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OpenAudio_ArduinoLibrary/AudioMixer4_F32.h

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/*
* AudioMixer4
*
* Created: Patrick Radius, December 2016
* Purpose: Mix up to 4 audio channels with individual gain controls.
* Assumes floating-point data.
*
* This processes a single stream fo audio data (ie, it is mono)
*
* MIT License. use at your own risk.
*/
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#ifndef AUDIOMIXER4F32_H
#define AUDIOMIXER4F32_H
#include <arm_math.h>
#include <AudioStream_F32.h>
class AudioMixer4_F32 : public AudioStream_F32 {
//GUI: inputs:4, outputs:1 //this line used for automatic generation of GUI node
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public:
AudioMixer4_F32() : AudioStream_F32(4, inputQueueArray) {
for (int i=0; i<4; i++) multiplier[i] = 1.0;
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}
virtual void update(void);
void gain(unsigned int channel, float gain) {
if (channel >= 4 || channel < 0) return;
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multiplier[channel] = gain;
}
private:
audio_block_f32_t *inputQueueArray[4];
float multiplier[4];
};
#endif