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MiniDexed/src/performanceconfig.cpp

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//
// performanceconfig.cpp
//
// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
// Copyright (C) 2022 The MiniDexed Team
//
// Original author of this class:
// R. Stange <rsta2@o2online.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#include <circle/logger.h>
#include "performanceconfig.h"
#include "mididevice.h"
#include <cstring>
#include <algorithm>
LOGMODULE ("Performance");
CPerformanceConfig::CPerformanceConfig (FATFS *pFileSystem)
: m_Properties ("performance.ini", pFileSystem)
{
m_pFileSystem = pFileSystem;
}
CPerformanceConfig::~CPerformanceConfig (void)
{
}
bool CPerformanceConfig::Load (void)
{
if (!m_Properties.Load ())
{
return false;
}
bool bResult = false;
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
CString PropertyName;
PropertyName.Format ("BankNumber%u", nTG+1);
m_nBankNumber[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("VoiceNumber%u", nTG+1);
m_nVoiceNumber[nTG] = m_Properties.GetNumber (PropertyName, 1);
if (m_nVoiceNumber[nTG] > 0)
{
m_nVoiceNumber[nTG]--;
}
PropertyName.Format ("MIDIChannel%u", nTG+1);
unsigned nMIDIChannel = m_Properties.GetNumber (PropertyName, 255);
if (nMIDIChannel == 0)
{
m_nMIDIChannel[nTG] = CMIDIDevice::Disabled;
}
else if (nMIDIChannel <= CMIDIDevice::Channels)
{
m_nMIDIChannel[nTG] = nMIDIChannel-1;
bResult = true;
}
else
{
m_nMIDIChannel[nTG] = CMIDIDevice::OmniMode;
bResult = true;
}
PropertyName.Format ("Volume%u", nTG+1);
m_nVolume[nTG] = m_Properties.GetNumber (PropertyName, 100);
PropertyName.Format ("Pan%u", nTG+1);
m_nPan[nTG] = m_Properties.GetNumber (PropertyName, 64);
PropertyName.Format ("Detune%u", nTG+1);
m_nDetune[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
PropertyName.Format ("Cutoff%u", nTG+1);
m_nCutoff[nTG] = m_Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("Resonance%u", nTG+1);
m_nResonance[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("NoteLimitLow%u", nTG+1);
m_nNoteLimitLow[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("NoteLimitHigh%u", nTG+1);
m_nNoteLimitHigh[nTG] = m_Properties.GetNumber (PropertyName, 127);
PropertyName.Format ("NoteShift%u", nTG+1);
m_nNoteShift[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
PropertyName.Format ("ReverbSend%u", nTG+1);
m_nReverbSend[nTG] = m_Properties.GetNumber (PropertyName, 50);
PropertyName.Format ("PitchBendRange%u", nTG+1);
m_nPitchBendRange[nTG] = m_Properties.GetNumber (PropertyName, 2);
PropertyName.Format ("PitchBendStep%u", nTG+1);
m_nPitchBendStep[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoMode%u", nTG+1);
m_nPortamentoMode[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoGlissando%u", nTG+1);
m_nPortamentoGlissando[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoTime%u", nTG+1);
m_nPortamentoTime[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("VoiceData%u", nTG+1);
m_nVoiceDataTxt[nTG] = m_Properties.GetString (PropertyName, "");
PropertyName.Format ("MonoMode%u", nTG+1);
m_bMonoMode[nTG] = m_Properties.GetNumber (PropertyName, 0) != 0;
PropertyName.Format ("ModulationWheelRange%u", nTG+1);
m_nModulationWheelRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
m_nModulationWheelTarget[nTG] = m_Properties.GetNumber (PropertyName, 1);
PropertyName.Format ("FootControlRange%u", nTG+1);
m_nFootControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("FootControlTarget%u", nTG+1);
m_nFootControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("BreathControlRange%u", nTG+1);
m_nBreathControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("BreathControlTarget%u", nTG+1);
m_nBreathControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("AftertouchRange%u", nTG+1);
m_nAftertouchRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("AftertouchTarget%u", nTG+1);
m_nAftertouchTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
}
m_bCompressorEnable = m_Properties.GetNumber ("CompressorEnable", 1) != 0;
m_bReverbEnable = m_Properties.GetNumber ("ReverbEnable", 1) != 0;
m_nReverbSize = m_Properties.GetNumber ("ReverbSize", 70);
m_nReverbHighDamp = m_Properties.GetNumber ("ReverbHighDamp", 50);
m_nReverbLowDamp = m_Properties.GetNumber ("ReverbLowDamp", 50);
m_nReverbLowPass = m_Properties.GetNumber ("ReverbLowPass", 30);
m_nReverbDiffusion = m_Properties.GetNumber ("ReverbDiffusion", 65);
m_nReverbLevel = m_Properties.GetNumber ("ReverbLevel", 99);
return bResult;
}
bool CPerformanceConfig::Save (void)
{
m_Properties.RemoveAll ();
for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++)
{
CString PropertyName;
PropertyName.Format ("BankNumber%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBankNumber[nTG]);
PropertyName.Format ("VoiceNumber%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nVoiceNumber[nTG]+1);
PropertyName.Format ("MIDIChannel%u", nTG+1);
unsigned nMIDIChannel = m_nMIDIChannel[nTG];
if (nMIDIChannel < CMIDIDevice::Channels)
{
nMIDIChannel++;
}
else if (nMIDIChannel == CMIDIDevice::OmniMode)
{
nMIDIChannel = 255;
}
else
{
nMIDIChannel = 0;
}
m_Properties.SetNumber (PropertyName, nMIDIChannel);
PropertyName.Format ("Volume%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nVolume[nTG]);
PropertyName.Format ("Pan%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPan[nTG]);
PropertyName.Format ("Detune%u", nTG+1);
m_Properties.SetSignedNumber (PropertyName, m_nDetune[nTG]);
PropertyName.Format ("Cutoff%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nCutoff[nTG]);
PropertyName.Format ("Resonance%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nResonance[nTG]);
PropertyName.Format ("NoteLimitLow%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nNoteLimitLow[nTG]);
PropertyName.Format ("NoteLimitHigh%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nNoteLimitHigh[nTG]);
PropertyName.Format ("NoteShift%u", nTG+1);
m_Properties.SetSignedNumber (PropertyName, m_nNoteShift[nTG]);
PropertyName.Format ("ReverbSend%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nReverbSend[nTG]);
PropertyName.Format ("PitchBendRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPitchBendRange[nTG]);
PropertyName.Format ("PitchBendStep%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPitchBendStep[nTG]);
PropertyName.Format ("PortamentoMode%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoMode[nTG]);
PropertyName.Format ("PortamentoGlissando%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoGlissando[nTG]);
PropertyName.Format ("PortamentoTime%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoTime[nTG]);
PropertyName.Format ("VoiceData%u", nTG+1);
char *cstr = &m_nVoiceDataTxt[nTG][0];
m_Properties.SetString (PropertyName, cstr);
PropertyName.Format ("MonoMode%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_bMonoMode[nTG] ? 1 : 0);
PropertyName.Format ("ModulationWheelRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nModulationWheelRange[nTG]);
PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nModulationWheelTarget[nTG]);
PropertyName.Format ("FootControlRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nFootControlRange[nTG]);
PropertyName.Format ("FootControlTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nFootControlTarget[nTG]);
PropertyName.Format ("BreathControlRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBreathControlRange[nTG]);
PropertyName.Format ("BreathControlTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBreathControlTarget[nTG]);
PropertyName.Format ("AftertouchRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nAftertouchRange[nTG]);
PropertyName.Format ("AftertouchTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nAftertouchTarget[nTG]);
}
m_Properties.SetNumber ("CompressorEnable", m_bCompressorEnable ? 1 : 0);
m_Properties.SetNumber ("ReverbEnable", m_bReverbEnable ? 1 : 0);
m_Properties.SetNumber ("ReverbSize", m_nReverbSize);
m_Properties.SetNumber ("ReverbHighDamp", m_nReverbHighDamp);
m_Properties.SetNumber ("ReverbLowDamp", m_nReverbLowDamp);
m_Properties.SetNumber ("ReverbLowPass", m_nReverbLowPass);
m_Properties.SetNumber ("ReverbDiffusion", m_nReverbDiffusion);
m_Properties.SetNumber ("ReverbLevel", m_nReverbLevel);
return m_Properties.Save ();
}
unsigned CPerformanceConfig::GetBankNumber (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nBankNumber[nTG];
}
unsigned CPerformanceConfig::GetVoiceNumber (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nVoiceNumber[nTG];
}
unsigned CPerformanceConfig::GetMIDIChannel (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nMIDIChannel[nTG];
}
unsigned CPerformanceConfig::GetVolume (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nVolume[nTG];
}
unsigned CPerformanceConfig::GetPan (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPan[nTG];
}
int CPerformanceConfig::GetDetune (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nDetune[nTG];
}
unsigned CPerformanceConfig::GetCutoff (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nCutoff[nTG];
}
unsigned CPerformanceConfig::GetResonance (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nResonance[nTG];
}
unsigned CPerformanceConfig::GetNoteLimitLow (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nNoteLimitLow[nTG];
}
unsigned CPerformanceConfig::GetNoteLimitHigh (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nNoteLimitHigh[nTG];
}
int CPerformanceConfig::GetNoteShift (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nNoteShift[nTG];
}
unsigned CPerformanceConfig::GetReverbSend (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nReverbSend[nTG];
}
void CPerformanceConfig::SetBankNumber (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nBankNumber[nTG] = nValue;
}
void CPerformanceConfig::SetVoiceNumber (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nVoiceNumber[nTG] = nValue;
}
void CPerformanceConfig::SetMIDIChannel (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nMIDIChannel[nTG] = nValue;
}
void CPerformanceConfig::SetVolume (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nVolume[nTG] = nValue;
}
void CPerformanceConfig::SetPan (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPan[nTG] = nValue;
}
void CPerformanceConfig::SetDetune (int nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nDetune[nTG] = nValue;
}
void CPerformanceConfig::SetCutoff (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nCutoff[nTG] = nValue;
}
void CPerformanceConfig::SetResonance (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nResonance[nTG] = nValue;
}
void CPerformanceConfig::SetNoteLimitLow (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nNoteLimitLow[nTG] = nValue;
}
void CPerformanceConfig::SetNoteLimitHigh (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nNoteLimitHigh[nTG] = nValue;
}
void CPerformanceConfig::SetNoteShift (int nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nNoteShift[nTG] = nValue;
}
void CPerformanceConfig::SetReverbSend (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nReverbSend[nTG] = nValue;
}
bool CPerformanceConfig::GetCompressorEnable (void) const
{
return m_bCompressorEnable;
}
bool CPerformanceConfig::GetReverbEnable (void) const
{
return m_bReverbEnable;
}
unsigned CPerformanceConfig::GetReverbSize (void) const
{
return m_nReverbSize;
}
unsigned CPerformanceConfig::GetReverbHighDamp (void) const
{
return m_nReverbHighDamp;
}
unsigned CPerformanceConfig::GetReverbLowDamp (void) const
{
return m_nReverbLowDamp;
}
unsigned CPerformanceConfig::GetReverbLowPass (void) const
{
return m_nReverbLowPass;
}
unsigned CPerformanceConfig::GetReverbDiffusion (void) const
{
return m_nReverbDiffusion;
}
unsigned CPerformanceConfig::GetReverbLevel (void) const
{
return m_nReverbLevel;
}
void CPerformanceConfig::SetCompressorEnable (bool bValue)
{
m_bCompressorEnable = bValue;
}
void CPerformanceConfig::SetReverbEnable (bool bValue)
{
m_bReverbEnable = bValue;
}
void CPerformanceConfig::SetReverbSize (unsigned nValue)
{
m_nReverbSize = nValue;
}
void CPerformanceConfig::SetReverbHighDamp (unsigned nValue)
{
m_nReverbHighDamp = nValue;
}
void CPerformanceConfig::SetReverbLowDamp (unsigned nValue)
{
m_nReverbLowDamp = nValue;
}
void CPerformanceConfig::SetReverbLowPass (unsigned nValue)
{
m_nReverbLowPass = nValue;
}
void CPerformanceConfig::SetReverbDiffusion (unsigned nValue)
{
m_nReverbDiffusion = nValue;
}
void CPerformanceConfig::SetReverbLevel (unsigned nValue)
{
m_nReverbLevel = nValue;
}
// Pitch bender and portamento:
void CPerformanceConfig::SetPitchBendRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPitchBendRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPitchBendRange (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPitchBendRange[nTG];
}
void CPerformanceConfig::SetPitchBendStep (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPitchBendStep[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPitchBendStep (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPitchBendStep[nTG];
}
void CPerformanceConfig::SetPortamentoMode (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPortamentoMode[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoMode (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPortamentoMode[nTG];
}
void CPerformanceConfig::SetPortamentoGlissando (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPortamentoGlissando[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoGlissando (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPortamentoGlissando[nTG];
}
void CPerformanceConfig::SetPortamentoTime (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nPortamentoTime[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoTime (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nPortamentoTime[nTG];
}
void CPerformanceConfig::SetMonoMode (bool bValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_bMonoMode[nTG] = bValue;
}
bool CPerformanceConfig::GetMonoMode (unsigned nTG) const
{
return m_bMonoMode[nTG];
}
void CPerformanceConfig::SetModulationWheelRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nModulationWheelRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetModulationWheelRange (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nModulationWheelRange[nTG];
}
void CPerformanceConfig::SetModulationWheelTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nModulationWheelTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetModulationWheelTarget (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nModulationWheelTarget[nTG];
}
void CPerformanceConfig::SetFootControlRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nFootControlRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetFootControlRange (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nFootControlRange[nTG];
}
void CPerformanceConfig::SetFootControlTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nFootControlTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetFootControlTarget (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nFootControlTarget[nTG];
}
void CPerformanceConfig::SetBreathControlRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nBreathControlRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetBreathControlRange (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nBreathControlRange[nTG];
}
void CPerformanceConfig::SetBreathControlTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nBreathControlTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetBreathControlTarget (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nBreathControlTarget[nTG];
}
void CPerformanceConfig::SetAftertouchRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nAftertouchRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetAftertouchRange (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nAftertouchRange[nTG];
}
void CPerformanceConfig::SetAftertouchTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nAftertouchTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetAftertouchTarget (unsigned nTG) const
{
assert (nTG < CConfig::ToneGenerators);
return m_nAftertouchTarget[nTG];
}
void CPerformanceConfig::SetVoiceDataToTxt (const uint8_t *pData, unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
m_nVoiceDataTxt[nTG] = "";
char nDtoH[]="0123456789ABCDEF";
for (int i = 0; i < NUM_VOICE_PARAM; i++)
{
m_nVoiceDataTxt[nTG] += nDtoH[(pData[i] & 0xF0)/16];
m_nVoiceDataTxt[nTG] += nDtoH[pData[i] & 0x0F] ;
if ( i < (NUM_VOICE_PARAM-1) )
{
m_nVoiceDataTxt[nTG] += " ";
}
}
}
uint8_t *CPerformanceConfig::GetVoiceDataFromTxt (unsigned nTG)
{
assert (nTG < CConfig::ToneGenerators);
static uint8_t pData[NUM_VOICE_PARAM];
std::string nHtoD="0123456789ABCDEF";
for (int i=0; i<NUM_VOICE_PARAM * 3; i=i+3)
{
pData[i/3] = ((nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i]),0) * 16 + nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i+1]),0))) & 0xFF ;
}
return pData;
}
bool CPerformanceConfig::VoiceDataFilled(unsigned nTG)
{
return (strcmp(m_nVoiceDataTxt[nTG].c_str(),"") != 0) ;
}
std::string CPerformanceConfig::GetPerformanceFileName(unsigned nID)
{
return m_nPerformanceFileName[nID];
}
std::string CPerformanceConfig::GetPerformanceName(unsigned nID)
{
if(nID == 0) // in order to assure retrocompatibility
{
return "Default";
}
else
{
return m_nPerformanceFileName[nID].substr(0,m_nPerformanceFileName[nID].length()-4).substr(7,14);
}
}
unsigned CPerformanceConfig::GetLastPerformance()
{
return nLastPerformance;
}
unsigned CPerformanceConfig::GetActualPerformanceID()
{
return nActualPerformance;
}
void CPerformanceConfig::SetActualPerformanceID(unsigned nID)
{
nActualPerformance = nID;
}
bool CPerformanceConfig::GetInternalFolderOk()
{
return nInternalFolderOk;
}
bool CPerformanceConfig::CheckFreePerformanceSlot(void)
{
if (nLastPerformance < NUM_PERFORMANCES)
{
// There is a free slot...
return true;
}
else
{
return false;
}
}
bool CPerformanceConfig::CreateNewPerformanceFile(void)
{
if (nLastPerformance >= NUM_PERFORMANCES) {
// No space left for new performances
LOGWARN ("No space left for new performance");
return false;
}
std::string sPerformanceName = NewPerformanceName;
NewPerformanceName="";
nActualPerformance=nLastPerformance;
std::string nFileName;
std::string nPath;
std::string nIndex = "000000";
nIndex += std::to_string(++nLastFileIndex);
nIndex = nIndex.substr(nIndex.length()-6,6);
nFileName = nIndex;
nFileName += "_";
if (strcmp(sPerformanceName.c_str(),"") == 0)
{
nFileName += "Perf";
nFileName += nIndex;
}
else
{
nFileName +=sPerformanceName.substr(0,14);
}
nFileName += ".ini";
m_nPerformanceFileName[nLastPerformance]= nFileName;
nPath = "SD:/" ;
nPath += PERFORMANCE_DIR;
nPath += "/";
nFileName = nPath + nFileName;
FIL File;
FRESULT Result = f_open (&File, nFileName.c_str(), FA_WRITE | FA_CREATE_ALWAYS);
if (Result != FR_OK)
{
m_nPerformanceFileName[nLastPerformance]=nullptr;
return false;
}
if (f_close (&File) != FR_OK)
{
m_nPerformanceFileName[nLastPerformance]=nullptr;
return false;
}
nLastPerformance++;
new (&m_Properties) CPropertiesFatFsFile(nFileName.c_str(), m_pFileSystem);
return true;
}
bool CPerformanceConfig::ListPerformances()
{
nInternalFolderOk=false;
nExternalFolderOk=false; // for future USB implementation
nLastPerformance=0;
nLastFileIndex=0;
m_nPerformanceFileName[nLastPerformance++]="performance.ini"; // in order to assure retrocompatibility
unsigned nPIndex;
DIR Directory;
FILINFO FileInfo;
FRESULT Result;
//Check if internal "performance" directory exists
Result = f_opendir (&Directory, "SD:/" PERFORMANCE_DIR);
if (Result == FR_OK)
{
nInternalFolderOk=true;
// Result = f_closedir (&Directory);
}
else
{
// attenpt to create the folder
Result = f_mkdir("SD:/" PERFORMANCE_DIR);
nInternalFolderOk = (Result == FR_OK);
}
if (nInternalFolderOk)
{
Result = f_findfirst (&Directory, &FileInfo, "SD:/" PERFORMANCE_DIR, "*.ini");
for (unsigned i = 0; Result == FR_OK && FileInfo.fname[0]; i++)
{
if (nLastPerformance >= NUM_PERFORMANCES) {
LOGNOTE ("Skipping performance %s", FileInfo.fname);
} else {
if (!(FileInfo.fattrib & (AM_HID | AM_SYS)))
{
std::string FileName = FileInfo.fname;
size_t nLen = FileName.length();
if ( nLen > 8 && nLen <26 && strcmp(FileName.substr(6,1).c_str(), "_")==0)
{
nPIndex=stoi(FileName.substr(0,6));
if(nPIndex > nLastFileIndex)
{
nLastFileIndex=nPIndex;
}
m_nPerformanceFileName[nLastPerformance++]= FileName;
}
}
}
Result = f_findnext (&Directory, &FileInfo);
}
// sort by performance number-name
if (nLastPerformance > 2)
{
sort (m_nPerformanceFileName+1, m_nPerformanceFileName + nLastPerformance); // default is always on first place. %%%%%%%%%%%%%%%%
}
}
LOGNOTE ("Number of Performances: %d", nLastPerformance);
return nInternalFolderOk;
}
void CPerformanceConfig::SetNewPerformance (unsigned nID)
{
nActualPerformance=nID;
std::string FileN = "";
if (nID != 0) // in order to assure retrocompatibility
{
FileN += PERFORMANCE_DIR;
FileN += "/";
}
FileN += m_nPerformanceFileName[nID];
new (&m_Properties) CPropertiesFatFsFile(FileN.c_str(), m_pFileSystem);
}
std::string CPerformanceConfig::GetNewPerformanceDefaultName(void)
{
std::string nIndex = "000000";
nIndex += std::to_string(nLastFileIndex+1);
nIndex = nIndex.substr(nIndex.length()-6,6);
return "Perf" + nIndex;
}
void CPerformanceConfig::SetNewPerformanceName(std::string nName)
{
int i = nName.length();
do
{
--i;
}
while (i>=0 && nName[i] == 32);
nName=nName.substr(0,i+1) ;
NewPerformanceName = nName;
}
bool CPerformanceConfig::DeletePerformance(unsigned nID)
{
bool bOK = false;
if(nID == 0){return bOK;} // default (performance.ini at root directory) can't be deleted
DIR Directory;
FILINFO FileInfo;
std::string FileN = "SD:/";
FileN += PERFORMANCE_DIR;
FRESULT Result = f_findfirst (&Directory, &FileInfo, FileN.c_str(), m_nPerformanceFileName[nID].c_str());
if (Result == FR_OK && FileInfo.fname[0])
{
FileN += "/";
FileN += m_nPerformanceFileName[nID];
Result=f_unlink (FileN.c_str());
if (Result == FR_OK)
{
SetNewPerformance(0);
nActualPerformance =0;
//nMenuSelectedPerformance=0;
m_nPerformanceFileName[nID]="ZZZZZZ";
sort (m_nPerformanceFileName+1, m_nPerformanceFileName + nLastPerformance); // test si va con -1 o no
--nLastPerformance;
m_nPerformanceFileName[nLastPerformance]=nullptr;
bOK=true;
}
}
return bOK;
}