallel;
val = Mode::min (val, Mode::loadU (src));
}
}
else
{
while (--numLongOps > 0)
{
src += Mode::numParallel;
val = Mode::max (val, Mode::loadU (src));
}
}
}
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Type result = isMinimum ? Mode::min (val)
: Mode::max (val);
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num &= (Mode::numParallel - 1);
src += Mode::numParallel;
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for (int i = 0; i < num; ++i)
result = isMinimum ? jmin (result, src[i])
: jmax (result, src[i]);
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return result;
}
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return isMinimum ? juce::findMinimum (src, num)
: juce::findMaximum (src, num);
}
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static Range<Type> findMinAndMax (const Type* src, int num) noexcept
{
int numLongOps = num / Mode::numParallel;
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#if JUCE_USE_SSE_INTRINSICS
if (numLongOps > 1 && isSSE2Available())
#else
if (numLongOps > 1)
#endif
{
ParallelType mn, mx;
#if ! JUCE_USE_ARM_NEON
if (isAligned (src))
{
mn = Mode::loadA (src);
mx = mn;
while (--numLongOps > 0)
{
src += Mode::numParallel;
const ParallelType v = Mode::loadA (src);
mn = Mode::min (mn, v);
mx = Mode::max (mx, v);
}
}
else
#endif
{
mn = Mode::loadU (src);
mx = mn;
while (--numLongOps > 0)
{
src += Mode::numParallel;
const ParallelType v = Mode::loadU (src);
mn = Mode::min (mn, v);
mx = Mode::max (mx, v);
}
}
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Range<Type> result (Mode::min (mn),
Mode::max (mx));
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num &= (Mode::numParallel - 1);
src += Mode::numParallel;
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for (int i = 0; i < num; ++i)
result = result.getUnionWith (src[i]);
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return result;
}
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return Range<Type>::findMinAndMax (src, num);
}
};
#endif
}
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//==============================================================================
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void JUCE_CALLTYPE FloatVectorOperations::clear (float* dest, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vclr (dest, 1, (size_t) num);
#else
zeromem (dest, num * sizeof (float));
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::clear (double* dest, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vclrD (dest, 1, (size_t) num);
#else
zeromem (dest, num * sizeof (double));
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::fill (float* dest, float valueToFill, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vfill (&valueToFill, dest, 1, (size_t) num);
#else
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JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
const Mode::ParallelType val = Mode::load1 (valueToFill);)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::fill (double* dest, double valueToFill, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vfillD (&valueToFill, dest, 1, (size_t) num);
#else
JUCE_PERFORM_VEC_OP_DEST (dest[i] = valueToFill, val, JUCE_LOAD_NONE,
const Mode::ParallelType val = Mode::load1 (valueToFill);)
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#endif
}
void JUCE_CALLTYPE FloatVectorOperations::copy (float* dest, const float* src, int num) noexcept
{
memcpy (dest, src, (size_t) num * sizeof (float));
}
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void JUCE_CALLTYPE FloatVectorOperations::copy (double* dest, const double* src, int num) noexcept
{
memcpy (dest, src, (size_t) num * sizeof (double));
}
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void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vsmul (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
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#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
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#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::copyWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
{
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#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsmulD (src, 1, &multiplier, dest, 1, (vDSP_Length) num);
#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float amount, int num) noexcept
{
JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
}
void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, double amount, int num) noexcept
{
JUCE_PERFORM_VEC_OP_DEST (dest[i] += amount, Mode::add (d, amountToAdd), JUCE_LOAD_DEST,
const Mode::ParallelType amountToAdd = Mode::load1 (amount);)
}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, float* src, float amount, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsadd (src, 1, &amount, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType am = Mode::load1 (amount);)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, double* src, double amount, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsaddD (src, 1, &amount, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] + amount, Mode::add (am, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType am = Mode::load1 (amount);)
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vadd (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
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#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
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#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src, int num) noexcept
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{
#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vaddD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i], Mode::add (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
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#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::add (float* dest, const float* src1, const float* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vadd (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::add (double* dest, const double* src1, const double* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vaddD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] + src2[i], Mode::add (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src, int num) noexcept
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{
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#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsub (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsubD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] -= src[i], Mode::sub (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
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#endif
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}
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void JUCE_CALLTYPE FloatVectorOperations::subtract (float* dest, const float* src1, const float* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsub (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::subtract (double* dest, const double* src1, const double* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsubD (src2, 1, src1, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] - src2[i], Mode::sub (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (float* dest, const float* src, float multiplier, int num) noexcept
{
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
}
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void JUCE_CALLTYPE FloatVectorOperations::addWithMultiply (double* dest, const double* src, double multiplier, int num) noexcept
{
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] += src[i] * multiplier, Mode::add (d, Mode::mul (mult, s)),
JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
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}
void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vmul (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
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#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vmulD (src, 1, dest, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] *= src[i], Mode::mul (d, s), JUCE_LOAD_SRC_DEST, JUCE_INCREMENT_SRC_DEST, )
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#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src1, const float* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vmul (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src1, const double* src2, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vmulD (src1, 1, src2, 1, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_SRC1_SRC2_DEST (dest[i] = src1[i] * src2[i], Mode::mul (s1, s2), JUCE_LOAD_SRC1_SRC2, JUCE_INCREMENT_SRC1_SRC2_DEST, )
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, float multiplier, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
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vDSP_vsmul (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
#else
JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, double multiplier, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vsmulD (dest, 1, &multiplier, dest, 1, (vDSP_Length) num);
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#else
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JUCE_PERFORM_VEC_OP_DEST (dest[i] *= multiplier, Mode::mul (d, mult), JUCE_LOAD_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
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#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::multiply (float* dest, const float* src, float multiplier, int num) noexcept
{
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
}
void JUCE_CALLTYPE FloatVectorOperations::multiply (double* dest, const double* src, double multiplier, int num) noexcept
{
JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier, Mode::mul (mult, s),
JUCE_LOAD_SRC, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
}
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void FloatVectorOperations::negate (float* dest, const float* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vneg ((float*) src, 1, dest, 1, (vDSP_Length) num);
#else
copyWithMultiply (dest, src, -1.0f, num);
#endif
}
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void FloatVectorOperations::negate (double* dest, const double* src, int num) noexcept
{
#if JUCE_USE_VDSP_FRAMEWORK
vDSP_vnegD ((double*) src, 1, dest, 1, (vDSP_Length) num);
#else
copyWithMultiply (dest, src, -1.0f, num);
#endif
}
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void JUCE_CALLTYPE FloatVectorOperations::convertFixedToFloat (float* dest, const int* src, float multiplier, int num) noexcept
{
#if JUCE_USE_ARM_NEON
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
vmulq_n_f32 (vcvtq_f32_s32 (vld1q_s32 (src)), multiplier),
JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST, )
#else
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JUCE_PERFORM_VEC_OP_SRC_DEST (dest[i] = src[i] * multiplier,
Mode::mul (mult, _mm_cvtepi32_ps (_mm_loadu_si128 ((const __m128i*) src))),
JUCE_LOAD_NONE, JUCE_INCREMENT_SRC_DEST,
const Mode::ParallelType mult = Mode::load1 (multiplier);)
#endif
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}
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Range<float> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const float* src, int num) noexcept
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{
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#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinAndMax (src, num);
#else
return Range<float>::findMinAndMax (src, num);
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#endif
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}
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Range<double> JUCE_CALLTYPE FloatVectorOperations::findMinAndMax (const double* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinAndMax (src, num);
#else
return Range<double>::findMinAndMax (src, num);
#endif
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}
float JUCE_CALLTYPE FloatVectorOperations::findMinimum (const float* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
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return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, true);
#else
return juce::findMinimum (src, num);
#endif
}
double JUCE_CALLTYPE FloatVectorOperations::findMinimum (const double* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, true);
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#else
return juce::findMinimum (src, num);
#endif
}
float JUCE_CALLTYPE FloatVectorOperations::findMaximum (const float* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
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return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps32>::findMinOrMax (src, num, false);
#else
return juce::findMaximum (src, num);
#endif
}
double JUCE_CALLTYPE FloatVectorOperations::findMaximum (const double* src, int num) noexcept
{
#if JUCE_USE_SSE_INTRINSICS || JUCE_USE_ARM_NEON
return FloatVectorHelpers::MinMax<FloatVectorHelpers::BasicOps64>::findMinOrMax (src, num, false);
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#else
return juce::findMaximum (src, num);
#endif
}
void JUCE_CALLTYPE FloatVectorOperations::enableFlushToZeroMode (bool shouldEnable) noexcept
{
#if JUCE_USE_SSE_INTRINSICS
if (FloatVectorHelpers::isSSE2Available())
_MM_SET_FLUSH_ZERO_MODE (shouldEnable ? _MM_FLUSH_ZERO_ON : _MM_FLUSH_ZERO_OFF);
#endif
(void) shouldEnable;
}
//==============================================================================
//==============================================================================
#if JUCE_UNIT_TESTS
class FloatVectorOperationsTests : public UnitTest
{
public:
FloatVectorOperationsTests() : UnitTest ("FloatVectorOperations") {}
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template <typename ValueType>
struct TestRunner
{
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static void runTest (UnitTest& u, Random random)
{
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const int range = random.nextBool() ? 500 : 10;
const int num = random.nextInt (range) + 1;
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HeapBlock<ValueType> buffer1 ((size_t) num + 16), buffer2 ((size_t) num + 16);
HeapBlock<int> buffer3 ((size_t) num + 16);
#if JUCE_ARM
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ValueType* const data1 = buffer1;
ValueType* const data2 = buffer2;
int* const int1 = buffer3;
#else
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ValueType* const data1 = addBytesToPointer (buffer1.getData(), random.nextInt (16));
ValueType* const data2 = addBytesToPointer (buffer2.getData(), random.nextInt (16));
int* const int1 = addBytesToPointer (buffer3.getData(), random.nextInt (16));
#endif
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fillRandomly (random, data1, num);
fillRandomly (random, data2, num);
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Range<ValueType> minMax1 (FloatVectorOperations::findMinAndMax (data1, num));
Range<ValueType> minMax2 (Range<ValueType>::findMinAndMax (data1, num));
u.expect (minMax1 == minMax2);
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u.expect (valuesMatch (FloatVectorOperations::findMinimum (data1, num), juce::findMinimum (data1, num)));
u.expect (valuesMatch (FloatVectorOperations::findMaximum (data1, num), juce::findMaximum (data1, num)));
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u.expect (valuesMatch (FloatVectorOperations::findMinimum (data2, num), juce::findMinimum (data2, num)));
u.expect (valuesMatch (FloatVectorOperations::findMaximum (data2, num), juce::findMaximum (data2, num)));
FloatVectorOperations::clear (data1, num);
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u.expect (areAllValuesEqual (data1, num, 0));
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FloatVectorOperations::fill (data1, (ValueType) 2, num);
u.expect (areAllValuesEqual (data1, num, (ValueType) 2));
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FloatVectorOperations::add (data1, (ValueType) 2, num);
u.expect (areAllValuesEqual (data1, num, (ValueType) 4));
FloatVectorOperations::copy (data2, data1, num);
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u.expect (areAllValuesEqual (data2, num, (ValueType) 4));
FloatVectorOperations::add (data2, data1, num);
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u.expect (areAllValuesEqual (data2, num, (ValueType) 8));
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FloatVectorOperations::copyWithMultiply (data2, data1, (ValueType) 4, num);
u.expect (areAllValuesEqual (data2, num, (ValueType) 16));
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FloatVectorOperations::addWithMultiply (data2, data1, (ValueType) 4, num);
u.expect (areAllValuesEqual (data2, num, (ValueType) 32));
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FloatVectorOperations::multiply (data1, (ValueType) 2, num);
u.expect (areAllValuesEqual (data1, num, (ValueType) 8));
FloatVectorOperations::multiply (data1, data2, num);
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u.expect (areAllValuesEqual (data1, num, (ValueType) 256));
FloatVectorOperations::negate (data2, data1, num);
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u.expect (areAllValuesEqual (data2, num, (ValueType) -256));
FloatVectorOperations::subtract (data1, data2, num);
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u.expect (areAllValuesEqual (data1, num, (ValueType) 512));
fillRandomly (random, int1, num);
doConversionTest (u, data1, data2, int1, num);
}
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static void doConversionTest (UnitTest& u, float* data1, float* data2, int* const int1, int num)
{
FloatVectorOperations::convertFixedToFloat (data1, int1, 2.0f, num);
convertFixed (data2, int1, 2.0f, num);
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u.expect (buffersMatch (data1, data2, num));
}
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static void doConversionTest (UnitTest&, double*, double*, int*, int) {}
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static void fillRandomly (Random& random, ValueType* d, int num)
{
while (--num >= 0)
*d++ = (ValueType) (random.nextDouble() * 1000.0);
}
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static void fillRandomly (Random& random, int* d, int num)
{
while (--num >= 0)
*d++ = random.nextInt();
}
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static void convertFixed (float* d, const int* s, ValueType multiplier, int num)
{
while (--num >= 0)
*d++ = *s++ * multiplier;
}
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static bool areAllValuesEqual (const ValueType* d, int num, ValueType target)
{
while (--num >= 0)
if (*d++ != target)
return false;
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return true;
}
static bool buffersMatch (const ValueType* d1, const ValueType* d2, int num)
{
while (--num >= 0)
if (! valuesMatch (*d1++, *d2++))
return false;
return true;
}
static bool valuesMatch (ValueType v1, ValueType v2)
{
return std::abs (v1 - v2) < std::numeric_limits<ValueType>::epsilon();
}
};
void runTest()
{
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beginTest ("FloatVectorOperations");
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for (int i = 1000; --i >= 0;)
{
TestRunner<float>::runTest (*this, getRandom());
TestRunner<double>::runTest (*this, getRandom());
}
}
};
static FloatVectorOperationsTests vectorOpTests;
#endif