You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
OpenAudio_ArduinoLibrary/examples/MyAudioEffect_Float/MyAudioEffect_Float.ino

138 lines
6.6 KiB

/*
BasicGain
Created: Chip Audette, Dec 2016
Purpose: Be a blank canvas for adding your own floating-point audio processing.
Uses Teensy Audio Adapter.
Assumes microphones (or whatever) are attached to the LINE IN (stereo)
Listens potentiometer mounted to Audio Board to provde a control signal.
MIT License. use at your own risk.
*/
//These are the includes from the Teensy Audio Library
#include <Audio.h> //Teensy Audio Library
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
#include <SerialFlash.h>
#include <OpenAudio_ArduinoLibrary.h> //for AudioConvert_I16toF32, AudioConvert_F32toI16, and AudioEffectGain_F32
#include "AudioEffectMine_F32.h";
//create audio library objects for handling the audio
AudioControlSGTL5000 sgtl5000_1; //controller for the Teensy Audio Board
AudioInputI2S i2s_in; //Digital audio *from* the Teensy Audio Board ADC. Sends Int16. Stereo.
AudioConvert_I16toF32 int2Float1, int2Float2; //Converts Int16 to Float. See class in AudioStream_F32.h
AudioConvert_F32toI16 float2Int1, float2Int2; //Converts Float to Int16. See class in AudioStream_F32.h
AudioEffectMine_F32 effect1, effect2; //This is your own algorithms
AudioOutputI2S i2s_out; //Digital audio *to* the Teensy Audio Board DAC. Expects Int16. Stereo
//Make all of the audio connections
AudioConnection patchCord1(i2s_in, 0, int2Float1, 0); //connect the Left input to the Left Int->Float converter
AudioConnection patchCord2(i2s_in, 1, int2Float2, 0); //connect the Right input to the Right Int->Float converter
AudioConnection_F32 patchCord10(int2Float1, 0, effect1, 0); //Left. makes Float connections between objects
AudioConnection_F32 patchCord11(int2Float2, 0, effect2, 0); //Right. makes Float connections between objects
AudioConnection_F32 patchCord12(effect1, 0, float2Int1, 0); //Left. makes Float connections between objects
AudioConnection_F32 patchCord13(effect2, 0, float2Int2, 0); //Right. makes Float connections between objects
AudioConnection patchCord20(float2Int1, 0, i2s_out, 0); //connect the Left float processor to the Left output
AudioConnection patchCord21(float2Int2, 0, i2s_out, 1); //connect the Right float processor to the Right output
// which input on the audio shield will be used?
const int myInput = AUDIO_INPUT_LINEIN;
//const int myInput = AUDIO_INPUT_MIC;
//I have a potentiometer on the Teensy Audio Board
#define POT_PIN A1 //potentiometer is tied to this pin
// define the setup() function, the function that is called once when the device is booting
void setup() {
Serial.begin(115200); //open the USB serial link to enable debugging messages
delay(500); //give the computer's USB serial system a moment to catch up.
Serial.println("OpenAudio_ArduinoLibrary: MyAudioEffect_Float...");
// Audio connections require memory
AudioMemory(10); //allocate Int16 audio data blocks
AudioMemory_F32(10); //allocate Float32 audio data blocks
// Enable the audio shield, select input, and enable output
sgtl5000_1.enable(); //start the audio board
sgtl5000_1.inputSelect(myInput); //choose line-in or mic-in
sgtl5000_1.volume(0.8); //volume can be 0.0 to 1.0. 0.5 seems to be the usual default.
sgtl5000_1.lineInLevel(10, 10); //level can be 0 to 15. 5 is the Teensy Audio Library's default
sgtl5000_1.adcHighPassFilterDisable(); //reduces noise. https://forum.pjrc.com/threads/27215-24-bit-audio-boards?p=78831&viewfull=1#post78831
// setup any other other features
pinMode(POT_PIN, INPUT); //set the potentiometer's input pin as an INPUT
} //end setup()
// define the loop() function, the function that is repeated over and over for the life of the device
void loop() {
//choose to sleep ("wait for interrupt") instead of spinning our wheels doing nothing but consuming power
asm(" WFI"); //ARM-specific. Will wake on next interrupt. The audio library issues tons of interrupts, so we wake up often.
//service the potentiometer...if enough time has passed
servicePotentiometer(millis());
//update the memory and CPU usage...if enough time has passed
printMemoryAndCPU(millis());
} //end loop()
//servicePotentiometer: listens to the blue potentiometer and sends the new pot value
// to the audio processing algorithm as a control parameter
void servicePotentiometer(unsigned long curTime_millis) {
static unsigned long updatePeriod_millis = 100; //how many milliseconds between updating the potentiometer reading?
static unsigned long lastUpdate_millis = 0;
static float prev_val = 0;
//has enough time passed to update everything?
if (curTime_millis < lastUpdate_millis) lastUpdate_millis = 0; //handle wrap-around of the clock
if ((curTime_millis - lastUpdate_millis) > updatePeriod_millis) { //is it time to update the user interface?
//read potentiometer
float val = float(analogRead(POT_PIN)) / 1024.0; //0.0 to 1.0
val = 0.1 * (float)((int)(10.0 * val + 0.5)); //quantize so that it doesn't chatter
//add code here to change the potentiometer value to something useful (like gain_dB?)
// ..... add code here if you'd like ......
//send the potentiometer value to your algorithm as a control parameter
if (abs(val - prev_val) > 0.05) { //is it different than befor?
Serial.print("Sending new value to my algorithms: "); Serial.println(val);
effect1.setUserParameter(val); effect2.setUserParameter(val);
}
prev_val = val; //use the value the next time around
} // end if
} //end servicePotentiometer();
void printMemoryAndCPU(unsigned long curTime_millis) {
static unsigned long updatePeriod_millis = 2000; //how many milliseconds between updating gain reading?
static unsigned long lastUpdate_millis = 0;
//has enough time passed to update everything?
if (curTime_millis < lastUpdate_millis) lastUpdate_millis = 0; //handle wrap-around of the clock
if ((curTime_millis - lastUpdate_millis) > updatePeriod_millis) { //is it time to update the user interface?
Serial.print("CPU: Usage, Max: ");
Serial.print(AudioProcessorUsage());
Serial.print(", ");
Serial.print(AudioProcessorUsageMax());
Serial.print(" ");
Serial.print("Int16 Memory: ");
Serial.print(AudioMemoryUsage());
Serial.print(", ");
Serial.print(AudioMemoryUsageMax());
Serial.print(" ");
Serial.print("Float Memory: ");
Serial.print(AudioMemoryUsage_F32());
Serial.print(", ");
Serial.print(AudioMemoryUsageMax_F32());
Serial.println();
lastUpdate_millis = curTime_millis; //we will use this value the next time around.
}
}