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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2013 - Raw Material Software Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_RELATIVECOORDINATE_H_INCLUDED
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#define JUCE_RELATIVECOORDINATE_H_INCLUDED
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//==============================================================================
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/**
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Expresses a coordinate as a dynamically evaluated expression.
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@see RelativePoint, RelativeRectangle
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*/
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class JUCE_API RelativeCoordinate
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{
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public:
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//==============================================================================
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/** Creates a zero coordinate. */
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RelativeCoordinate();
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RelativeCoordinate (const Expression& expression);
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RelativeCoordinate (const RelativeCoordinate&);
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RelativeCoordinate& operator= (const RelativeCoordinate&);
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#if JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
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RelativeCoordinate (RelativeCoordinate&&) noexcept;
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RelativeCoordinate& operator= (RelativeCoordinate&&) noexcept;
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#endif
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/** Creates an absolute position from the parent origin on either the X or Y axis.
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@param absoluteDistanceFromOrigin the distance from the origin
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*/
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RelativeCoordinate (double absoluteDistanceFromOrigin);
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/** Recreates a coordinate from a string description.
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The string will be parsed by ExpressionParser::parse().
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@param stringVersion the expression to use
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@see toString
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*/
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RelativeCoordinate (const String& stringVersion);
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/** Destructor. */
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~RelativeCoordinate();
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bool operator== (const RelativeCoordinate&) const noexcept;
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bool operator!= (const RelativeCoordinate&) const noexcept;
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//==============================================================================
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/** Calculates the absolute position of this coordinate.
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You'll need to provide a suitable Expression::Scope for looking up any coordinates that may
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be needed to calculate the result.
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*/
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double resolve (const Expression::Scope* evaluationScope) const;
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/** Returns true if this coordinate uses the specified coord name at any level in its evaluation.
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This will recursively check any coordinates upon which this one depends.
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*/
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bool references (const String& coordName, const Expression::Scope* evaluationScope) const;
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/** Returns true if there's a recursive loop when trying to resolve this coordinate's position. */
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bool isRecursive (const Expression::Scope* evaluationScope) const;
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/** Returns true if this coordinate depends on any other coordinates for its position. */
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bool isDynamic() const;
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//==============================================================================
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/** Changes the value of this coord to make it resolve to the specified position.
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Calling this will leave the anchor points unchanged, but will set this coordinate's absolute
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or relative position to whatever value is necessary to make its resultant position
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match the position that is provided.
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*/
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void moveToAbsolute (double absoluteTargetPosition, const Expression::Scope* evaluationScope);
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/** Returns the expression that defines this coordinate. */
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const Expression& getExpression() const { return term; }
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//==============================================================================
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/** Returns a string which represents this coordinate.
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For details of the string syntax, see the constructor notes.
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*/
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String toString() const;
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//==============================================================================
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/** A set of static strings that are commonly used by the RelativeCoordinate class.
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As well as avoiding using string literals in your code, using these preset values
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has the advantage that all instances of the same string will share the same, reference-counted
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String object, so if you have thousands of points which all refer to the same
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anchor points, this can save a significant amount of memory allocation.
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*/
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struct Strings
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{
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static const String parent; /**< "parent" */
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static const String left; /**< "left" */
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static const String right; /**< "right" */
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static const String top; /**< "top" */
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static const String bottom; /**< "bottom" */
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static const String x; /**< "x" */
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static const String y; /**< "y" */
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static const String width; /**< "width" */
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static const String height; /**< "height" */
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};
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struct StandardStrings
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{
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enum Type
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{
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left, right, top, bottom,
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x, y, width, height,
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parent,
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unknown
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};
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static Type getTypeOf (const String& s) noexcept;
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};
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private:
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//==============================================================================
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Expression term;
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};
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#endif // JUCE_RELATIVECOORDINATE_H_INCLUDED
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