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383 lines
15 KiB
383 lines
15 KiB
4 years ago
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/*
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* analyze_fft4096_iq_F32.cpp Assembled by Bob Larkin 9 Mar 2021
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*
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* This class is Teensy 4.x ONLY.
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* F32 Bolocks are always 128 floats, and any data rate is OK.
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*
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* Converted to F32 floating point input and also extended
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* for complex I and Q inputs
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* * Adapted all I/O to be F32 floating point for OpenAudio_ArduinoLibrary
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* * Future: Add outputs for I & Q FFT x2 for overlapped FFT
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* * Windowing None, Hann, Kaiser and Blackman-Harris.
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*
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* Conversion Copyright (c) 2021 Bob Larkin
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* Same MIT license as PJRC:
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*
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* Audio Library for Teensy 3.X
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* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
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*
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* Development of this audio library was funded by PJRC.COM, LLC by sales of
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* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
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* open source software by purchasing Teensy or other PJRC products.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice, development funding notice, and this permission
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* notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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// *************** TEENSY 4.X ONLY ****************
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#if defined(__IMXRT1062__)
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#include <Arduino.h>
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#include "analyze_fft4096_iq_F32.h"
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// Note: Suppports block size of 128 only. Very "built in."
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// Move audio data from audio_block_f32_t to the interleaved FFT instance buffer.
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static void copy_to_fft_buffer1(void *destination, const void *sourceI, const void *sourceQ) {
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const float *srcI = (const float *)sourceI;
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const float *srcQ = (const float *)sourceQ;
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float *dst = (float *)destination; // part of fft_buffer array. 256 floats per call
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for (int i=0; i < 128; i++) {
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*dst++ = *srcI++; // real sample, interleave
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*dst++ = *srcQ++; // imag
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}
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}
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static void apply_window_to_fft_buffer1(void *fft_buffer, const void *window) {
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float *buf = (float *)fft_buffer; // 0th entry is real (do window) 1st is imag
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const float *win = (float *)window;
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for (int i=0; i < 4096; i++) {
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buf[2*i] *= *win; // real
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buf[2*i + 1] *= *win++; // imag
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}
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}
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void AudioAnalyzeFFT4096_IQ_F32::update(void) {
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audio_block_f32_t *block_i,*block_q;
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int ii;
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block_i = receiveReadOnly_f32(0);
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if (!block_i) return;
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block_q = receiveReadOnly_f32(1);
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if (!block_q) {
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release(block_i);
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return;
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}
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// Here with two new blocks of data
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switch (state) {
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case 0:
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blocklist_i[0] = block_i; blocklist_q[0] = block_q;
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state = 1;
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break;
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case 1:
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blocklist_i[1] = block_i; blocklist_q[1] = block_q;
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state = 2;
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break;
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case 2:
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blocklist_i[2] = block_i; blocklist_q[2] = block_q;
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state = 3;
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break;
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case 3:
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blocklist_i[3] = block_i; blocklist_q[3] = block_q;
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state = 4;
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break;
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case 4:
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blocklist_i[4] = block_i; blocklist_q[4] = block_q;
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state = 5;
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break;
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case 5:
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blocklist_i[5] = block_i; blocklist_q[5] = block_q;
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state = 6;
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break;
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case 6:
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blocklist_i[6] = block_i; blocklist_q[6] = block_q;
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state = 7;
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break;
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case 7:
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blocklist_i[7] = block_i; blocklist_q[7] = block_q;
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state = 8;
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break;
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case 8:
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blocklist_i[8] = block_i; blocklist_q[8] = block_q;
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state = 9;
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break;
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case 9:
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blocklist_i[9] = block_i; blocklist_q[9] = block_q;
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state = 10;
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break;
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case 10:
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blocklist_i[10] = block_i; blocklist_q[10] = block_q;
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state = 11;
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break;
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case 11:
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blocklist_i[11] = block_i; blocklist_q[11] = block_q;
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state = 12;
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break;
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case 12:
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blocklist_i[12] = block_i; blocklist_q[12] = block_q;
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state = 13;
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break;
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case 13:
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blocklist_i[13] = block_i; blocklist_q[13] = block_q;
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state = 14;
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break;
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case 14:
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blocklist_i[14] = block_i; blocklist_q[14] = block_q;
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state = 15;
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break;
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case 15:
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blocklist_i[15] = block_i; blocklist_q[15] = block_q;
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state = 16;
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break;
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case 16:
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blocklist_i[16] = block_i; blocklist_q[16] = block_q;
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// This next forming of the sumsq[] takes 48 uSec
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count++;
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for (int i = 0; i < 2048; i++) {
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// From complex FFT the "negative frequencies" are mirrors of the frequencies above fs/2. So, we get
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// frequencies from 0 to fs by re-arranging the coefficients. These are powers (not Volts)
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// See DD4WH SDR
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float ss0 = fft_buffer[2 * i] * fft_buffer[2 * i] +
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fft_buffer[2 * i + 1] * fft_buffer[2 * i + 1];
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float ss1 = fft_buffer[2 * (i + 2048)] * fft_buffer[2 * (i + 2048)] +
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fft_buffer[2 * (i + 2048) + 1] * fft_buffer[2 * (i + 2048) + 1];
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if(count==1) { // Starting new average
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sumsq[i+2048] = ss0;
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sumsq[i] = ss1;
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}
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else if (count <= nAverage) { // Adding on to average
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sumsq[i+2048] += ss0;
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sumsq[i] += ss1;
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}
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}
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// sumsq[] is filled. Wait to state==17 to convert to dBFS, etc
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state = 17;
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break;
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case 17:
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blocklist_i[17] = block_i; blocklist_q[17] = block_q;
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// This state==17 block takes 710 uSec for DBFS, but
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// only 65 for POWER. DB conversions do not need to be under
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// this interrupt and POWER output should be used if time is short.
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if (count >= nAverage) { // Average is finished
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// count = 0;
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outputflag = false; // Avoid starting read() during block 17 to 18
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float inAf = 1.0f/(float)nAverage;
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for (int i=0; i < 2048; i++) {
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// xAxis, bit 0 left/right; bit 1 low to high
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if(xAxis & 0X02)
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ii = i;
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else
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ii = i^2048;
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if(xAxis & 0X01)
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ii = (4095 - ii);
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if(outputType==FFT_RMS)
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output[i] = sqrtf(inAf*sumsq[ii]);
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else if(outputType==FFT_POWER)
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output[i] = inAf*sumsq[ii];
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else if(outputType==FFT_DBFS)
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output[i] = 10.0f*log10f(inAf*sumsq[ii])-66.23f; // Scaled to FS sine wave
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else
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output[i] = 0.0f;
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}
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// outputflag = true; Wait for next block
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} // end of Average is Finished
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state = 18;
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break;
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case 18:
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blocklist_i[18] = block_i; blocklist_q[18] = block_q;
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// Second half of post-FFT processing. dBFS (log10f) is the big user of time.
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if (count >= nAverage) { // Average is finished
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count = 0;
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float inAf = 1.0f/(float)nAverage;
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for (int i=2048; i < 4096; i++) {
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// xAxis, bit 0 left/right; bit 1 low to high
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if(xAxis & 0X02)
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ii = i;
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else
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ii = i^2048;
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if(xAxis & 0X01)
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ii = (4095 - ii);
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if(outputType==FFT_RMS)
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output[i] = sqrtf(inAf*sumsq[ii]);
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else if(outputType==FFT_POWER)
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output[i] = inAf*sumsq[ii];
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else if(outputType==FFT_DBFS)
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output[i] = 10.0f*log10f(inAf*sumsq[ii])-66.23f; // Scaled to FS sine wave
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else
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output[i] = 0.0f;
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}
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outputflag = true;
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} // end of Average is Finished
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state = 19;
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break;
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case 19:
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blocklist_i[19] = block_i; blocklist_q[19] = block_q;
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state = 20;
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break;
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case 20:
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blocklist_i[20] = block_i; blocklist_q[20] = block_q;
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state = 21;
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break;
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case 21:
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blocklist_i[21] = block_i; blocklist_q[21] = block_q;
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state = 22;
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break;
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case 22:
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blocklist_i[22] = block_i; blocklist_q[22] = block_q;
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state = 23;
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break;
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case 23:
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blocklist_i[23] = block_i; blocklist_q[23] = block_q;
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state = 24;
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break;
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case 24:
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blocklist_i[24] = block_i; blocklist_q[24] = block_q;
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state = 25;
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break;
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case 25:
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blocklist_i[25] = block_i; blocklist_q[25] = block_q;
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state = 26;
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break;
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case 26:
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blocklist_i[26] = block_i; blocklist_q[26] = block_q;
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state = 27;
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break;
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case 27:
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blocklist_i[27] = block_i; blocklist_q[27] = block_q;
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state = 28;
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break;
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case 28:
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blocklist_i[28] = block_i; blocklist_q[28] = block_q;
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state = 29;
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break;
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case 29:
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blocklist_i[29] = block_i; blocklist_q[29] = block_q;
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state = 30;
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break;
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case 30:
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blocklist_i[30] = block_i; blocklist_q[30] = block_q;
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state = 31;
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break;
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case 31:
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blocklist_i[31] = block_i; blocklist_q[31] = block_q;
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// This state==31 takes about 500 uSec, including the FFT.
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copy_to_fft_buffer1(fft_buffer+0x000, blocklist_i[0]->data, blocklist_q[0]->data);
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copy_to_fft_buffer1(fft_buffer+0x100, blocklist_i[1]->data, blocklist_q[1]->data);
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copy_to_fft_buffer1(fft_buffer+0x200, blocklist_i[2]->data, blocklist_q[2]->data);
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copy_to_fft_buffer1(fft_buffer+0x300, blocklist_i[3]->data, blocklist_q[3]->data);
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copy_to_fft_buffer1(fft_buffer+0x400, blocklist_i[4]->data, blocklist_q[4]->data);
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copy_to_fft_buffer1(fft_buffer+0x500, blocklist_i[5]->data, blocklist_q[5]->data);
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copy_to_fft_buffer1(fft_buffer+0x600, blocklist_i[6]->data, blocklist_q[6]->data);
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copy_to_fft_buffer1(fft_buffer+0x700, blocklist_i[7]->data, blocklist_q[7]->data);
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copy_to_fft_buffer1(fft_buffer+0x800, blocklist_i[8]->data, blocklist_q[8]->data);
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copy_to_fft_buffer1(fft_buffer+0x900, blocklist_i[9]->data, blocklist_q[9]->data);
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copy_to_fft_buffer1(fft_buffer+0xA00, blocklist_i[10]->data, blocklist_q[10]->data);
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copy_to_fft_buffer1(fft_buffer+0xB00, blocklist_i[11]->data, blocklist_q[11]->data);
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copy_to_fft_buffer1(fft_buffer+0xC00, blocklist_i[12]->data, blocklist_q[12]->data);
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copy_to_fft_buffer1(fft_buffer+0xD00, blocklist_i[13]->data, blocklist_q[13]->data);
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copy_to_fft_buffer1(fft_buffer+0xE00, blocklist_i[14]->data, blocklist_q[14]->data);
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copy_to_fft_buffer1(fft_buffer+0xF00, blocklist_i[15]->data, blocklist_q[15]->data);
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copy_to_fft_buffer1(fft_buffer+0x1000, blocklist_i[16]->data, blocklist_q[16]->data);
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copy_to_fft_buffer1(fft_buffer+0x1100, blocklist_i[17]->data, blocklist_q[17]->data);
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copy_to_fft_buffer1(fft_buffer+0x1200, blocklist_i[18]->data, blocklist_q[18]->data);
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copy_to_fft_buffer1(fft_buffer+0x1300, blocklist_i[19]->data, blocklist_q[19]->data);
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copy_to_fft_buffer1(fft_buffer+0x1400, blocklist_i[20]->data, blocklist_q[20]->data);
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copy_to_fft_buffer1(fft_buffer+0x1500, blocklist_i[21]->data, blocklist_q[21]->data);
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copy_to_fft_buffer1(fft_buffer+0x1600, blocklist_i[22]->data, blocklist_q[22]->data);
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copy_to_fft_buffer1(fft_buffer+0x1700, blocklist_i[23]->data, blocklist_q[23]->data);
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copy_to_fft_buffer1(fft_buffer+0x1800, blocklist_i[24]->data, blocklist_q[24]->data);
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copy_to_fft_buffer1(fft_buffer+0x1900, blocklist_i[25]->data, blocklist_q[25]->data);
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copy_to_fft_buffer1(fft_buffer+0x1A00, blocklist_i[26]->data, blocklist_q[26]->data);
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copy_to_fft_buffer1(fft_buffer+0x1B00, blocklist_i[27]->data, blocklist_q[27]->data);
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copy_to_fft_buffer1(fft_buffer+0x1C00, blocklist_i[28]->data, blocklist_q[28]->data);
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copy_to_fft_buffer1(fft_buffer+0x1D00, blocklist_i[29]->data, blocklist_q[29]->data);
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copy_to_fft_buffer1(fft_buffer+0x1E00, blocklist_i[30]->data, blocklist_q[30]->data);
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copy_to_fft_buffer1(fft_buffer+0x1F00, blocklist_i[31]->data, blocklist_q[31]->data);
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if (pWin)
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apply_window_to_fft_buffer1(fft_buffer, window);
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// Teensyduino core for T4.x supports arm_cfft_f32
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// arm_cfft_f32 (const arm_cfft_instance_f32 *S, float32_t *p1, uint8_t ifftFlag, uint8_t bitReverseFlag)
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arm_cfft_f32(&Sfft, fft_buffer, 0, 1);
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release(blocklist_i[0]); release(blocklist_q[0]);
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release(blocklist_i[1]); release(blocklist_q[1]);
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release(blocklist_i[2]); release(blocklist_q[2]);
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release(blocklist_i[3]); release(blocklist_q[3]);
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release(blocklist_i[4]); release(blocklist_q[4]);
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release(blocklist_i[5]); release(blocklist_q[5]);
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release(blocklist_i[6]); release(blocklist_q[6]);
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release(blocklist_i[7]); release(blocklist_q[7]);
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release(blocklist_i[8]); release(blocklist_q[8]);
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release(blocklist_i[9]); release(blocklist_q[9]);
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release(blocklist_i[10]); release(blocklist_q[10]);
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release(blocklist_i[11]); release(blocklist_q[11]);
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release(blocklist_i[12]); release(blocklist_q[12]);
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release(blocklist_i[13]); release(blocklist_q[13]);
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release(blocklist_i[14]); release(blocklist_q[14]);
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release(blocklist_i[15]); release(blocklist_q[15]);
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blocklist_i[0] = blocklist_i[16];
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blocklist_i[1] = blocklist_i[17];
|
||
|
blocklist_i[2] = blocklist_i[18];
|
||
|
blocklist_i[3] = blocklist_i[19];
|
||
|
blocklist_i[4] = blocklist_i[20];
|
||
|
blocklist_i[5] = blocklist_i[21];
|
||
|
blocklist_i[6] = blocklist_i[22];
|
||
|
blocklist_i[7] = blocklist_i[23];
|
||
|
blocklist_i[8] = blocklist_i[24];
|
||
|
blocklist_i[9] = blocklist_i[25];
|
||
|
blocklist_i[10] = blocklist_i[26];
|
||
|
blocklist_i[11] = blocklist_i[27];
|
||
|
blocklist_i[12] = blocklist_i[28];
|
||
|
blocklist_i[13] = blocklist_i[29];
|
||
|
blocklist_i[14] = blocklist_i[30];
|
||
|
blocklist_i[15] = blocklist_i[31];
|
||
|
|
||
|
blocklist_q[0] = blocklist_q[16];
|
||
|
blocklist_q[1] = blocklist_q[17];
|
||
|
blocklist_q[2] = blocklist_q[18];
|
||
|
blocklist_q[3] = blocklist_q[19];
|
||
|
blocklist_q[4] = blocklist_q[20];
|
||
|
blocklist_q[5] = blocklist_q[21];
|
||
|
blocklist_q[6] = blocklist_q[22];
|
||
|
blocklist_q[7] = blocklist_q[23];
|
||
|
blocklist_q[8] = blocklist_q[24];
|
||
|
blocklist_q[9] = blocklist_q[25];
|
||
|
blocklist_q[10] = blocklist_q[26];
|
||
|
blocklist_q[11] = blocklist_q[27];
|
||
|
blocklist_q[12] = blocklist_q[28];
|
||
|
blocklist_q[13] = blocklist_q[29];
|
||
|
blocklist_q[14] = blocklist_q[30];
|
||
|
blocklist_q[15] = blocklist_q[31];
|
||
|
|
||
|
state = 16;
|
||
|
break; // From case 31
|
||
|
} // End of switch & case 31
|
||
|
} // End update()
|
||
|
#endif
|