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OpenAudio_ArduinoLibrary/radioNoiseBlanker_F32.cpp

90 lines
3.3 KiB

/*
* radioNoiseBlanker_F32.cpp
*
* 22 March 2020
* Bob Larkin, in support of the library:
* Chip Audette, OpenAudio, Apr 2017
* -------------------
*
* MIT License, Use at your own risk.
*/
#include "radioNoiseBlanker_F32.h"
void radioNoiseBlanker_F32::update(void) {
audio_block_f32_t *blockIn, *blockOut=NULL;
uint16_t i;
float32_t absSignal;
// Get input block // <<Writable??
blockIn = AudioStream_F32::receiveWritable_f32(0);
if (!blockIn) {
if(errorPrint) Serial.println("NB-ERR: No input memory");
return;
}
// Are we noise blanking?
if(! runNB) {
AudioStream_F32::transmit(blockIn, 0); // send the delayed or blanked data
AudioStream_F32::release (blockIn);
return;
}
// Get a block for the output
blockOut = AudioStream_F32::allocate_f32();
if (!blockOut){ // Didn't have any
if(errorPrint) Serial.println("NB-ERR: No output memory");
AudioStream_F32::release(blockIn);
return;
}
// delayData[] always represents 256 points of I-F data. It is pre-gate and includes noise pulses.
// Go through new data, point i at a time, entering to delay line, looking
// for noise pulses. Then in same loop, move data to output buffer blockOut->data
// based on whether gate is open or not.
for(i=0; i<block_size; i++) {
float32_t datai = blockIn->data[i]; // ith data
delayData[(i+in_index) & delayBufferMask] = datai; // Put ith data to circular delay buffer
absSignal = fabsf(datai); // Rectified I-F
runningSum += fabsf(datai); // Update by adding one rectified point
runningSum -= delayData[(i + in_index - RUNNING_SUM_SIZE) & delayBufferMask]; // & subtract one
pulseTime++; // This keeps track of leading and trailing delays of the gate pulse
if (absSignal > (threshold * runningSum)) { // A noise pulse event
if (gateOn == true) { // Signals are flowing, this is beginning of noise pulse event
gateOn = false;
pulseTime = -nAnticipation;
}
else { // gateOn==false, we are already in a noise pulse event
if (pulseTime > 0) { // Waiting for pulse event to end
pulseTime = 0; // Keep waiting
}
}
}
else { // Noise pulse is below threshold
if (gateOn == true) { // Signals are flowing normally
pulseTime = -9999;
}
else { // gateOn==false, we are already in a noise pulse event
if(pulseTime >= nDecay) { // End of a pulse event, turn gate on
gateOn = true;
pulseTime = -9999;
}
}
}
// Ready to enter I-F data to output, offset in time by "nAnticipation"
if (pulseTime == -9999)
blockOut->data[i] = delayData[(256 + i - nAnticipation) & delayBufferMask]; // Need 256??
else // -nAnticipation < pulseTime < nDecay i.e., blanked out
blockOut->data[i] = 0.0f;
} // End of loop point by point over input 128 data points
AudioStream_F32::release (blockIn);
AudioStream_F32::transmit(blockOut, 0); // send the delayed or blanked data
AudioStream_F32::release (blockOut);
// Update pointer in_index to delay line for next 128 update
in_index = (in_index + block_size) & delayBufferMask;
}