You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
162 lines
4.7 KiB
162 lines
4.7 KiB
|
|
#include "AudioStream_F32.h"
|
|
|
|
audio_block_f32_t * AudioStream_F32::f32_memory_pool;
|
|
uint32_t AudioStream_F32::f32_memory_pool_available_mask[6];
|
|
|
|
uint8_t AudioStream_F32::f32_memory_used = 0;
|
|
uint8_t AudioStream_F32::f32_memory_used_max = 0;
|
|
|
|
// Set up the pool of audio data blocks
|
|
// placing them all onto the free list
|
|
void AudioStream_F32::initialize_f32_memory(audio_block_f32_t *data, unsigned int num)
|
|
{
|
|
unsigned int i;
|
|
|
|
//Serial.println("AudioStream_F32 initialize_memory");
|
|
//delay(10);
|
|
if (num > 192) num = 192;
|
|
__disable_irq();
|
|
f32_memory_pool = data;
|
|
for (i=0; i < 6; i++) {
|
|
f32_memory_pool_available_mask[i] = 0;
|
|
}
|
|
for (i=0; i < num; i++) {
|
|
f32_memory_pool_available_mask[i >> 5] |= (1 << (i & 0x1F));
|
|
}
|
|
for (i=0; i < num; i++) {
|
|
data[i].memory_pool_index = i;
|
|
}
|
|
__enable_irq();
|
|
|
|
} // end initialize_memory
|
|
|
|
// Allocate 1 audio data block. If successful
|
|
// the caller is the only owner of this new block
|
|
audio_block_f32_t * AudioStream_F32::allocate_f32(void)
|
|
{
|
|
uint32_t n, index, avail;
|
|
uint32_t *p;
|
|
audio_block_f32_t *block;
|
|
uint8_t used;
|
|
|
|
p = f32_memory_pool_available_mask;
|
|
__disable_irq();
|
|
do {
|
|
avail = *p; if (avail) break;
|
|
p++; avail = *p; if (avail) break;
|
|
p++; avail = *p; if (avail) break;
|
|
p++; avail = *p; if (avail) break;
|
|
p++; avail = *p; if (avail) break;
|
|
p++; avail = *p; if (avail) break;
|
|
__enable_irq();
|
|
//Serial.println("alloc_f32:null");
|
|
return NULL;
|
|
} while (0);
|
|
n = __builtin_clz(avail);
|
|
*p = avail & ~(0x80000000 >> n);
|
|
used = f32_memory_used + 1;
|
|
f32_memory_used = used;
|
|
__enable_irq();
|
|
index = p - f32_memory_pool_available_mask;
|
|
block = f32_memory_pool + ((index << 5) + (31 - n));
|
|
block->ref_count = 1;
|
|
if (used > f32_memory_used_max) f32_memory_used_max = used;
|
|
//Serial.print("alloc_f32:");
|
|
//Serial.println((uint32_t)block, HEX);
|
|
return block;
|
|
}
|
|
|
|
|
|
// Release ownership of a data block. If no
|
|
// other streams have ownership, the block is
|
|
// returned to the free pool
|
|
void AudioStream_F32::release(audio_block_f32_t *block)
|
|
{
|
|
uint32_t mask = (0x80000000 >> (31 - (block->memory_pool_index & 0x1F)));
|
|
uint32_t index = block->memory_pool_index >> 5;
|
|
|
|
__disable_irq();
|
|
if (block->ref_count > 1) {
|
|
block->ref_count--;
|
|
} else {
|
|
//Serial.print("release_f32:");
|
|
//Serial.println((uint32_t)block, HEX);
|
|
f32_memory_pool_available_mask[index] |= mask;
|
|
f32_memory_used--;
|
|
}
|
|
__enable_irq();
|
|
}
|
|
|
|
// Transmit an audio data block
|
|
// to all streams that connect to an output. The block
|
|
// becomes owned by all the recepients, but also is still
|
|
// owned by this object. Normally, a block must be released
|
|
// by the caller after it's transmitted. This allows the
|
|
// caller to transmit to same block to more than 1 output,
|
|
// and then release it once after all transmit calls.
|
|
void AudioStream_F32::transmit(audio_block_f32_t *block, unsigned char index)
|
|
{
|
|
//Serial.print("AudioStream_F32: transmit(). start...index = ");Serial.println(index);
|
|
for (AudioConnection_F32 *c = destination_list_f32; c != NULL; c = c->next_dest) {
|
|
//Serial.print(" : loop1, c->src_index = ");Serial.println(c->src_index);
|
|
if (c->src_index == index) {
|
|
//Serial.println(" : if1");
|
|
if (c->dst.inputQueue_f32[c->dest_index] == NULL) {
|
|
//Serial.println(" : if2");
|
|
c->dst.inputQueue_f32[c->dest_index] = block;
|
|
block->ref_count++;
|
|
//Serial.print(" : block->ref_count = "); Serial.println(block->ref_count);
|
|
}
|
|
}
|
|
}
|
|
//Serial.println("AudioStream_F32: transmit(). finished.");
|
|
}
|
|
|
|
// Receive block from an input. The block's data
|
|
// may be shared with other streams, so it must not be written
|
|
audio_block_f32_t * AudioStream_F32::receiveReadOnly_f32(unsigned int index)
|
|
{
|
|
audio_block_f32_t *in;
|
|
|
|
if (index >= num_inputs_f32) return NULL;
|
|
in = inputQueue_f32[index];
|
|
inputQueue_f32[index] = NULL;
|
|
return in;
|
|
}
|
|
|
|
|
|
// Receive block from an input. The block will not
|
|
// be shared, so its contents may be changed.
|
|
audio_block_f32_t * AudioStream_F32::receiveWritable_f32(unsigned int index)
|
|
{
|
|
audio_block_f32_t *in, *p;
|
|
|
|
if (index >= num_inputs_f32) return NULL;
|
|
in = inputQueue_f32[index];
|
|
inputQueue_f32[index] = NULL;
|
|
if (in && in->ref_count > 1) {
|
|
p = allocate_f32();
|
|
if (p) memcpy(p->data, in->data, sizeof(p->data));
|
|
in->ref_count--;
|
|
in = p;
|
|
}
|
|
return in;
|
|
}
|
|
|
|
void AudioConnection_F32::connect(void) {
|
|
AudioConnection_F32 *p;
|
|
|
|
if (dest_index > dst.num_inputs_f32) return;
|
|
__disable_irq();
|
|
p = src.destination_list_f32;
|
|
if (p == NULL) {
|
|
src.destination_list_f32 = this;
|
|
} else {
|
|
while (p->next_dest) p = p->next_dest;
|
|
p->next_dest = this;
|
|
}
|
|
src.active = true;
|
|
dst.active = true;
|
|
__enable_irq();
|
|
}
|
|
|