/* * This is a direct translation of the Teensy Audio Library RMS Analyze * to use floating point f32. This is intended to be compatible with * Chip Audette's floating point libraries. * Bob Larkin 23 April 2020 - AudioAnalyze_RMS_F32 * * Regard the Paul Stoffregen copyright and licensing: * * Audio Library for Teensy 3.X * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com * * Development of this audio library was funded by PJRC.COM, LLC by sales of * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop * open source software by purchasing Teensy or other PJRC products. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice, development funding notice, and this permission * notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "AudioStream_F32.h" #include "analyze_rms_f32.h" void AudioAnalyzeRMS_F32::update(void) { float32_t *p; float32_t sum = 0.0f; audio_block_f32_t *blockIn; blockIn = AudioStream_F32::receiveReadOnly_f32(); if (!blockIn) { if(errorPrint) Serial.println("AN_RMS ERR: No input"); // count++; // Why ++? We are not adding to accum return; } p = blockIn->data; // Find sum of powers for full vector, see // https://github.com/ARM-software/CMSIS/blob/master/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_dot_prod_f32.c // arguments are (source vector 1, source vector 2, number of samples, pointer to f32 out) arm_dot_prod_f32(p, p, block_size, &sum); accum += (double)sum; count++; AudioStream_F32::release(blockIn); } float AudioAnalyzeRMS_F32::read(void) { __disable_irq(); // It is safe to convert back to float now float32_t sum = (float32_t)accum; accum = 0.0; float32_t num = (float32_t)count; count = 0; __enable_irq(); return sqrtf(sum / (num * (float32_t)block_size)); }