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118 lines
4.0 KiB
118 lines
4.0 KiB
8 years ago
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/*
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* AudioCalcEnvelope_F32
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*
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* Created: Chip Audette, Feb 2017
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* Purpose: This module extracts the envelope of the audio signal.
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* Derived From: Core envelope extraction algorithm is from "smooth_env"
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* WDRC_circuit from CHAPRO from BTNRC: https://github.com/BTNRH/chapro
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* As of Feb 2017, CHAPRO license is listed as "Creative Commons?"
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*
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* This processes a single stream fo audio data (ie, it is mono)
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*
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* MIT License. use at your own risk.
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*/
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#ifndef _AudioCalcEnvelope_F32_h
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#define _AudioCalcEnvelope_F32_h
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#include <arm_math.h> //ARM DSP extensions. for speed!
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#include <AudioStream_F32.h>
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class AudioCalcEnvelope_F32 : public AudioStream_F32
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{
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//GUI: inputs:1, outputs:1 //this line used for automatic generation of GUI node
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//GUI: shortName:calc_envelope
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public:
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//default constructor
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AudioCalcEnvelope_F32(void) : AudioStream_F32(1, inputQueueArray_f32),
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sample_rate_Hz(AUDIO_SAMPLE_RATE) { setDefaultValues(); };
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AudioCalcEnvelope_F32(const AudioSettings_F32 &settings) : AudioStream_F32(1, inputQueueArray_f32),
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sample_rate_Hz(settings.sample_rate_Hz) { setDefaultValues(); };
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//here's the method that does all the work
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void update(void) {
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//get the input audio data block
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audio_block_f32_t *in_block = AudioStream_F32::receiveReadOnly_f32();
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if (!in_block) return;
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//check format
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if (in_block->fs_Hz != sample_rate_Hz) {
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Serial.println("AudioComputeEnvelope_F32: *** WARNING ***: Data sample rate does not match expected.");
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Serial.println("AudioComputeEnvelope_F32: Changing sample rate.");
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setSampleRate_Hz(in_block->fs_Hz);
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}
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//prepare an output data block
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audio_block_f32_t *out_block = AudioStream_F32::allocate_f32();
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if (!out_block) return;
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// //////////////////////add your processing here!
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smooth_env(in_block->data, out_block->data, in_block->length);
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out_block->length = in_block->length; out_block->fs_Hz = in_block->fs_Hz;
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//transmit the block and be done
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AudioStream_F32::transmit(out_block);
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AudioStream_F32::release(out_block);
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AudioStream_F32::release(in_block);
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}
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//compute the smoothed signal envelope
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//compute the envelope of the signal, not of the signal power)
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void smooth_env(float x[], float y[], const int n) {
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float xab, xpk;
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int k;
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// find envelope of x and return as y
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//xpk = *ppk; // start with previous xpk
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xpk = state_ppk;
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for (k = 0; k < n; k++) {
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xab = (x[k] >= 0.0f) ? x[k] : -x[k];
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if (xab >= xpk) {
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xpk = alfa * xpk + (1.f-alfa) * xab;
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} else {
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xpk = beta * xpk;
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}
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y[k] = xpk;
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}
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//*ppk = xpk; // save xpk for next time
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state_ppk = xpk;
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}
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//convert time constants from seconds to unitless parameters, from CHAPRO, agc_prepare.c
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void setAttackRelease_msec(const float atk_msec, const float rel_msec) {
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given_attack_msec = atk_msec;
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given_release_msec = rel_msec;
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// convert ANSI attack & release times to filter time constants
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float ansi_atk = 0.001f * atk_msec * sample_rate_Hz / 2.425f;
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float ansi_rel = 0.001f * rel_msec * sample_rate_Hz / 1.782f;
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alfa = (float) (ansi_atk / (1.0f + ansi_atk));
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beta = (float) (ansi_rel / (10.f + ansi_rel));
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}
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void setDefaultValues(void) {
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float32_t attack_msec = 5.0f;
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float32_t release_msec = 50.0f;
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setAttackRelease_msec(attack_msec, release_msec);
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state_ppk = 0; //initialize
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}
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void setSampleRate_Hz(const float &fs_Hz) {
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//change params that follow sample rate
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sample_rate_Hz = fs_Hz;
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}
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void resetStates(void) { state_ppk = 1.0; }
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float getCurrentLevel(void) { return state_ppk; }
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private:
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audio_block_f32_t *inputQueueArray_f32[1]; //memory pointer for the input to this module
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float32_t sample_rate_Hz;
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float32_t given_attack_msec, given_release_msec;
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float32_t alfa, beta; //time constants, but in terms of samples, not seconds
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float32_t state_ppk = 1.0f;
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};
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#endif
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