|
|
|
/*
|
|
|
|
|
|
|
|
IMPORTANT! This file is auto-generated each time you save your
|
|
|
|
project - if you alter its contents, your changes may be overwritten!
|
|
|
|
|
|
|
|
This is the header file that your files should include in order to get all the
|
|
|
|
JUCE library headers. You should avoid including the JUCE headers directly in
|
|
|
|
your own source files, because that wouldn't pick up the correct configuration
|
|
|
|
options for your app.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __APPHEADERFILE_RYFHHI__
|
|
|
|
#define __APPHEADERFILE_RYFHHI__
|
|
|
|
|
|
|
|
#include "AppConfig.h"
|
|
|
|
#include "modules/juce_audio_basics/juce_audio_basics.h"
|
|
|
|
#include "modules/juce_audio_devices/juce_audio_devices.h"
|
|
|
|
#include "modules/juce_audio_formats/juce_audio_formats.h"
|
|
|
|
#include "modules/juce_audio_plugin_client/juce_audio_plugin_client.h"
|
|
|
|
#include "modules/juce_audio_processors/juce_audio_processors.h"
|
|
|
|
#include "modules/juce_audio_utils/juce_audio_utils.h"
|
|
|
|
#include "modules/juce_core/juce_core.h"
|
|
|
|
#include "modules/juce_data_structures/juce_data_structures.h"
|
|
|
|
#include "modules/juce_events/juce_events.h"
|
|
|
|
#include "modules/juce_graphics/juce_graphics.h"
|
|
|
|
#include "modules/juce_gui_basics/juce_gui_basics.h"
|
|
|
|
#include "modules/juce_gui_extra/juce_gui_extra.h"
|
|
|
|
#include "BinaryData.h"
|
|
|
|
|
|
|
|
#if ! DONT_SET_USING_JUCE_NAMESPACE
|
|
|
|
// If your code uses a lot of JUCE classes, then this will obviously save you
|
|
|
|
// a lot of typing, but can be disabled by setting DONT_SET_USING_JUCE_NAMESPACE.
|
|
|
|
using namespace juce;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if ! JUCE_DONT_DECLARE_PROJECTINFO
|
|
|
|
namespace ProjectInfo
|
|
|
|
{
|
|
|
|
const char* const projectName = "Dexed";
|
|
|
|
const char* const versionString = "1.0.0";
|
|
|
|
const int versionNumber = 0x10000;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif // __APPHEADERFILE_RYFHHI__
|