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277 lines
7.7 KiB
277 lines
7.7 KiB
/* Teensyduino Core Library
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* http://www.pjrc.com/teensy/
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* Copyright (c) 2013 PJRC.COM, LLC.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* 1. The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* 2. If the Software is incorporated into a build system that allows
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* selection among a list of target devices, then similar target
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* devices manufactured by PJRC.COM must be included in the list of
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* target devices and selectable in the same manner.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <string.h> // for memcpy
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#include "AudioStream.h"
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audio_block_t * AudioStream::memory_pool;
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uint32_t AudioStream::memory_pool_available_mask[6];
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uint16_t AudioStream::cpu_cycles_total = 0;
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uint16_t AudioStream::cpu_cycles_total_max = 0;
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uint8_t AudioStream::memory_used = 0;
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uint8_t AudioStream::memory_used_max = 0;
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// Set up the pool of audio data blocks
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// placing them all onto the free list
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void AudioStream::initialize_memory(audio_block_t *data, unsigned int num)
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{
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unsigned int i;
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//Serial.println("AudioStream initialize_memory");
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//delay(10);
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if (num > 192) num = 192;
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__disable_irq();
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memory_pool = data;
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for (i=0; i < 6; i++) {
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memory_pool_available_mask[i] = 0;
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}
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for (i=0; i < num; i++) {
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memory_pool_available_mask[i >> 5] |= (1 << (i & 0x1F));
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}
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for (i=0; i < num; i++) {
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data[i].memory_pool_index = i;
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}
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__enable_irq();
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}
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// Allocate 1 audio data block. If successful
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// the caller is the only owner of this new block
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audio_block_t * AudioStream::allocate(void)
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{
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uint32_t n, index, avail;
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uint32_t *p;
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audio_block_t *block;
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uint8_t used;
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p = memory_pool_available_mask;
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__disable_irq();
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do {
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avail = *p; if (avail) break;
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p++; avail = *p; if (avail) break;
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p++; avail = *p; if (avail) break;
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p++; avail = *p; if (avail) break;
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p++; avail = *p; if (avail) break;
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p++; avail = *p; if (avail) break;
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__enable_irq();
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//Serial.println("alloc:null");
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return NULL;
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} while (0);
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n = __builtin_clz(avail);
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*p = avail & ~(0x80000000 >> n);
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used = memory_used + 1;
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memory_used = used;
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__enable_irq();
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index = p - memory_pool_available_mask;
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block = memory_pool + ((index << 5) + (31 - n));
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block->ref_count = 1;
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if (used > memory_used_max) memory_used_max = used;
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//Serial.print("alloc:");
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//Serial.println((uint32_t)block, HEX);
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return block;
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}
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// Release ownership of a data block. If no
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// other streams have ownership, the block is
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// returned to the free pool
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void AudioStream::release(audio_block_t *block)
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{
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uint32_t mask = (0x80000000 >> (31 - (block->memory_pool_index & 0x1F)));
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uint32_t index = block->memory_pool_index >> 5;
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__disable_irq();
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if (block->ref_count > 1) {
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block->ref_count--;
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} else {
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//Serial.print("reles:");
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//Serial.println((uint32_t)block, HEX);
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memory_pool_available_mask[index] |= mask;
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memory_used--;
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}
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__enable_irq();
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}
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// Transmit an audio data block
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// to all streams that connect to an output. The block
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// becomes owned by all the recepients, but also is still
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// owned by this object. Normally, a block must be released
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// by the caller after it's transmitted. This allows the
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// caller to transmit to same block to more than 1 output,
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// and then release it once after all transmit calls.
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void AudioStream::transmit(audio_block_t *block, unsigned char index)
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{
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for (AudioConnection *c = destination_list; c != NULL; c = c->next_dest) {
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if (c->src_index == index) {
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if (c->dst.inputQueue[c->dest_index] == NULL) {
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c->dst.inputQueue[c->dest_index] = block;
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block->ref_count++;
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}
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}
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}
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}
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// Receive block from an input. The block's data
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// may be shared with other streams, so it must not be written
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audio_block_t * AudioStream::receiveReadOnly(unsigned int index)
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{
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audio_block_t *in;
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if (index >= num_inputs) return NULL;
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in = inputQueue[index];
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inputQueue[index] = NULL;
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return in;
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}
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// Receive block from an input. The block will not
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// be shared, so its contents may be changed.
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audio_block_t * AudioStream::receiveWritable(unsigned int index)
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{
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audio_block_t *in, *p;
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if (index >= num_inputs) return NULL;
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in = inputQueue[index];
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inputQueue[index] = NULL;
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if (in && in->ref_count > 1) {
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p = allocate();
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if (p) memcpy(p->data, in->data, sizeof(p->data));
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in->ref_count--;
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in = p;
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}
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return in;
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}
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void AudioConnection::connect(void)
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{
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AudioConnection *p;
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if (dest_index > dst.num_inputs) return;
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__disable_irq();
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p = src.destination_list;
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if (p == NULL) {
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src.destination_list = this;
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} else {
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while (p->next_dest) p = p->next_dest;
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p->next_dest = this;
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}
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src.active = true;
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dst.active = true;
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__enable_irq();
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}
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// When an object has taken responsibility for calling update_all()
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// at each block interval (approx 2.9ms), this variable is set to
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// true. Objects that are capable of calling update_all(), typically
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// input and output based on interrupts, must check this variable in
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// their constructors.
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bool AudioStream::update_scheduled = false;
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bool AudioStream::update_setup(void)
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{
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if (update_scheduled) return false;
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NVIC_SET_PRIORITY(IRQ_SOFTWARE, 208); // 255 = lowest priority
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NVIC_ENABLE_IRQ(IRQ_SOFTWARE);
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update_scheduled = true;
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return true;
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}
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void AudioStream::update_stop(void)
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{
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NVIC_DISABLE_IRQ(IRQ_SOFTWARE);
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update_scheduled = false;
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}
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AudioStream * AudioStream::first_update = NULL;
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void software_isr(void) // AudioStream::update_all()
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{
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AudioStream *p;
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ARM_DEMCR |= ARM_DEMCR_TRCENA;
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ARM_DWT_CTRL |= ARM_DWT_CTRL_CYCCNTENA;
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uint32_t totalcycles = ARM_DWT_CYCCNT;
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//digitalWriteFast(2, HIGH);
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for (p = AudioStream::first_update; p; p = p->next_update) {
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if (p->active) {
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uint32_t cycles = ARM_DWT_CYCCNT;
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p->update();
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// TODO: traverse inputQueueArray and release
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// any input blocks that weren't consumed?
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cycles = (ARM_DWT_CYCCNT - cycles) >> 4;
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p->cpu_cycles = cycles;
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if (cycles > p->cpu_cycles_max) p->cpu_cycles_max = cycles;
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}
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}
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//digitalWriteFast(2, LOW);
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totalcycles = (ARM_DWT_CYCCNT - totalcycles) >> 4;;
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AudioStream::cpu_cycles_total = totalcycles;
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if (totalcycles > AudioStream::cpu_cycles_total_max)
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AudioStream::cpu_cycles_total_max = totalcycles;
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}
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void AudioStream::disconnectFromUpdateAll(void) {
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//search through all objects to find this one
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if (first_update == NULL) {
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return;
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} else {
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AudioStream *p;
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//step through all of the objects
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for (p=first_update; p->next_update; p = p->next_update) {
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if (p->next_update == this) {
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//this object "p" points to the one that we want to remove
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//does the chain continue past the one we want to remove?
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if (next_update != NULL) {
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//it does continue. so, connect the next one to p instead
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p->next_update = next_update;
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} else {
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//the chain does not continue past the one we want to remove
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p->next_update = NULL;
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}
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//set our own object to have no next
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next_update = NULL;
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break; //break out of the for loop
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}
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}
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}
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} |