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123 lines
3.7 KiB
123 lines
3.7 KiB
/* TestNoiseBlanker.ino Bob Larkin 20 May 2020
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*
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* Sine wave plus noise spike test of radioNoiseBlanker_F32
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* Feeds input to both 0 and 1 channels (I & Q or L & R).
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* The 0 channel controls the noise blanking, but both paths are
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* noise-blanked. The function useTwoChannels(true) enables the
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* second path. The default case is to use only the 0 path for everything.
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*/
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#include "AudioStream_F32.h"
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#include "OpenAudio_ArduinoLibrary.h"
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#include "Arduino.h"
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#include "Audio.h"
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// ********* CONTROLS *********
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// Comment out the next line to use a sine wave plus fake impulse noise
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#define INPUT_GWN
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// Comment out he next line to input only to the 0 (left) channel
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#define TWO_INPUT
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//******************************************************************
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AudioInputI2S_F32 i2sIn1; // Needed to invole AudioStream_F32
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#ifdef INPUT_GWN
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AudioSynthGaussian_F32 gwn1;
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#else
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AudioPlayQueue_F32 playq1;
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#endif
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radioNoiseBlanker_F32 nb1;
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AudioRecordQueue_F32 queue1;
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#ifdef INPUT_GWN
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AudioConnection_F32 pcord0(gwn1, 0, nb1, 0);
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#ifdef TWO_INPUT
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AudioConnection_F32 pcord1(gwn1, 0, nb1, 1);
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#endif
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#else
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AudioConnection_F32 pcord0(playq1, 0, nb1, 0);
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#ifdef TWO_INPUT
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AudioConnection_F32 pcord1(playq1, 0, nb1, 1);
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#endif
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#endif
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// The next two should be identical data outputs. Pick ONLY ONE at a time
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// Do not use secon one without TWO_INPUT
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AudioConnection_F32 pcord2(nb1, 0, queue1, 0);
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//AudioConnection_F32 pcord2(nb1, 1, queue1, 0);
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float32_t *pin;
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float32_t dt1[128];
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float32_t *pq1, *pd1;
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int i;
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// Fake noise pulses
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float32_t pulse[] =
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{0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.9f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.9f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.9f,
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0.9f, 0.9f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, -0.9f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
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void setup(void) {
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AudioMemory_F32(25);
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Serial.begin(300); delay(1000);
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Serial.println("*** Test Noise Blanker ***");
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#ifdef INPUT_GWN
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gwn1.amplitude(0.1);
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#endif
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// setNoiseBlanker(float threshold, uint16_t nAnticipation, uint16_t nDecay)
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nb1.setNoiseBlanker(4.0f, 2, 3);
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nb1.showError(1);
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#ifdef TWO_INPUT
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nb1.useTwoChannel(true); // true enables a path trrough the "1" side
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#endif
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nb1.enable(true);
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#ifndef INPUT_GWN
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while(pin == NULL)
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pin = playq1.getBuffer();
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Serial.println("Input to NB:");
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for(int k=0; k<128; k++) { // Signal and noise
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pin[k] = pulse[k] + 0.1*sinf(0.6*(float32_t)k);
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Serial.println(pin[k], 6);
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}
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playq1.playBuffer(); // Put 128 data into stream
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#endif
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queue1.begin();
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i = 0;
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}
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void loop(void) {
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// Collect 128 samples and output to Serial
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if (queue1.available() >= 1) { // See if it has arrived
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pq1 = queue1.readBuffer();
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pd1 = &dt1[0];
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for(int k=0; k<128; k++) {
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*pd1++ = *pq1++;
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}
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i=1; // data into dt1[]
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queue1.freeBuffer();
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queue1.end(); // No more data to queue1
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}
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if(i == 1) {
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// Printout 128 samples of the gated signal.
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Serial.println("128 NB Output Samples: ");
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for (int k=0; k<128; k++) {
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Serial.println (dt1[k], 9);
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}
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i = 2;
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}
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}
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