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136 lines
5.5 KiB
136 lines
5.5 KiB
/* radioNoiseBlanker_F32.h
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* 15 May 2020 Bob Larkin
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*
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* Thanks to PJRC and Pau Stoffregen for the Teensy processor, Teensyduino
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* and Teensy Audio. Thanks to Chip Audette for the F32 extension
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* work. Alll of that makes this possible. Bob
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*
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* Copyright (c) 2020 Bob Larkin
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice, development funding notice, and this permission
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* notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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/*
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* An I-F signal comes in with occassional noise pulses. This block watches for
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* the pulses and turns off the I-F while the pulse exists. In order to
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* be as smart as possible this looks ahead by a number of samples, nAnticipation.
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* Likewise, the I-F is left off for nDecay samples after the pulse ends.
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* Various methods could be to be used to "turn off" the i-f,
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* including replacement with waveforms.
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* As of this initial write, zeros are used in the waveform.
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*
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* A threshold can be adjusted via setNB(). This is compared with the
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* average rectified voltage being received. If this is too small, like 1.5
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* or 2.0, we will be loosing data by blanking. If we set it too high, like 20.0,
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* we will not blank noise pulses. Experiments will find a god setting.
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* With a sine wave input and no impulse noise, the average rectified signal
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* should be about 0.637. To catch the top of that requires a threshold of
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* 1/0.637 = 1.57. That would seem to be a very minimal threshold setting.
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*
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* Status: Tested on computer data
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* Functions:
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* setNB( ... ); // See below
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* showError(e); // e=1 means to print update() error messages
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* enable(runNB); // When runNB=false the signals bypasses the update() processing
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* Examples:
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* TestNoiseBlanker1.ino 128 data for plotting and examination
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* Time: Update() of 128 samples 32 microseconds
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*
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* Allow two channels, for I-Q receivers. Input 0 operates gate.
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* Paths 0 & 1 are gated. 31 March 2021. Bob L.
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*/
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#ifndef _radio_noise_blanker_f32_h
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#define _radio_noise_blanker_f32_h
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#include "AudioStream_F32.h"
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#include "arm_math.h"
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#define RUNNING_SUM_SIZE 125
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class radioNoiseBlanker_F32 : public AudioStream_F32 {
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//GUI: inputs:2, outputs:2 //this line used for automatic generation of GUI node
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//GUI: shortName: NoiseBlanker
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public:
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// Option of AudioSettings_F32 change to block size (no sample rate dependent variables here):
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radioNoiseBlanker_F32(void) : AudioStream_F32(2, inputQueueArray_f32) {
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block_size = AUDIO_BLOCK_SAMPLES;
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}
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radioNoiseBlanker_F32(const AudioSettings_F32 &settings) : AudioStream_F32(2, inputQueueArray_f32) {
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block_size = settings.audio_block_samples;
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}
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void enable(bool _runNB) {
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runNB = _runNB;
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}
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// Channel 0 gates both Channel 0 & 1
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void useTwoChannel(bool _2Ch) {
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twoChannel = _2Ch;
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}
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void setNoiseBlanker(float32_t _threshold, uint16_t _nAnticipation, uint16_t _nDecay) {
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if (_threshold < 0.0) threshold = 0.0;
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else threshold = _threshold/(float32_t)RUNNING_SUM_SIZE;
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if(_nAnticipation < 1) nAnticipation = 1;
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else if (_nAnticipation >125) nAnticipation = 125;
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else nAnticipation = _nAnticipation;
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if (_nDecay < 1) nDecay = 1;
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else if (_nDecay > 10) nDecay = 10; // Is this handled OK at end of block?
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else nDecay = _nDecay;
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}
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void showError(uint16_t e) { // This is for debug
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errorPrint = e;
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}
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void update(void);
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private:
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uint16_t block_size = AUDIO_BLOCK_SAMPLES;
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// Input data pointers
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audio_block_f32_t *inputQueueArray_f32[2];
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// Control error printing in update() 0=No print
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uint16_t errorPrint = 0;
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// To look ahead we need a delay of up to 256 samples. Too much removes good data.
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// Too little enters noise pulse data to the output. This can be a simple circular
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// buffer if we make the buffer a power of 2 in length and binary-truncate the index.
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// Choose 2^8 = 256.
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float32_t delayData0[256]; // The circular delay lines
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float32_t delayData1[256];
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uint16_t in_index = 0; // Pointer to next block update entry
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// And a mask to make the circular buffer limit to a power of 2
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uint16_t delayBufferMask = 0X00FF;
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// Three variables to allow .INO control of Noise Blanker
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float32_t threshold = 1.0E3f; // Start disabled
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uint16_t nAnticipation = 5;
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uint16_t nDecay = 8;
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int16_t pulseTime = -9999; // Tracks nAnticipation and nDecay
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bool gateOn = true; // Signals going through NB
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float32_t runningSum = 0.0;
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bool runNB = false;
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bool twoChannel = false; // Activates 2 channels for I-Q.
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};
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#endif
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