/* * AudioPlayQueue_F32 * * Created: Chip Audette (OpenAudio), Feb 2017 * Extended from Audio Library for Teensy 3.X * License: MIT License. Use at your own risk. * * Rebuilt Feb 2023 to include stall/non-stall behavior and max buffers. * This is slightly adapted from the updated play_queue in the I16 * Teensy Audio library. Thanks toJonathan Oakley for the improvements. * Bob Larkin bob@janbob.com * * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef play_queue_f32_h_ #define play_queue_f32_h_ #include "Arduino.h" #include "AudioStream_F32.h" class AudioPlayQueue_F32 : public AudioStream_F32 { //GUI: inputs:0, outputs:1 //this line used for automatic generation of GUI node private: #if defined(__IMXRT1062__) || defined(__MK66FX1M0__) || defined(__MK64FX512__) static const unsigned int MAX_BUFFERS = 80; #else static const unsigned int MAX_BUFFERS = 32; #endif public: AudioPlayQueue_F32(void) : AudioStream_F32(0, NULL), userblock(NULL), uptr(0), head(0), tail(0), max_buffers(MAX_BUFFERS) { } AudioPlayQueue_F32(const AudioSettings_F32 &settings) : AudioStream_F32(0, NULL), userblock(NULL), uptr(0), head(0), tail(0), max_buffers(MAX_BUFFERS) { } uint32_t play(float32_t data); uint32_t play(const float32_t *data, uint32_t len); void playAudioBlock(audio_block_f32_t *audio_block); bool available(void); // Returns a pointer to an array of AUDIO_BLOCK_SAMPLES (usually 128) // float32_t. This buffer is within the audio library memory pool. // Only a single buffer is allocated at any one time: repeated calls // to getBuffer() without calling playBuffer() will yield the same address. float32_t * getBuffer(void); uint32_t playBuffer(void); void stop(void); void setMaxBuffers(uint8_t); virtual void update(void); enum behaviour_e {ORIGINAL,NON_STALLING}; void setBehaviour(behaviour_e behave) { behaviour = behave; } private: audio_block_f32_t *queue[MAX_BUFFERS]; audio_block_f32_t *userblock; unsigned int uptr; // actually an index, NOT a pointer! volatile uint8_t head, tail; volatile uint8_t max_buffers; behaviour_e behaviour; }; #endif