|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
This file is part of the JUCE library.
|
|
|
|
Copyright (c) 2013 - Raw Material Software Ltd.
|
|
|
|
|
|
|
|
Permission is granted to use this software under the terms of either:
|
|
|
|
a) the GPL v2 (or any later version)
|
|
|
|
b) the Affero GPL v3
|
|
|
|
|
|
|
|
Details of these licenses can be found at: www.gnu.org/licenses
|
|
|
|
|
|
|
|
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
|
|
|
|
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
------------------------------------------------------------------------------
|
|
|
|
|
|
|
|
To release a closed-source product which uses JUCE, commercial licenses are
|
|
|
|
available: visit www.juce.com for more information.
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
AudioProcessorPlayer::AudioProcessorPlayer()
|
|
|
|
: processor (nullptr),
|
|
|
|
sampleRate (0),
|
|
|
|
blockSize (0),
|
|
|
|
isPrepared (false),
|
|
|
|
numInputChans (0),
|
|
|
|
numOutputChans (0)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioProcessorPlayer::~AudioProcessorPlayer()
|
|
|
|
{
|
|
|
|
setProcessor (nullptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
void AudioProcessorPlayer::setProcessor (AudioProcessor* const processorToPlay)
|
|
|
|
{
|
|
|
|
if (processor != processorToPlay)
|
|
|
|
{
|
|
|
|
if (processorToPlay != nullptr && sampleRate > 0 && blockSize > 0)
|
|
|
|
{
|
|
|
|
processorToPlay->setPlayConfigDetails (numInputChans, numOutputChans, sampleRate, blockSize);
|
|
|
|
processorToPlay->prepareToPlay (sampleRate, blockSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioProcessor* oldOne;
|
|
|
|
|
|
|
|
{
|
|
|
|
const ScopedLock sl (lock);
|
|
|
|
oldOne = isPrepared ? processor : nullptr;
|
|
|
|
processor = processorToPlay;
|
|
|
|
isPrepared = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (oldOne != nullptr)
|
|
|
|
oldOne->releaseResources();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//==============================================================================
|
|
|
|
void AudioProcessorPlayer::audioDeviceIOCallback (const float** const inputChannelData,
|
|
|
|
const int numInputChannels,
|
|
|
|
float** const outputChannelData,
|
|
|
|
const int numOutputChannels,
|
|
|
|
const int numSamples)
|
|
|
|
{
|
|
|
|
// these should have been prepared by audioDeviceAboutToStart()...
|
|
|
|
jassert (sampleRate > 0 && blockSize > 0);
|
|
|
|
|
|
|
|
incomingMidi.clear();
|
|
|
|
messageCollector.removeNextBlockOfMessages (incomingMidi, numSamples);
|
|
|
|
int totalNumChans = 0;
|
|
|
|
|
|
|
|
if (numInputChannels > numOutputChannels)
|
|
|
|
{
|
|
|
|
// if there aren't enough output channels for the number of
|
|
|
|
// inputs, we need to create some temporary extra ones (can't
|
|
|
|
// use the input data in case it gets written to)
|
|
|
|
tempBuffer.setSize (numInputChannels - numOutputChannels, numSamples,
|
|
|
|
false, false, true);
|
|
|
|
|
|
|
|
for (int i = 0; i < numOutputChannels; ++i)
|
|
|
|
{
|
|
|
|
channels[totalNumChans] = outputChannelData[i];
|
|
|
|
memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
|
|
|
|
++totalNumChans;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = numOutputChannels; i < numInputChannels; ++i)
|
|
|
|
{
|
|
|
|
channels[totalNumChans] = tempBuffer.getWritePointer (i - numOutputChannels);
|
|
|
|
memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
|
|
|
|
++totalNumChans;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (int i = 0; i < numInputChannels; ++i)
|
|
|
|
{
|
|
|
|
channels[totalNumChans] = outputChannelData[i];
|
|
|
|
memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
|
|
|
|
++totalNumChans;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = numInputChannels; i < numOutputChannels; ++i)
|
|
|
|
{
|
|
|
|
channels[totalNumChans] = outputChannelData[i];
|
|
|
|
zeromem (channels[totalNumChans], sizeof (float) * (size_t) numSamples);
|
|
|
|
++totalNumChans;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
AudioSampleBuffer buffer (channels, totalNumChans, numSamples);
|
|
|
|
|
|
|
|
{
|
|
|
|
const ScopedLock sl (lock);
|
|
|
|
|
|
|
|
if (processor != nullptr)
|
|
|
|
{
|
|
|
|
const ScopedLock sl2 (processor->getCallbackLock());
|
|
|
|
|
|
|
|
if (! processor->isSuspended())
|
|
|
|
{
|
|
|
|
processor->processBlock (buffer, incomingMidi);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (int i = 0; i < numOutputChannels; ++i)
|
|
|
|
FloatVectorOperations::clear (outputChannelData[i], numSamples);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioProcessorPlayer::audioDeviceAboutToStart (AudioIODevice* const device)
|
|
|
|
{
|
|
|
|
const double newSampleRate = device->getCurrentSampleRate();
|
|
|
|
const int newBlockSize = device->getCurrentBufferSizeSamples();
|
|
|
|
const int numChansIn = device->getActiveInputChannels().countNumberOfSetBits();
|
|
|
|
const int numChansOut = device->getActiveOutputChannels().countNumberOfSetBits();
|
|
|
|
|
|
|
|
const ScopedLock sl (lock);
|
|
|
|
|
|
|
|
sampleRate = newSampleRate;
|
|
|
|
blockSize = newBlockSize;
|
|
|
|
numInputChans = numChansIn;
|
|
|
|
numOutputChans = numChansOut;
|
|
|
|
|
|
|
|
messageCollector.reset (sampleRate);
|
|
|
|
channels.calloc ((size_t) jmax (numChansIn, numChansOut) + 2);
|
|
|
|
|
|
|
|
if (processor != nullptr)
|
|
|
|
{
|
|
|
|
if (isPrepared)
|
|
|
|
processor->releaseResources();
|
|
|
|
|
|
|
|
AudioProcessor* const oldProcessor = processor;
|
|
|
|
setProcessor (nullptr);
|
|
|
|
setProcessor (oldProcessor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioProcessorPlayer::audioDeviceStopped()
|
|
|
|
{
|
|
|
|
const ScopedLock sl (lock);
|
|
|
|
|
|
|
|
if (processor != nullptr && isPrepared)
|
|
|
|
processor->releaseResources();
|
|
|
|
|
|
|
|
sampleRate = 0.0;
|
|
|
|
blockSize = 0;
|
|
|
|
isPrepared = false;
|
|
|
|
tempBuffer.setSize (1, 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
void AudioProcessorPlayer::handleIncomingMidiMessage (MidiInput*, const MidiMessage& message)
|
|
|
|
{
|
|
|
|
messageCollector.addMessageToQueue (message);
|
|
|
|
}
|