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62 lines
2.3 KiB
62 lines
2.3 KiB
/* Hardware-SPDIF for Teensy 4
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* Copyright (c) 2019, Frank Bösing, f.boesing@gmx.de
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice, development funding notice, and this permission
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* notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef output_SPDIF3_f32_h_
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#define output_SPDIF3_f32_h_
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#include <Arduino.h>
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#include "AudioStream_F32.h"
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//include "AudioStream.h"
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#include <DMAChannel.h>
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class AudioOutputSPDIF3_F32 : public AudioStream_F32
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{
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public:
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AudioOutputSPDIF3_F32(const AudioSettings_F32 &settings) : AudioStream_F32(2, inputQueueArray) {
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sample_rate_Hz = settings.sample_rate_Hz;
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begin();
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}
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virtual void update(void);
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void begin(void);
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friend class AudioInputSPDIF3_F32;
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friend class AsyncAudioInputSPDIF3_F32;
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static void mute_PCM(const bool mute);
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static bool pll_locked(void);
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protected:
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//AudioOutputSPDIF3_F32(int dummy): AudioStream(2, inputQueueArray) {}
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static void config_spdif3(float fs_Hz);
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static audio_block_f32_t *block_left_1st;
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static audio_block_f32_t *block_right_1st;
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static bool update_responsibility;
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static DMAChannel dma;
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static void isr(void);
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private:
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static uint32_t dpll_Gain() __attribute__ ((const));
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static audio_block_f32_t *block_left_2nd;
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static audio_block_f32_t *block_right_2nd;
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static audio_block_f32_t block_silent;
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audio_block_f32_t *inputQueueArray[2];
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static float sample_rate_Hz;
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};
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#endif
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