diff --git a/AudioSwitch_OA_F32.cpp b/AudioSwitch_OA_F32.cpp index aa41e13..8ecd85c 100644 --- a/AudioSwitch_OA_F32.cpp +++ b/AudioSwitch_OA_F32.cpp @@ -3,7 +3,7 @@ * Created: Chip Audette, OpenAudio, April 2019 * MIT License. use at your own risk. */ -#include "AudioSwitch_F32.h" +#include "AudioSwitch_OA_F32.h" void AudioSwitch4_OA_F32::update(void) { audio_block_f32_t *out=NULL; diff --git a/FFT_Overlapped_OA_F32.h b/FFT_Overlapped_OA_F32.h index c49c213..436725c 100644 --- a/FFT_Overlapped_OA_F32.h +++ b/FFT_Overlapped_OA_F32.h @@ -130,18 +130,18 @@ class FFT_Overlapped_Base_OA_F32 { //handles all the data structures for the ov } }; -class FFT_Overlapped_OA_F32: public FFT_Overlapped_Base_F32 +class FFT_Overlapped_OA_F32: public FFT_Overlapped_Base_OA_F32 { public: //constructors - FFT_Overlapped_OA_F32(void): FFT_Overlapped_Base_F32() {}; - FFT_Overlapped_OA_F32(const AudioSettings_F32 &settings): FFT_Overlapped_Base_F32() { } - FFT_Overlapped_OA_F32(const AudioSettings_F32 &settings, const int _N_FFT): FFT_Overlapped_Base_F32() { + FFT_Overlapped_OA_F32(void): FFT_Overlapped_Base_OA_F32() {}; + FFT_Overlapped_OA_F32(const AudioSettings_F32 &settings): FFT_Overlapped_Base_OA_F32() { } + FFT_Overlapped_OA_F32(const AudioSettings_F32 &settings, const int _N_FFT): FFT_Overlapped_Base_OA_F32() { setup(settings,_N_FFT); } virtual int setup(const AudioSettings_F32 &settings, const int _N_FFT) { - int N_FFT = FFT_Overlapped_Base_F32::setup(settings, _N_FFT); + int N_FFT = FFT_Overlapped_Base_OA_F32::setup(settings, _N_FFT); //setup the FFT routines N_FFT = myFFT.setup(N_FFT); @@ -157,18 +157,18 @@ class FFT_Overlapped_OA_F32: public FFT_Overlapped_Base_F32 FFT_F32 myFFT; }; -class IFFT_Overlapped_OA_F32: public FFT_Overlapped_Base_F32 +class IFFT_Overlapped_OA_F32: public FFT_Overlapped_Base_OA_F32 { public: //constructors - IFFT_Overlapped_OA_F32(void): FFT_Overlapped_Base_F32() {}; - IFFT_Overlapped_OA_F32(const AudioSettings_F32 &settings): FFT_Overlapped_Base_F32() { } - IFFT_Overlapped_OA_F32(const AudioSettings_F32 &settings, const int _N_FFT): FFT_Overlapped_Base_F32() { + IFFT_Overlapped_OA_F32(void): FFT_Overlapped_Base_OA_F32() {}; + IFFT_Overlapped_OA_F32(const AudioSettings_F32 &settings): FFT_Overlapped_Base_OA_F32() { } + IFFT_Overlapped_OA_F32(const AudioSettings_F32 &settings, const int _N_FFT): FFT_Overlapped_Base_OA_F32() { setup(settings,_N_FFT); } virtual int setup(const AudioSettings_F32 &settings, const int _N_FFT) { - int N_FFT = FFT_Overlapped_Base_F32::setup(settings, _N_FFT); + int N_FFT = FFT_Overlapped_Base_OA_F32::setup(settings, _N_FFT); //setup the FFT routines N_FFT = myIFFT.setup(N_FFT);