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443 lines
15 KiB
443 lines
15 KiB
#include <gtest/gtest.h>
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#include <cmath>
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#include "test_fx_helper.h"
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#include "wave.h"
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#include "../mixing_console.hpp"
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class MixingConsoleScenarioTest : public testing::TestWithParam<MixerOutput> {};
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typedef MixingConsole<8> Mixer;
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void setupMixingConsoleFX(Mixer* mixer);
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void setupMixingConsoleFX(Mixer* mixer, int scenarioId);
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TEST_P(MixingConsoleScenarioTest, MixerOutputTest)
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{
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MixerOutput v = this->GetParam();
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std::string str = toString(v);
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MixerOutput mo = toIndex(str.c_str());
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ASSERT_EQ(v, mo);
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}
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INSTANTIATE_TEST_SUITE_P(MixerOutputTest, MixingConsoleScenarioTest, testing::Range(MixerOutput::OutputStart, MixerOutput::kFXCount));
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void setupMixingConsoleFX(Mixer* mixer)
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{
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mixer->getTube()->setMute(false);
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mixer->getTube()->setOverdrive(0.25f);
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mixer->getChorus()->setMute(false);
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mixer->getChorus()->setRate(0.4f);
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mixer->getChorus()->setDepth(0.5f);
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mixer->getFlanger()->setMute(false);
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mixer->getFlanger()->setRate(0.03f);
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mixer->getFlanger()->setDepth(0.75f);
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mixer->getFlanger()->setFeedback(0.5f);
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mixer->getOrbitone()->setMute(false);
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mixer->getOrbitone()->setRate(0.4f);
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mixer->getOrbitone()->setDepth(0.5f);
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mixer->getPhaser()->setMute(false);
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mixer->getPhaser()->setRate(0.1f);
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mixer->getPhaser()->setDepth(1.0f);
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mixer->getPhaser()->setFeedback(0.5f);
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mixer->getPhaser()->setNbStages(12);
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mixer->getDelay()->setMute(false);
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mixer->getDelay()->setLeftDelayTime(0.5f);
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mixer->getDelay()->setLeftDelayTime(0.7f);
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mixer->getDelay()->setFeedback(0.7f);
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mixer->getDelay()->setFlutterRate(0.7f);
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mixer->getDelay()->setFlutterAmount(0.7f);
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mixer->getPlateReverb()->setMute(false);
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mixer->getPlateReverb()->set_bypass(false);
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mixer->getPlateReverb()->size(0.7f);
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mixer->getPlateReverb()->hidamp(0.5f);
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mixer->getPlateReverb()->lodamp(0.5f);
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mixer->getPlateReverb()->lowpass(0.3f);
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mixer->getPlateReverb()->diffusion(0.65f);
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mixer->getPlateReverb()->level(1.0f);
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mixer->getReverberator()->setMute(false);
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mixer->getReverberator()->setInputGain(0.65f);
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mixer->getReverberator()->setTime(0.89f);
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mixer->getReverberator()->setDiffusion(0.75f);
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mixer->getReverberator()->setLP(0.8f);
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}
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#define ACTIVE_FX(scenarioId, fx) const bool b ## fx = ((scenarioId & MixerOutput::fx) == MixerOutput::fx)
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void setupMixingConsoleFX(Mixer* mixer, int scenarioId)
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{
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ACTIVE_FX(scenarioId, FX_Tube);
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ACTIVE_FX(scenarioId, FX_Chorus);
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ACTIVE_FX(scenarioId, FX_Flanger);
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ACTIVE_FX(scenarioId, FX_Orbitone);
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ACTIVE_FX(scenarioId, FX_Phaser);
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ACTIVE_FX(scenarioId, FX_Delay);
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ACTIVE_FX(scenarioId, FX_PlateReverb);
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ACTIVE_FX(scenarioId, FX_Reverberator);
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mixer->setChannelLevel(0, 1.0f);
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mixer->setPan(0, 0.5f);
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size_t nbActiveFX = 0;
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MixerOutput previousActivatedFX = MixerOutput::MainOutput;
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if(bFX_Tube)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Tube, 1.0f);
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previousActivatedFX = MixerOutput::FX_Tube;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Tube, 1.0f);
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}
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}
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if(bFX_Chorus)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Chorus, 1.0f);
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previousActivatedFX = MixerOutput::FX_Chorus;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Chorus, 1.0f);
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}
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}
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if(bFX_Flanger)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Flanger, 1.0f);
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previousActivatedFX = MixerOutput::FX_Flanger;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Flanger, 1.0f);
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}
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}
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if(bFX_Orbitone)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Orbitone, 1.0f);
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previousActivatedFX = MixerOutput::FX_Orbitone;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Orbitone, 1.0f);
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}
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}
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if(bFX_Phaser)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Phaser, 1.0f);
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previousActivatedFX = MixerOutput::FX_Phaser;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Phaser, 1.0f);
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}
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}
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if(bFX_Delay)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Delay, 1.0f);
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previousActivatedFX = MixerOutput::FX_Delay;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Delay, 1.0f);
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}
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}
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if(bFX_PlateReverb)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_PlateReverb, 1.0f);
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previousActivatedFX = MixerOutput::FX_PlateReverb;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_PlateReverb, 1.0f);
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}
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}
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if(bFX_Reverberator)
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{
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nbActiveFX++;
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if(nbActiveFX == 1)
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{
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mixer->setSendLevel(0, MixerOutput::FX_Reverberator, 1.0f);
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previousActivatedFX = MixerOutput::FX_Reverberator;
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}
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else
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{
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mixer->setReturnLevel(previousActivatedFX, MixerOutput::FX_Reverberator, 1.0f);
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}
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}
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}
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TEST(MixingConsole, ZeroSamplesTest)
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{
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static const size_t length = 4;
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Mixer mixer(SAMPLING_FREQUENCY, length);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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mixer.reset();
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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setupMixingConsoleFX(&mixer);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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mixer.setChannelLevel(0, 1.0f);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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mixer.setPan(0, 0.5f);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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float32_t samples[] = {0.0f, 0.0f, 0.0f, 0.0f};
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mixer.setInputSampleBuffer(0, samples);
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mixer.preProcessInputSampleBuffer(0);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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mixer.setSendLevel(0, MixerOutput::MainOutput, 1.0f);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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float32_t outL[4];
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float32_t outR[4];
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mixer.process(outL, outR);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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mixer.setSendLevel(0, MixerOutput::FX_Tube, 1.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Delay, 1.0f);
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mixer.setSendLevel(0, MixerOutput::FX_PlateReverb, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Orbitone, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::MainOutput, 0.5f);
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mixer.setReturnLevel(MixerOutput::FX_Orbitone, MixerOutput::FX_PlateReverb, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Delay, MixerOutput::MainOutput, 0.5f);
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mixer.setReturnLevel(MixerOutput::FX_PlateReverb, MixerOutput::MainOutput, 0.5f);
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ASSERT_EQ(0, FULL_INSPECT((&mixer), true));
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}
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TEST(MixingConsole, DryProcessing)
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{
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static const float32_t epsilon = 1e-4;
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static const size_t length = 2;
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Mixer mixer(SAMPLING_FREQUENCY, length);
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mixer.reset();
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mixer.setSendLevel(0, MixerOutput::FX_Tube, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Chorus, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Flanger, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Orbitone, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Phaser, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Delay, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_PlateReverb, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Reverberator, 0.0f);
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for(size_t i = MixerOutput::OutputStart; i < (MixerOutput::kFXCount - 1); ++i)
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{
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mixer.setReturnLevel(static_cast<MixerOutput>(i), MixerOutput::MainOutput, 0.0f);
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}
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mixer.setChannelLevel(0, 1.0f);
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mixer.setPan(0, 0.5f);
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mixer.setSendLevel(0, MixerOutput::MainOutput, 1.0f);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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float32_t in[length] = {0.1, 0.2};
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float32_t out[StereoChannels::kNumChannels][length];
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for(size_t i = 0; i < StereoChannels::kNumChannels; ++i) memset(out[i], 0, length * sizeof(float32_t));
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mixer.setInputSampleBuffer(0, in);
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mixer.preProcessInputSampleBuffer(0);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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mixer.process(
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out[StereoChannels::Left ],
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out[StereoChannels::Right]
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);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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EXPECT_FLOAT_EQ(out[StereoChannels::Left ][0], out[StereoChannels::Right][0]);
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EXPECT_FLOAT_EQ(out[StereoChannels::Left ][1], out[StereoChannels::Right][1]);
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EXPECT_NEAR(out[StereoChannels::Left ][0], sqrt(2.0f) / 20.0f, epsilon);
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EXPECT_NEAR(out[StereoChannels::Left ][1], sqrt(2.0f) / 10.0f, epsilon);
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}
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TEST(MixingConsole, ReverberatorProcessing)
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{
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static const float32_t epsilon = 1e-7;
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static const size_t length = 2;
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Mixer mixer(SAMPLING_FREQUENCY, length);
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mixer.reset();
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mixer.setSendLevel(0, MixerOutput::MainOutput, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Reverberator, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput, 1.0f);
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mixer.setChannelLevel(0, 1.0f);
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mixer.setPan(0, 0.5f);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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float32_t in[length] = {0.1, 0.2};
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float32_t out1[StereoChannels::kNumChannels][length];
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for(size_t i = 0; i < StereoChannels::kNumChannels; ++i) memset(out1[i], 0, length * sizeof(float32_t));
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mixer.setInputSampleBuffer(0, in);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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mixer.process(
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out1[StereoChannels::Left ],
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out1[StereoChannels::Right]
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);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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mixer.reset();
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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float32_t out2[StereoChannels::kNumChannels][length];
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mixer.setInputSampleBuffer(0, in);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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mixer.process(
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out2[StereoChannels::Left ],
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out2[StereoChannels::Right]
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);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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EXPECT_NEAR(out1[StereoChannels::Left ][0], out2[StereoChannels::Left ][0], epsilon);
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EXPECT_NEAR(out1[StereoChannels::Right][0], out2[StereoChannels::Right][0], epsilon);
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EXPECT_NEAR(out1[StereoChannels::Left ][1], out2[StereoChannels::Left ][1], epsilon);
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EXPECT_NEAR(out1[StereoChannels::Right][1], out2[StereoChannels::Right][1], epsilon);
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}
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TEST(MixingConsole, ReverberatorNoiseProcessing)
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{
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static const size_t length = 1024;
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Mixer mixer(SAMPLING_FREQUENCY, length);
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mixer.reset();
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mixer.setSendLevel(0, MixerOutput::MainOutput, 0.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Reverberator, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput, 1.0f);
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mixer.setChannelLevel(0, 1.0f);
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mixer.setPan(0, 0.5f);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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float32_t in[length];
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for(size_t i = 0; i < length; ++i) in[i] = getRandomValue();
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float32_t out[StereoChannels::kNumChannels][length];
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for(size_t i = 0; i < StereoChannels::kNumChannels; ++i) memset(out[i], 0, length * sizeof(float32_t));
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mixer.setInputSampleBuffer(0, in);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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mixer.process(
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out[StereoChannels::Left ],
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out[StereoChannels::Right]
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);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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}
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TEST(MixingConsole, StandardUsageProcessing)
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{
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PREPARE_AUDIO_TEST(size, inSamples, outSamples, full_test_name);
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Mixer mixer(SAMPLING_FREQUENCY, size);
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setupMixingConsoleFX(&mixer);
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mixer.getTube()->setOverdrive(0.15f);
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mixer.setSendLevel(0, MixerOutput::FX_Tube, 1.0f);
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mixer.setSendLevel(0, MixerOutput::FX_Phaser, 1.0f);
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// mixer.setReturnLevel(MixerOutput::FX_Tube, MixerOutput::MainOutput, 1.0f);
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// mixer.setSendLevel(0, MixerOutput::FX_Chorus, 1.0f);
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// mixer.setSendLevel(0, MixerOutput::FX_Reverberator, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Tube, MixerOutput::FX_Chorus, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Chorus, MixerOutput::FX_Reverberator, 1.0f);
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mixer.setReturnLevel(MixerOutput::FX_Phaser, MixerOutput::FX_Delay, 1.0f);
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mixer.setSendLevel(0, MixerOutput::MainOutput, 0.25f);
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mixer.setReturnLevel(MixerOutput::FX_Tube, MixerOutput::MainOutput, 0.1f);
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mixer.setReturnLevel(MixerOutput::FX_Chorus, MixerOutput::MainOutput, 0.15f);
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mixer.setReturnLevel(MixerOutput::FX_Reverberator, MixerOutput::MainOutput, 0.3f);
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mixer.setReturnLevel(MixerOutput::FX_Delay, MixerOutput::MainOutput, 0.3f);
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mixer.setInputSampleBuffer(0, inSamples[0], inSamples[1]);
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mixer.process(outSamples[0], outSamples[1]);
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ASSERT_EQ(0, INSPECT((&mixer), fullInspector));
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saveWaveFile(getResultFile(full_test_name + ".wav", true), outSamples[0], outSamples[1], size, static_cast<unsigned>(SAMPLING_FREQUENCY), 16);
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CLEANUP_AUDIO_TEST(inSamples, outSamples);
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}
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// TEST_P(FXScenarioTest, FXProcessingScenario)
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// {
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// const testing::TestInfo* test_info = testing::UnitTest::GetInstance()->current_test_info();
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// std::string full_test_name = test_info->test_case_name();
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// full_test_name += ".";
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// full_test_name += test_info->name();
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// const unsigned nbRepeats = 2;
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// size_t size;
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// float32_t** samples = readWaveFile(AUDIO_SOURCE_FILE, size);
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// float32_t* sampleOutL = new float32_t[size * nbRepeats];
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// float32_t* sampleOutR = new float32_t[size * nbRepeats];
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// memset(sampleOutL, 0, size * nbRepeats * sizeof(float32_t));
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// memset(sampleOutR, 0, size * nbRepeats * sizeof(float32_t));
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// Mixer mixer(SAMPLING_FREQUENCY, size);
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// setupMixingConsoleFX(&mixer);
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// int scenarioId = this->GetParam();
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// setupMixingConsoleFXForScenario((&mixer), scenarioId);
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// for(size_t j = 0; j < nbRepeats; ++j)
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// {
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// mixer.setInputSampleBuffer(0, samples[0], samples[1]);
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// mixer.process(sampleOutL + j * size, sampleOutR + j * size);
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// EXPECT_EQ(0, INSPECT((&mixer), fullInspector));
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// }
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// saveWaveFile(getResultFile(full_test_name + ".wav"), sampleOutL, sampleOutR, nbRepeats * size, static_cast<unsigned>(SAMPLING_FREQUENCY), 16);
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// delete[] samples[0];
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// delete[] samples[1];
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// delete[] samples;
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// delete[] sampleOutL;
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// delete[] sampleOutR;
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// }
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// INSTANTIATE_TEST_SUITE_P(MixingConsole, FXScenarioTest, testing::Range(0, 1 << (MixerOutput::kFXCount - 1)));
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