port AudioAnalyzeFFT256 to F32

It's about twice as slow as the I16 version but produces cleaner output
pull/8/merge^2
jcj83429 5 years ago
parent 93a3732fbf
commit 25592e5a6b
  1. 1
      OpenAudio_ArduinoLibrary.h
  2. 124
      analyze_fft256_f32.cpp
  3. 118
      analyze_fft256_f32.h

@ -16,6 +16,7 @@
#include "AudioMixer_F32.h"
#include "AudioMultiply_F32.h"
#include "AudioSettings_F32.h"
#include "analyze_fft256_f32.h"
#include "input_i2s_f32.h"
#include "output_i2s_f32.h"
#include "play_queue_f32.h"

@ -0,0 +1,124 @@
/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <Arduino.h>
#include "analyze_fft256_f32.h"
#include "utility/dspinst.h"
static void copy_to_fft_buffer(void *destination, const void *source)
{
const float32_t *src = (const float32_t *)source;
float32_t *dst = (float32_t *)destination;
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) {
*dst++ = *src++; // real sample plus a zero for imaginary
*dst++ = 0;
}
}
static void apply_window_to_fft_buffer(void *buffer, const void *window)
{
float32_t *buf = (float32_t *)buffer;
const int16_t *win = (int16_t *)window;;
for (int i=0; i < 256; i++) {
*buf *= *win++;
*buf /= 32768;
buf += 2;
}
}
void AudioAnalyzeFFT256_F32::update(void)
{
audio_block_f32_t *block;
block = receiveReadOnly_f32();
if (!block) return;
#if AUDIO_BLOCK_SAMPLES == 128
if (!prevblock) {
prevblock = block;
return;
}
copy_to_fft_buffer(buffer, prevblock->data);
copy_to_fft_buffer(buffer+256, block->data);
//window = AudioWindowBlackmanNuttall256;
//window = NULL;
if (window) apply_window_to_fft_buffer(buffer, window);
arm_cfft_radix4_f32(&fft_inst, buffer);
// G. Heinzel's paper says we're supposed to average the magnitude
// squared, then do the square root at the end.
if (count == 0) {
for (int i=0; i < 128; i++) {
sum[i] = (buffer[i * 2] * buffer[i * 2] + buffer[i * 2 + 1] * buffer[i * 2 + 1]);
}
} else {
for (int i=0; i < 128; i++) {
sum[i] += (buffer[i * 2] * buffer[i * 2] + buffer[i * 2 + 1] * buffer[i * 2 + 1]);
}
}
if (++count == naverage) {
count = 0;
for (int i=0; i < 128; i++) {
output[i] = sqrtf(sum[i] / naverage) / 64; // I don't know why 64, but a full scale sine wave is 64.
}
outputflag = true;
}
release(prevblock);
prevblock = block;
#elif AUDIO_BLOCK_SAMPLES == 64
if (prevblocks[2] == NULL) {
prevblocks[2] = prevblocks[1];
prevblocks[1] = prevblocks[0];
prevblocks[0] = block;
return;
}
if (count == 0) {
count = 1;
copy_to_fft_buffer(buffer, prevblocks[2]->data);
copy_to_fft_buffer(buffer+128, prevblocks[1]->data);
copy_to_fft_buffer(buffer+256, prevblocks[1]->data);
copy_to_fft_buffer(buffer+384, block->data);
if (window) apply_window_to_fft_buffer(buffer, window);
arm_cfft_radix4_q15(&fft_inst, buffer);
} else {
count = 2;
const uint32_t *p = (uint32_t *)buffer;
for (int i=0; i < 128; i++) {
uint32_t tmp = *p++;
int16_t v1 = tmp & 0xFFFF;
int16_t v2 = tmp >> 16;
output[i] = sqrt_uint32_approx(v1 * v1 + v2 * v2);
}
}
release(prevblocks[2]);
prevblocks[2] = prevblocks[1];
prevblocks[1] = prevblocks[0];
prevblocks[0] = block;
#endif
}

@ -0,0 +1,118 @@
/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef analyze_fft256_f32_h_
#define analyze_fft256_f32_h_
#include "Arduino.h"
#include "AudioStream_F32.h"
#include "arm_math.h"
// windows.c
extern "C" {
extern const int16_t AudioWindowHanning256[];
extern const int16_t AudioWindowBartlett256[];
extern const int16_t AudioWindowBlackman256[];
extern const int16_t AudioWindowFlattop256[];
extern const int16_t AudioWindowBlackmanHarris256[];
extern const int16_t AudioWindowNuttall256[];
extern const int16_t AudioWindowBlackmanNuttall256[];
extern const int16_t AudioWindowWelch256[];
extern const int16_t AudioWindowHamming256[];
extern const int16_t AudioWindowCosine256[];
extern const int16_t AudioWindowTukey256[];
}
class AudioAnalyzeFFT256_F32 : public AudioStream_F32
{
public:
AudioAnalyzeFFT256_F32() : AudioStream_F32(1, inputQueueArray),
window(AudioWindowHanning256), count(0), outputflag(false) {
arm_cfft_radix4_init_f32(&fft_inst, 256, 0, 1);
#if AUDIO_BLOCK_SAMPLES == 128
prevblock = NULL;
naverage = 1;
#elif AUDIO_BLOCK_SAMPLES == 64
prevblocks[0] = NULL;
prevblocks[1] = NULL;
prevblocks[2] = NULL;
#endif
}
bool available() {
if (outputflag == true) {
outputflag = false;
return true;
}
return false;
}
float read(unsigned int binNumber) {
if (binNumber > 127) return 0.0;
return output[binNumber];
}
float read(unsigned int binFirst, unsigned int binLast) {
if (binFirst > binLast) {
unsigned int tmp = binLast;
binLast = binFirst;
binFirst = tmp;
}
if (binFirst > 127) return 0.0;
if (binLast > 127) binLast = 127;
uint32_t sum = 0;
do {
sum += output[binFirst++];
} while (binFirst <= binLast);
return sum;
}
void averageTogether(uint8_t n) {
#if AUDIO_BLOCK_SAMPLES == 128
if (n == 0) n = 1;
naverage = n;
#endif
}
void windowFunction(const int16_t *w) {
window = w;
}
virtual void update(void);
float32_t output[128] __attribute__ ((aligned (4)));
private:
const int16_t *window;
#if AUDIO_BLOCK_SAMPLES == 128
audio_block_f32_t *prevblock;
#elif AUDIO_BLOCK_SAMPLES == 64
audio_block_f32_t *prevblocks[3];
#endif
float32_t buffer[512] __attribute__ ((aligned (4)));
#if AUDIO_BLOCK_SAMPLES == 128
float32_t sum[128];
uint8_t naverage;
#endif
uint8_t count;
volatile bool outputflag;
audio_block_f32_t *inputQueueArray[1];
arm_cfft_radix4_instance_f32 fft_inst;
};
#endif
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