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45 lines
1.0 KiB
45 lines
1.0 KiB
/*
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* AudioRecordQueue_F32
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*
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* Created: Chip Audette (OpenAudio), Feb 2017
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* Extended from on Teensy Audio Library
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*
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* License: MIT License. Use at your own risk.
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*/
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#ifndef record_queue_f32_h_
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#define record_queue_f32_h_
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#include "Arduino.h"
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#include "AudioStream_F32.h"
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class AudioRecordQueue_F32 : public AudioStream_F32
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{
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//GUI: inputs:1, outputs:0 //this line used for automatic generation of GUI node
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public:
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AudioRecordQueue_F32(void) : AudioStream_F32(1, inputQueueArray),
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userblock(NULL), head(0), tail(0), enabled(0) { }
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void begin(void) {
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clear();
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enabled = 1;
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}
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int available(void);
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void clear(void);
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//int16_t * readBuffer(void);
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float32_t *readBuffer(void);
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audio_block_f32_t *getAudioBlock(void);
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void freeBuffer(void);
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void freeAudioBlock(void);
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void end(void) {
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enabled = 0;
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}
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virtual void update(void);
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private:
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audio_block_f32_t *inputQueueArray[1];
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audio_block_f32_t * volatile queue[53];
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audio_block_f32_t *userblock;
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volatile uint8_t head, tail, enabled;
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};
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#endif
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