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274 lines
11 KiB
274 lines
11 KiB
/*
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* radioCESSBtransmit_F32.cpp
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*
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* Bob Larkin, Dec 2022, in support of the library:
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* Chip Audette, OpenAudio_ArduinoLibrary
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*
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* MIT License, Use at your own risk.
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*
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* See radioCESSBtransmit_F32.h for technical info.
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*
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*/
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#include "radioCESSBtransmit_F32.h"
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// 513 values of the sine wave in a float array:
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#include "sinTable512_f32.h"
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// sincos(ph) inputs phase on (0, 512) and outputs private sn, cs
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// A simplified version of the F32 synthesizer class
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// AudioSynthSineCosine_F32. Full F32 accuracy
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void radioCESSBtransmit_F32::sincos(float32_t ph) {
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uint16_t index;
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float32_t a, b, deltaPhase;
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index = (uint16_t)ph;
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deltaPhase = ph -(float32_t)index;
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/* Read two nearest values of input value from the sin table */
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a = sinTable512_f32[index];
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b = sinTable512_f32[index+1];
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sn = a+(b-a)*deltaPhase; /* Linear interpolation process */
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/* Repeat for cosine by adding 90 degrees phase */
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index = (index + 128) & 0x01ff;
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/* Read two nearest values of input value from the sin table */
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a = sinTable512_f32[index];
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b = sinTable512_f32[index+1];
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/* deltaPhase will be the same as used for sin */
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cs = a +(b-a)*deltaPhase; /* Linear interpolation process */
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// if(ttt++ <100){Serial.print(ttt); Serial.print(","); Serial.println(sn, 8); } <<<<<<
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}
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void radioCESSBtransmit_F32::update(void) {
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audio_block_f32_t *blockIn, *blockOutI, *blockOutQ;
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// Temporary storage. At an audio sample rate of 96 ksps, the used
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// space will be half of the declared space.
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// Todo: Cut 1 or two arrays out by more sharing
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float32_t weaverIn[32];
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float32_t weaverMI[32];
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float32_t weaverMQ[32];
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float32_t workingDataI[128];
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float32_t workingDataQ[128];
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float32_t delayedDataI[64]; // Allows batching of 64 data points
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float32_t delayedDataQ[64];
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float32_t diffI[64];
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float32_t diffQ[64];
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if(sampleRate!=SAMPLE_RATE_44_50 && sampleRate!=SAMPLE_RATE_88_100)
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return;
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// Get all needed resources, or return if not available.
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blockIn = AudioStream_F32::receiveReadOnly_f32();
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if (!blockIn)
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{ return; }
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blockOutI = AudioStream_F32::allocate_f32(); // a block for I output
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if (!blockOutI)
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{
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AudioStream_F32::release(blockIn);
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return;
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}
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blockOutQ = AudioStream_F32::allocate_f32(); // and for Q
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if (!blockOutQ)
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{
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AudioStream_F32::release(blockOutI);
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AudioStream_F32::release(blockIn);
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return;
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}
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/* A +/- pulse to test timing of various delays. PULSE TEST
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* This replaces any input from the audio stream,
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* and levels shown are for gainIn==1.0.
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for(int kk=0; kk<128; kk++)
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{
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uint16_t y=(ny & 1023);
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// pulse max at 1.548 is just starting to clip
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// 2.189 is 3 dB increase
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if (y>=100 && y<115) blockIn->data[kk] = 2.189f;
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else if(y>=115 && y<130) blockIn->data[kk] = -2.189f;
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else blockIn->data[kk] = 0.0f;
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ny++;
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// Serial.println(blockIn->data[kk]);
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} */
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// Decimate 48 ksps to 12 ksps, 128 to 32 samples
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// or 96 ksps to 12 ksps, 128 to 16 samples (not yet)
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arm_fir_decimate_f32(&decimateInst, &(blockIn->data[0]),
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&weaverIn[0], 128);
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// We now have 32 or 16 samples to process and interpolate out
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float32_t gainIn2 = 2.0f*gainIn; // 2 because the mixers are 0.5
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for(int k=0; k<nW; k++)
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{
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weaverIn[k] *= gainIn2; // Input gain for CESSB
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phaseW += phaseIncrementW;
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if(phaseW >=512.0f)
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phaseW -= 512.0f;
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sincos(phaseW); // Generate cs, sn
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if(sidebandReverse)
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weaverMI[k] = -weaverIn[k]*cs; // Quadrature mixers
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else
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weaverMI[k] = weaverIn[k]*cs;
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weaverMQ[k] = weaverIn[k]*sn;
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}
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// Filter Weaver I and Q using first half of Out array.
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// Bandwidth at this point is 0 to 1350 Hz.
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arm_fir_f32(&firInstWeaverI, weaverMI, workingDataI, nW);
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arm_fir_f32(&firInstWeaverQ, weaverMQ, workingDataQ, nW);
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// Note: Sine wave envelope gain from blockIn->data[kk] to here is gainIn
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// Mesaure input power and peak envelope, SSB before any CESSB processing
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for(int k=0; k<nW; k++)
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{
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float32_t pwrWorkingData = workingDataI[k]*workingDataI[k] + workingDataQ[k]*workingDataQ[k];
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float32_t vWD = sqrtf(pwrWorkingData); // Envelope
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powerSum0 += pwrWorkingData;
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if(vWD > maxMag0)
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maxMag0 = vWD; // Peak envelope
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countPower0++;
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}
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// Interpolate by 2 up to 24 ksps rate
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for(int k=0; k<nW; k++) // 48 ksps: 0 to 31
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{
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int k2 = 2*(nW - k) - 1; // 48 ksps 63 to 1
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// Zero pack, working from the bottom to not overwrite
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workingDataI[k2] = 0.0f; // 64 element array
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workingDataI[k2-1] = workingDataI[nW-k-1];
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workingDataQ[k2] = 0.0f;
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workingDataQ[k2-1] = workingDataQ[nW-k-1];
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}
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// LPF with gain of 2 built into coefficients, correct for zeros.
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arm_fir_f32(&firInstInterpolate1I, workingDataI, workingDataI, nC);
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arm_fir_f32(&firInstInterpolate1Q, workingDataQ, workingDataQ, nC);
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// WorkingDataI and Q are now at 24 ksps and ready for clipping
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// For input 48 ksps this produces 64 numbers
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// Voltage gain from blockIn->data to here for small sine wave is 1.0
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for(int kk=0; kk<nC; kk++)
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{
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float32_t power = workingDataI[kk]*workingDataI[kk] + workingDataQ[kk]*workingDataQ[kk];
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float32_t mag = sqrtf(power);
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if(mag > 1.0f) // This the clipping, scaled to 1.0, desired max
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{
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workingDataI[kk] /= mag;
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workingDataQ[kk] /= mag;
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}
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powerSum0 += power; // For measuring amount of clipping
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if(mag > maxMag0)
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maxMag0 = mag;
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}
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// clipperIn needs spectrum control, so LP filter it. Same filter coeffs as Weaver.
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// Both BW of the signal and the sample rate have been doubled.
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arm_fir_f32(&firInstClipperI, workingDataI, workingDataI, nC);
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arm_fir_f32(&firInstClipperQ, workingDataQ, workingDataQ, nC);
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// Ready to compensate for filter overshoots
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for (int k=0; k<64; k++)
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{
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/* ======= Sidebar: Circular 2^n length delay arrays ========
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*
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* The length of the array, N,
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* must be a power of 2. For example N=2^6 = 64. The minimum
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* delay possible is the trivial case of 0 up to N-1.
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* As in C, let i be the index of the N array elements which
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* would range from 0 to N-1. If p is an integer, that is a power
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* of 2 also, with p >= n, it can serve as an index to the
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* delay array by "ANDing" it with (N-1). That is,
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* i = p & (N-1). It can be convenient if the largest
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* possible value of the integer p, plus 1, is an integer multiple
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* of the arrray size N, as then the rollover of p will not cause
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* a jump in i. For instance, if p is an uint8_t with a maximum
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* value of pmax=255, (pmax+1)/N = (255+1)/64 = 4, which is an
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* integer. This combination will have no problems from rollover
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* of p.
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*
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* The new data point is entered at index p & (N - 1). To
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* achieve a delay of d, the output of the delay array is taken
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* at index ((p-d) & (N-1)). The index is then incremented by 1.
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* ========================================================== */
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// Circular delay line for signal to align data with FIR output
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// Put I & Q data points into the delay arrays
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osDelayI[indexOsDelay & 0X3F] = workingDataI[k];
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osDelayQ[indexOsDelay & 0X3F] = workingDataQ[k];
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// Remove 64 points delayed data from line and save for later
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delayedDataI[k] = osDelayI[(indexOsDelay - 63) & 0X3F];
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delayedDataQ[k] = osDelayQ[(indexOsDelay - 63) & 0X3F];
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indexOsDelay++;
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// Delay line to allow strongest envelope to be used for compensation
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// We only need to look ahead 1 or behind 1, so delay line of 4 is OK.
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// Enter latest envelope to delay array
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osEnv[indexOsEnv & 0X03] = sqrtf(
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workingDataI[k]*workingDataI[k] + workingDataQ[k]*workingDataQ[k]);
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// look over the envelope curve to find the max
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float32_t eMax = 0.0f;
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if(osEnv[(indexOsEnv) & 0X03] > eMax) // One just entered
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eMax = osEnv[(indexOsEnv) & 0X03];
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if(osEnv[(indexOsEnv-1) & 0X03] > eMax) // Entered one before
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eMax = osEnv[(indexOsEnv-1) & 0X03];
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if(osEnv[(indexOsEnv-2) & 0X03] > eMax) // Entered one before that
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eMax = osEnv[(indexOsEnv-2) & 0X03];
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if(eMax < 1.0f)
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eMax = 1.0f; // Below clipping region
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indexOsEnv++;
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// Clip the signal to 1.0. -2 allows 1 look ahead on signal.
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float32_t eCorrectedI = osDelayI[(indexOsDelay - 2) & 0X3F] / eMax;
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float32_t eCorrectedQ = osDelayQ[(indexOsDelay - 2) & 0X3F] / eMax;
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// Filtering is linear, so we only need to filter the difference between
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// the signal and the clipper output. This needs less filtering, as the
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// difference is many dB below the signal to begin with. Hershberger 2014
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diffI[k] = osDelayI[(indexOsDelay - 2) & 0X3F] - eCorrectedI;
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diffQ[k] = osDelayQ[(indexOsDelay - 2) & 0X3F] - eCorrectedQ;
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} // End, for k=0 to 63
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// Filter the differences, osFilter has 129 taps and 64 delay
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arm_fir_f32(&firInstOShootI, diffI, diffI, nC);
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arm_fir_f32(&firInstOShootQ, diffQ, diffQ, nC);
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// Do the overshoot compensation
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for(int k=0; k<64; k++)
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{
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workingDataI[k] = delayedDataI[k] - gainCompensate*diffI[k];
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workingDataQ[k] = delayedDataQ[k] - gainCompensate*diffQ[k];
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}
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// Finally interpolate to 48 or 96 ksps. Data is in workingDataI[k]
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// and is 64 samples for audio 48 ksps.
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for(int k=0; k<nC; k++) // Audio sampling at 48 ksps: 0 to 63
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{
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int k2 = 2*(nC - k) - 1; // 48 ksps 63 to 1
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// Zero pack, working from the bottom to not overwrite
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workingDataI[k2] = 0.0f;
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workingDataI[k2-1] = workingDataI[nC-k-1];
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workingDataQ[k2] = 0.0f;
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workingDataQ[k2-1] = workingDataQ[nC-k-1];
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}
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// LPF with gain of 2 built into coefficients, correct for zeros.
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arm_fir_f32(&firInstInterpolate2I, workingDataI, &blockOutI->data[0], 2*nC);
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arm_fir_f32(&firInstInterpolate2Q, workingDataQ, &blockOutQ->data[0], 2*nC);
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// Voltage gain from blockIn->data to here for small sine wave is 1.0
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// Measure output power and peak envelope, after CESSB
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for(int k=0; k<128; k++)
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{
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float32_t pwrOut = blockOutI->data[k]*blockOutI->data[k] + blockOutQ->data[k]*blockOutQ->data[k];
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float32_t vWD = sqrtf(pwrOut); // Envelope
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powerSum1 += pwrOut;
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if(vWD > maxMag1)
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maxMag1 = vWD; // Peak envelope
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countPower1++;
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}
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AudioStream_F32::transmit(blockOutI, 0); // send the outputs
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AudioStream_F32::transmit(blockOutQ, 1);
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AudioStream_F32::release(blockIn); // Release the blocks
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AudioStream_F32::release(blockOutI);
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AudioStream_F32::release(blockOutQ);
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} // end update()
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