|
|
@ -658,6 +658,10 @@ void AudioOutputI2S_F32::update(void) |
|
|
|
//Serial.print("AudioOutputI2S_F32: audio_block_samples = ");
|
|
|
|
//Serial.print("AudioOutputI2S_F32: audio_block_samples = ");
|
|
|
|
//Serial.println(audio_block_samples);
|
|
|
|
//Serial.println(audio_block_samples);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Optional scaling for easy volume control. Leave outputScale==1.0f for default
|
|
|
|
|
|
|
|
if(outputScale<1.0f || outputScale>1.0f) |
|
|
|
|
|
|
|
arm_scale_f32 (block_f32->data, outputScale, block_f32->data, block_f32->length); |
|
|
|
|
|
|
|
|
|
|
|
//scale F32 to Int32
|
|
|
|
//scale F32 to Int32
|
|
|
|
//block_f32_scaled = AudioStream_F32::allocate_f32();
|
|
|
|
//block_f32_scaled = AudioStream_F32::allocate_f32();
|
|
|
|
//scale_f32_to_i32(block_f32->data, block_f32_scaled->data, audio_block_samples);
|
|
|
|
//scale_f32_to_i32(block_f32->data, block_f32_scaled->data, audio_block_samples);
|
|
|
@ -696,8 +700,13 @@ void AudioOutputI2S_F32::update(void) |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
block_f32_scaled = block2_f32_scaled; //this is simply renaming the pre-allocated buffer
|
|
|
|
block_f32_scaled = block2_f32_scaled; //this is simply renaming the pre-allocated buffer
|
|
|
|
|
|
|
|
|
|
|
|
block_f32 = receiveReadOnly_f32(1); // input 1 = right channel
|
|
|
|
block_f32 = receiveReadOnly_f32(1); // input 1 = right channel
|
|
|
|
if (block_f32) { |
|
|
|
if (block_f32) { |
|
|
|
|
|
|
|
// Optional scaling for easy volume control. Leave outputScale==1.0f for default
|
|
|
|
|
|
|
|
if(outputScale<1.0f || outputScale>1.0f) |
|
|
|
|
|
|
|
arm_scale_f32 (block_f32->data, outputScale, block_f32->data, block_f32->length); |
|
|
|
|
|
|
|
|
|
|
|
//scale F32 to Int32
|
|
|
|
//scale F32 to Int32
|
|
|
|
//block_f32_scaled = AudioStream_F32::allocate_f32();
|
|
|
|
//block_f32_scaled = AudioStream_F32::allocate_f32();
|
|
|
|
//scale_f32_to_i32(block_f32->data, block_f32_scaled->data, audio_block_samples);
|
|
|
|
//scale_f32_to_i32(block_f32->data, block_f32_scaled->data, audio_block_samples);
|
|
|
|