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1338 lines
35 KiB
1338 lines
35 KiB
//
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// performanceconfig.cpp
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//
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// MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi
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// Copyright (C) 2022 The MiniDexed Team
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//
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// Original author of this class:
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// R. Stange <rsta2@o2online.de>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#include <circle/logger.h>
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#include "performanceconfig.h"
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#include "mididevice.h"
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#include <cstring>
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#include <algorithm>
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LOGMODULE ("Performance");
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//#define VERBOSE_DEBUG
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#define PERFORMANCE_DIR "performance"
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#define DEFAULT_PERFORMANCE_FILENAME "performance.ini"
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#define DEFAULT_PERFORMANCE_NAME "Default"
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#define DEFAULT_PERFORMANCE_BANK_NAME "Default"
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CPerformanceConfig::CPerformanceConfig (FATFS *pFileSystem)
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: m_Properties (DEFAULT_PERFORMANCE_FILENAME, pFileSystem)
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{
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m_pFileSystem = pFileSystem;
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}
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CPerformanceConfig::~CPerformanceConfig (void)
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{
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}
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bool CPerformanceConfig::Init (unsigned nToneGenerators)
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{
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// Different versions of Pi allow different TG configurations.
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// On loading, performances will load up to the number of
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// supported/active TGs.
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//
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// On saving, the active/supported number of TGs is used.
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//
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// This means that if an 8TG performance is loaded into
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// a 16 TG system and then saved, the saved performance
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// will include all 16 TG configurations.
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//
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m_nToneGenerators = nToneGenerators;
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// Check intermal performance directory exists
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DIR Directory;
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FRESULT Result;
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//Check if internal "performance" directory exists
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Result = f_opendir (&Directory, "SD:/" PERFORMANCE_DIR);
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if (Result == FR_OK)
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{
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m_bPerformanceDirectoryExists=true;
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Result = f_closedir (&Directory);
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}
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else
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{
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m_bPerformanceDirectoryExists = false;
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}
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// List banks if present
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ListPerformanceBanks();
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#ifdef VERBOSE_DEBUG
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#warning "PerformanceConfig in verbose debug printing mode"
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LOGNOTE("Testing loading of banks");
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for (unsigned i=0; i<NUM_PERFORMANCE_BANKS; i++)
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{
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if (!m_PerformanceBankName[i].empty())
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{
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SetNewPerformanceBank(i);
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SetNewPerformance(0);
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}
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}
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#endif
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// Set to default initial bank
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SetNewPerformanceBank(0);
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SetNewPerformance(0);
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LOGNOTE ("Loaded Default Performance Bank - Last Performance: %d", m_nLastPerformance + 1); // Show "user facing" index
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return true;
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}
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bool CPerformanceConfig::Load (void)
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{
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if (!m_Properties.Load ())
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{
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return false;
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}
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bool bResult = false;
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for (unsigned nTG = 0; nTG < CConfig::AllToneGenerators; nTG++)
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{
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CString PropertyName;
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PropertyName.Format ("BankNumber%u", nTG+1);
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m_nBankNumber[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("VoiceNumber%u", nTG+1);
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m_nVoiceNumber[nTG] = m_Properties.GetNumber (PropertyName, 1);
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if (m_nVoiceNumber[nTG] > 0)
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{
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m_nVoiceNumber[nTG]--;
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}
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PropertyName.Format ("MIDIChannel%u", nTG+1);
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unsigned nMIDIChannel = m_Properties.GetNumber (PropertyName, 0);
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if (nMIDIChannel == 0)
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{
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m_nMIDIChannel[nTG] = CMIDIDevice::Disabled;
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}
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else if (nMIDIChannel <= CMIDIDevice::Channels)
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{
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m_nMIDIChannel[nTG] = nMIDIChannel-1;
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bResult = true;
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}
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else
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{
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m_nMIDIChannel[nTG] = CMIDIDevice::OmniMode;
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bResult = true;
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}
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PropertyName.Format ("Volume%u", nTG+1);
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m_nVolume[nTG] = m_Properties.GetNumber (PropertyName, 100);
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PropertyName.Format ("Pan%u", nTG+1);
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m_nPan[nTG] = m_Properties.GetNumber (PropertyName, 64);
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PropertyName.Format ("Detune%u", nTG+1);
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m_nDetune[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
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PropertyName.Format ("Cutoff%u", nTG+1);
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m_nCutoff[nTG] = m_Properties.GetNumber (PropertyName, 99);
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PropertyName.Format ("Resonance%u", nTG+1);
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m_nResonance[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("NoteLimitLow%u", nTG+1);
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m_nNoteLimitLow[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("NoteLimitHigh%u", nTG+1);
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m_nNoteLimitHigh[nTG] = m_Properties.GetNumber (PropertyName, 127);
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PropertyName.Format ("NoteShift%u", nTG+1);
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m_nNoteShift[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
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PropertyName.Format ("ReverbSend%u", nTG+1);
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m_nReverbSend[nTG] = m_Properties.GetNumber (PropertyName, 50);
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PropertyName.Format ("PitchBendRange%u", nTG+1);
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m_nPitchBendRange[nTG] = m_Properties.GetNumber (PropertyName, 2);
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PropertyName.Format ("PitchBendStep%u", nTG+1);
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m_nPitchBendStep[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("PortamentoMode%u", nTG+1);
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m_nPortamentoMode[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("PortamentoGlissando%u", nTG+1);
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m_nPortamentoGlissando[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("PortamentoTime%u", nTG+1);
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m_nPortamentoTime[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("VoiceData%u", nTG+1);
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m_nVoiceDataTxt[nTG] = m_Properties.GetString (PropertyName, "");
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PropertyName.Format ("MonoMode%u", nTG+1);
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m_bMonoMode[nTG] = m_Properties.GetNumber (PropertyName, 0) != 0;
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PropertyName.Format ("ModulationWheelRange%u", nTG+1);
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m_nModulationWheelRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
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PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
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m_nModulationWheelTarget[nTG] = m_Properties.GetNumber (PropertyName, 1);
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PropertyName.Format ("FootControlRange%u", nTG+1);
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m_nFootControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
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PropertyName.Format ("FootControlTarget%u", nTG+1);
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m_nFootControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("BreathControlRange%u", nTG+1);
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m_nBreathControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
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PropertyName.Format ("BreathControlTarget%u", nTG+1);
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m_nBreathControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
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PropertyName.Format ("AftertouchRange%u", nTG+1);
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m_nAftertouchRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
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PropertyName.Format ("AftertouchTarget%u", nTG+1);
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m_nAftertouchTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
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}
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m_bCompressorEnable = m_Properties.GetNumber ("CompressorEnable", 1) != 0;
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m_bReverbEnable = m_Properties.GetNumber ("ReverbEnable", 1) != 0;
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m_nReverbSize = m_Properties.GetNumber ("ReverbSize", 70);
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m_nReverbHighDamp = m_Properties.GetNumber ("ReverbHighDamp", 50);
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m_nReverbLowDamp = m_Properties.GetNumber ("ReverbLowDamp", 50);
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m_nReverbLowPass = m_Properties.GetNumber ("ReverbLowPass", 30);
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m_nReverbDiffusion = m_Properties.GetNumber ("ReverbDiffusion", 65);
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m_nReverbLevel = m_Properties.GetNumber ("ReverbLevel", 99);
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return bResult;
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}
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bool CPerformanceConfig::Save (void)
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{
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m_Properties.RemoveAll ();
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for (unsigned nTG = 0; nTG < m_nToneGenerators; nTG++)
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{
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CString PropertyName;
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PropertyName.Format ("BankNumber%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nBankNumber[nTG]);
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PropertyName.Format ("VoiceNumber%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nVoiceNumber[nTG]+1);
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PropertyName.Format ("MIDIChannel%u", nTG+1);
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unsigned nMIDIChannel = m_nMIDIChannel[nTG];
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if (nMIDIChannel < CMIDIDevice::Channels)
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{
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nMIDIChannel++;
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}
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else if (nMIDIChannel == CMIDIDevice::OmniMode)
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{
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nMIDIChannel = 255;
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}
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else
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{
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nMIDIChannel = 0;
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}
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m_Properties.SetNumber (PropertyName, nMIDIChannel);
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PropertyName.Format ("Volume%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nVolume[nTG]);
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PropertyName.Format ("Pan%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPan[nTG]);
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PropertyName.Format ("Detune%u", nTG+1);
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m_Properties.SetSignedNumber (PropertyName, m_nDetune[nTG]);
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PropertyName.Format ("Cutoff%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nCutoff[nTG]);
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PropertyName.Format ("Resonance%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nResonance[nTG]);
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PropertyName.Format ("NoteLimitLow%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nNoteLimitLow[nTG]);
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PropertyName.Format ("NoteLimitHigh%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nNoteLimitHigh[nTG]);
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PropertyName.Format ("NoteShift%u", nTG+1);
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m_Properties.SetSignedNumber (PropertyName, m_nNoteShift[nTG]);
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PropertyName.Format ("ReverbSend%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nReverbSend[nTG]);
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PropertyName.Format ("PitchBendRange%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPitchBendRange[nTG]);
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PropertyName.Format ("PitchBendStep%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPitchBendStep[nTG]);
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PropertyName.Format ("PortamentoMode%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPortamentoMode[nTG]);
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PropertyName.Format ("PortamentoGlissando%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPortamentoGlissando[nTG]);
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PropertyName.Format ("PortamentoTime%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nPortamentoTime[nTG]);
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PropertyName.Format ("VoiceData%u", nTG+1);
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char *cstr = &m_nVoiceDataTxt[nTG][0];
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m_Properties.SetString (PropertyName, cstr);
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PropertyName.Format ("MonoMode%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_bMonoMode[nTG] ? 1 : 0);
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PropertyName.Format ("ModulationWheelRange%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nModulationWheelRange[nTG]);
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PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nModulationWheelTarget[nTG]);
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PropertyName.Format ("FootControlRange%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nFootControlRange[nTG]);
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PropertyName.Format ("FootControlTarget%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nFootControlTarget[nTG]);
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PropertyName.Format ("BreathControlRange%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nBreathControlRange[nTG]);
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PropertyName.Format ("BreathControlTarget%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nBreathControlTarget[nTG]);
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PropertyName.Format ("AftertouchRange%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nAftertouchRange[nTG]);
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PropertyName.Format ("AftertouchTarget%u", nTG+1);
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m_Properties.SetNumber (PropertyName, m_nAftertouchTarget[nTG]);
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}
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m_Properties.SetNumber ("CompressorEnable", m_bCompressorEnable ? 1 : 0);
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m_Properties.SetNumber ("ReverbEnable", m_bReverbEnable ? 1 : 0);
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m_Properties.SetNumber ("ReverbSize", m_nReverbSize);
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m_Properties.SetNumber ("ReverbHighDamp", m_nReverbHighDamp);
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m_Properties.SetNumber ("ReverbLowDamp", m_nReverbLowDamp);
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m_Properties.SetNumber ("ReverbLowPass", m_nReverbLowPass);
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m_Properties.SetNumber ("ReverbDiffusion", m_nReverbDiffusion);
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m_Properties.SetNumber ("ReverbLevel", m_nReverbLevel);
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return m_Properties.Save ();
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}
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unsigned CPerformanceConfig::GetBankNumber (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nBankNumber[nTG];
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}
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unsigned CPerformanceConfig::GetVoiceNumber (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nVoiceNumber[nTG];
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}
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unsigned CPerformanceConfig::GetMIDIChannel (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nMIDIChannel[nTG];
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}
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unsigned CPerformanceConfig::GetVolume (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nVolume[nTG];
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}
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unsigned CPerformanceConfig::GetPan (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nPan[nTG];
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}
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int CPerformanceConfig::GetDetune (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nDetune[nTG];
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}
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unsigned CPerformanceConfig::GetCutoff (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nCutoff[nTG];
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}
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unsigned CPerformanceConfig::GetResonance (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nResonance[nTG];
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}
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unsigned CPerformanceConfig::GetNoteLimitLow (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nNoteLimitLow[nTG];
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}
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unsigned CPerformanceConfig::GetNoteLimitHigh (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nNoteLimitHigh[nTG];
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}
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int CPerformanceConfig::GetNoteShift (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nNoteShift[nTG];
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}
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unsigned CPerformanceConfig::GetReverbSend (unsigned nTG) const
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{
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assert (nTG < CConfig::AllToneGenerators);
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return m_nReverbSend[nTG];
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}
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void CPerformanceConfig::SetBankNumber (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nBankNumber[nTG] = nValue;
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}
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void CPerformanceConfig::SetVoiceNumber (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nVoiceNumber[nTG] = nValue;
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}
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void CPerformanceConfig::SetMIDIChannel (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nMIDIChannel[nTG] = nValue;
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}
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void CPerformanceConfig::SetVolume (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nVolume[nTG] = nValue;
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}
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void CPerformanceConfig::SetPan (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nPan[nTG] = nValue;
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}
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void CPerformanceConfig::SetDetune (int nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nDetune[nTG] = nValue;
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}
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void CPerformanceConfig::SetCutoff (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nCutoff[nTG] = nValue;
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}
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void CPerformanceConfig::SetResonance (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nResonance[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteLimitLow (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nNoteLimitLow[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteLimitHigh (unsigned nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nNoteLimitHigh[nTG] = nValue;
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}
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void CPerformanceConfig::SetNoteShift (int nValue, unsigned nTG)
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{
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assert (nTG < CConfig::AllToneGenerators);
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m_nNoteShift[nTG] = nValue;
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}
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|
|
void CPerformanceConfig::SetReverbSend (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nReverbSend[nTG] = nValue;
|
|
}
|
|
|
|
bool CPerformanceConfig::GetCompressorEnable (void) const
|
|
{
|
|
return m_bCompressorEnable;
|
|
}
|
|
|
|
bool CPerformanceConfig::GetReverbEnable (void) const
|
|
{
|
|
return m_bReverbEnable;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbSize (void) const
|
|
{
|
|
return m_nReverbSize;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbHighDamp (void) const
|
|
{
|
|
return m_nReverbHighDamp;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbLowDamp (void) const
|
|
{
|
|
return m_nReverbLowDamp;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbLowPass (void) const
|
|
{
|
|
return m_nReverbLowPass;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbDiffusion (void) const
|
|
{
|
|
return m_nReverbDiffusion;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetReverbLevel (void) const
|
|
{
|
|
return m_nReverbLevel;
|
|
}
|
|
|
|
void CPerformanceConfig::SetCompressorEnable (bool bValue)
|
|
{
|
|
m_bCompressorEnable = bValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbEnable (bool bValue)
|
|
{
|
|
m_bReverbEnable = bValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbSize (unsigned nValue)
|
|
{
|
|
m_nReverbSize = nValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbHighDamp (unsigned nValue)
|
|
{
|
|
m_nReverbHighDamp = nValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbLowDamp (unsigned nValue)
|
|
{
|
|
m_nReverbLowDamp = nValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbLowPass (unsigned nValue)
|
|
{
|
|
m_nReverbLowPass = nValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbDiffusion (unsigned nValue)
|
|
{
|
|
m_nReverbDiffusion = nValue;
|
|
}
|
|
|
|
void CPerformanceConfig::SetReverbLevel (unsigned nValue)
|
|
{
|
|
m_nReverbLevel = nValue;
|
|
}
|
|
// Pitch bender and portamento:
|
|
void CPerformanceConfig::SetPitchBendRange (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nPitchBendRange[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPitchBendRange (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nPitchBendRange[nTG];
|
|
}
|
|
|
|
|
|
void CPerformanceConfig::SetPitchBendStep (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nPitchBendStep[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPitchBendStep (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nPitchBendStep[nTG];
|
|
}
|
|
|
|
|
|
void CPerformanceConfig::SetPortamentoMode (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nPortamentoMode[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPortamentoMode (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nPortamentoMode[nTG];
|
|
}
|
|
|
|
|
|
void CPerformanceConfig::SetPortamentoGlissando (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nPortamentoGlissando[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPortamentoGlissando (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nPortamentoGlissando[nTG];
|
|
}
|
|
|
|
|
|
void CPerformanceConfig::SetPortamentoTime (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nPortamentoTime[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPortamentoTime (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nPortamentoTime[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetMonoMode (bool bValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_bMonoMode[nTG] = bValue;
|
|
}
|
|
|
|
bool CPerformanceConfig::GetMonoMode (unsigned nTG) const
|
|
{
|
|
return m_bMonoMode[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetModulationWheelRange (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nModulationWheelRange[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetModulationWheelRange (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nModulationWheelRange[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetModulationWheelTarget (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nModulationWheelTarget[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetModulationWheelTarget (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nModulationWheelTarget[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetFootControlRange (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nFootControlRange[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetFootControlRange (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nFootControlRange[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetFootControlTarget (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nFootControlTarget[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetFootControlTarget (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nFootControlTarget[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetBreathControlRange (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nBreathControlRange[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetBreathControlRange (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nBreathControlRange[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetBreathControlTarget (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nBreathControlTarget[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetBreathControlTarget (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nBreathControlTarget[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetAftertouchRange (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nAftertouchRange[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetAftertouchRange (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nAftertouchRange[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetAftertouchTarget (unsigned nValue, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nAftertouchTarget[nTG] = nValue;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetAftertouchTarget (unsigned nTG) const
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
return m_nAftertouchTarget[nTG];
|
|
}
|
|
|
|
void CPerformanceConfig::SetVoiceDataToTxt (const uint8_t *pData, unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
m_nVoiceDataTxt[nTG] = "";
|
|
char nDtoH[]="0123456789ABCDEF";
|
|
for (int i = 0; i < NUM_VOICE_PARAM; i++)
|
|
{
|
|
m_nVoiceDataTxt[nTG] += nDtoH[(pData[i] & 0xF0)/16];
|
|
m_nVoiceDataTxt[nTG] += nDtoH[pData[i] & 0x0F] ;
|
|
if ( i < (NUM_VOICE_PARAM-1) )
|
|
{
|
|
m_nVoiceDataTxt[nTG] += " ";
|
|
}
|
|
}
|
|
}
|
|
|
|
uint8_t *CPerformanceConfig::GetVoiceDataFromTxt (unsigned nTG)
|
|
{
|
|
assert (nTG < CConfig::AllToneGenerators);
|
|
static uint8_t pData[NUM_VOICE_PARAM];
|
|
std::string nHtoD="0123456789ABCDEF";
|
|
|
|
for (int i=0; i<NUM_VOICE_PARAM * 3; i=i+3)
|
|
{
|
|
pData[i/3] = ((nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i]),0) * 16 + nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i+1]),0))) & 0xFF ;
|
|
}
|
|
|
|
return pData;
|
|
}
|
|
|
|
bool CPerformanceConfig::VoiceDataFilled(unsigned nTG)
|
|
{
|
|
return (strcmp(m_nVoiceDataTxt[nTG].c_str(),"") != 0) ;
|
|
}
|
|
|
|
std::string CPerformanceConfig::GetPerformanceFileName(unsigned nID)
|
|
{
|
|
assert (nID < NUM_PERFORMANCES);
|
|
std::string FileN = "";
|
|
if ((m_nPerformanceBank==0) && (nID == 0)) // in order to assure retrocompatibility
|
|
{
|
|
FileN += DEFAULT_PERFORMANCE_FILENAME;
|
|
}
|
|
else
|
|
{
|
|
// Build up from the index, "_", performance name, and ".ini"
|
|
// NB: Index on disk = index in memory + 1
|
|
std::string nIndex = "000000";
|
|
nIndex += std::to_string(nID+1);
|
|
nIndex = nIndex.substr(nIndex.length()-6,6);
|
|
FileN += nIndex;
|
|
FileN += "_";
|
|
FileN += m_PerformanceFileName[nID];
|
|
FileN += ".ini";
|
|
}
|
|
return FileN;
|
|
}
|
|
|
|
std::string CPerformanceConfig::GetPerformanceFullFilePath(unsigned nID)
|
|
{
|
|
assert (nID < NUM_PERFORMANCES);
|
|
std::string FileN = "SD:/";
|
|
if ((m_nPerformanceBank == 0) && (nID == 0))
|
|
{
|
|
// Special case for the legacy Bank 1/Default performance
|
|
FileN += DEFAULT_PERFORMANCE_FILENAME;
|
|
}
|
|
else
|
|
{
|
|
if (m_bPerformanceDirectoryExists)
|
|
{
|
|
FileN += PERFORMANCE_DIR;
|
|
FileN += AddPerformanceBankDirName(m_nPerformanceBank);
|
|
FileN += "/";
|
|
FileN += GetPerformanceFileName(nID);
|
|
}
|
|
}
|
|
return FileN;
|
|
}
|
|
|
|
std::string CPerformanceConfig::GetPerformanceName(unsigned nID)
|
|
{
|
|
assert (nID < NUM_PERFORMANCES);
|
|
if ((m_nPerformanceBank==0) && (nID == 0)) // in order to assure retrocompatibility
|
|
{
|
|
return DEFAULT_PERFORMANCE_NAME;
|
|
}
|
|
else
|
|
{
|
|
return m_PerformanceFileName[nID];
|
|
}
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetLastPerformance()
|
|
{
|
|
return m_nLastPerformance;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetLastPerformanceBank()
|
|
{
|
|
return m_nLastPerformanceBank;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetActualPerformanceID()
|
|
{
|
|
return m_nActualPerformance;
|
|
}
|
|
|
|
void CPerformanceConfig::SetActualPerformanceID(unsigned nID)
|
|
{
|
|
assert (nID < NUM_PERFORMANCES);
|
|
m_nActualPerformance = nID;
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetActualPerformanceBankID()
|
|
{
|
|
return m_nActualPerformanceBank;
|
|
}
|
|
|
|
void CPerformanceConfig::SetActualPerformanceBankID(unsigned nBankID)
|
|
{
|
|
assert (nBankID < NUM_PERFORMANCE_BANKS);
|
|
m_nActualPerformanceBank = nBankID;
|
|
}
|
|
|
|
bool CPerformanceConfig::GetInternalFolderOk()
|
|
{
|
|
return m_bPerformanceDirectoryExists;
|
|
}
|
|
|
|
bool CPerformanceConfig::IsValidPerformance(unsigned nID)
|
|
{
|
|
if (nID < NUM_PERFORMANCES)
|
|
{
|
|
if (!m_PerformanceFileName[nID].empty())
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
bool CPerformanceConfig::CheckFreePerformanceSlot(void)
|
|
{
|
|
if (m_nLastPerformance < NUM_PERFORMANCES-1)
|
|
{
|
|
// There is a free slot...
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool CPerformanceConfig::CreateNewPerformanceFile(void)
|
|
{
|
|
if (!m_bPerformanceDirectoryExists)
|
|
{
|
|
// Nothing can be done if there is no performance directory
|
|
LOGNOTE("Performance directory does not exist");
|
|
return false;
|
|
}
|
|
if (m_nLastPerformance >= NUM_PERFORMANCES) {
|
|
// No space left for new performances
|
|
LOGWARN ("No space left for new performance");
|
|
return false;
|
|
}
|
|
|
|
// Note: New performances are created at the end of the currently selected bank.
|
|
// Sould we default to a new bank just for user-performances?
|
|
//
|
|
// There is the possibility of MIDI changing the Bank Number and the user
|
|
// not spotting the bank has changed...
|
|
//
|
|
// Another option would be to find empty slots in the current bank
|
|
// rather than always add at the end.
|
|
//
|
|
// Sorting this out is left for a future update.
|
|
|
|
std::string sPerformanceName = NewPerformanceName;
|
|
NewPerformanceName="";
|
|
unsigned nNewPerformance = m_nLastPerformance + 1;
|
|
std::string nFileName;
|
|
std::string nPath;
|
|
std::string nIndex = "000000";
|
|
nIndex += std::to_string(nNewPerformance+1); // Index on disk = index in memory+1
|
|
nIndex = nIndex.substr(nIndex.length()-6,6);
|
|
|
|
|
|
nFileName = nIndex;
|
|
nFileName += "_";
|
|
if (strcmp(sPerformanceName.c_str(),"") == 0)
|
|
{
|
|
nFileName += "Perf";
|
|
nFileName += nIndex;
|
|
}
|
|
else
|
|
{
|
|
nFileName +=sPerformanceName.substr(0,14);
|
|
}
|
|
nFileName += ".ini";
|
|
m_PerformanceFileName[nNewPerformance]= sPerformanceName;
|
|
|
|
nPath = "SD:/" ;
|
|
nPath += PERFORMANCE_DIR;
|
|
nPath += AddPerformanceBankDirName(m_nPerformanceBank);
|
|
nPath += "/";
|
|
nFileName = nPath + nFileName;
|
|
|
|
FIL File;
|
|
FRESULT Result = f_open (&File, nFileName.c_str(), FA_WRITE | FA_CREATE_ALWAYS);
|
|
if (Result != FR_OK)
|
|
{
|
|
m_PerformanceFileName[nNewPerformance]=nullptr;
|
|
return false;
|
|
}
|
|
|
|
if (f_close (&File) != FR_OK)
|
|
{
|
|
m_PerformanceFileName[nNewPerformance]=nullptr;
|
|
return false;
|
|
}
|
|
|
|
m_nLastPerformance = nNewPerformance;
|
|
m_nActualPerformance = nNewPerformance;
|
|
new (&m_Properties) CPropertiesFatFsFile(nFileName.c_str(), m_pFileSystem);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CPerformanceConfig::ListPerformances()
|
|
{
|
|
// Clear any existing lists of performances
|
|
for (unsigned i=0; i<NUM_PERFORMANCES; i++)
|
|
{
|
|
m_PerformanceFileName[i].clear();
|
|
}
|
|
m_nLastPerformance=0;
|
|
if (m_nPerformanceBank == 0)
|
|
{
|
|
// The first bank is the default performance directory
|
|
m_PerformanceFileName[0]=DEFAULT_PERFORMANCE_NAME; // in order to assure retrocompatibility
|
|
}
|
|
|
|
if (m_bPerformanceDirectoryExists)
|
|
{
|
|
DIR Directory;
|
|
FILINFO FileInfo;
|
|
FRESULT Result;
|
|
std::string PerfDir = "SD:/" PERFORMANCE_DIR + AddPerformanceBankDirName(m_nPerformanceBank);
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE("Listing Performances from %s", PerfDir.c_str());
|
|
#endif
|
|
Result = f_opendir (&Directory, PerfDir.c_str());
|
|
if (Result != FR_OK)
|
|
{
|
|
return false;
|
|
}
|
|
unsigned nPIndex;
|
|
|
|
Result = f_findfirst (&Directory, &FileInfo, PerfDir.c_str(), "*.ini");
|
|
for (unsigned i = 0; Result == FR_OK && FileInfo.fname[0]; i++)
|
|
{
|
|
if (!(FileInfo.fattrib & (AM_HID | AM_SYS)))
|
|
{
|
|
std::string OriFileName = FileInfo.fname;
|
|
size_t nLen = OriFileName.length();
|
|
if ( nLen > 8 && nLen <26 && strcmp(OriFileName.substr(6,1).c_str(), "_")==0)
|
|
{
|
|
// Note: m_nLastPerformance - refers to the number (index) of the last performance in memory,
|
|
// which includes a default performance.
|
|
//
|
|
// Filenames on the disk start from 1 to match what the user might see in MIDI.
|
|
// So this means that actually file 000001_ will correspond to index position [0].
|
|
// For the default bank though, ID 1 is the default performance, so will already exist.
|
|
// m_PerformanceFileName[0] = default performance (file 000001)
|
|
// m_PerformanceFileName[1] = first available on-disk performance (file 000002)
|
|
//
|
|
// Note2: filenames assume 6 digits, underscore, name, finally ".ini"
|
|
// i.e. 123456_Performance Name.ini
|
|
//
|
|
nPIndex=stoi(OriFileName.substr(0,6));
|
|
if ((nPIndex < 1) || (nPIndex >= (NUM_PERFORMANCES+1)))
|
|
{
|
|
// Index is out of range - skip to next file
|
|
LOGNOTE ("Performance number out of range: %s (%d to %d)", FileInfo.fname, 1, NUM_PERFORMANCES);
|
|
}
|
|
else
|
|
{
|
|
// Convert from "user facing" 1..indexed number to internal 0..indexed
|
|
nPIndex = nPIndex-1;
|
|
if (m_PerformanceFileName[nPIndex].empty())
|
|
{
|
|
if(nPIndex > m_nLastPerformance)
|
|
{
|
|
m_nLastPerformance=nPIndex;
|
|
}
|
|
|
|
std::string FileName = OriFileName.substr(0,OriFileName.length()-4).substr(7,14);
|
|
|
|
m_PerformanceFileName[nPIndex] = FileName;
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE ("Loading performance %s (%d, %s)", OriFileName.c_str(), nPIndex, FileName.c_str());
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
LOGNOTE ("Duplicate performance %s", OriFileName.c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Result = f_findnext (&Directory, &FileInfo);
|
|
}
|
|
f_closedir (&Directory);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CPerformanceConfig::SetNewPerformance (unsigned nID)
|
|
{
|
|
assert (nID < NUM_PERFORMANCES);
|
|
m_nActualPerformance=nID;
|
|
std::string FileN = GetPerformanceFullFilePath(nID);
|
|
|
|
new (&m_Properties) CPropertiesFatFsFile(FileN.c_str(), m_pFileSystem);
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE("Selecting Performance: %d (%s)", nID+1, FileN.c_str());
|
|
#endif
|
|
}
|
|
|
|
unsigned CPerformanceConfig::FindFirstPerformance (void)
|
|
{
|
|
for (int nID=0; nID < NUM_PERFORMANCES; nID++)
|
|
{
|
|
if (IsValidPerformance(nID))
|
|
{
|
|
return nID;
|
|
}
|
|
}
|
|
|
|
return 0; // Even though 0 is a valid performance, not much else to do
|
|
}
|
|
|
|
std::string CPerformanceConfig::GetNewPerformanceDefaultName(void)
|
|
{
|
|
std::string nIndex = "000000";
|
|
nIndex += std::to_string(m_nLastPerformance+1+1); // Convert from internal 0.. index to a file-based 1.. index to show the user
|
|
nIndex = nIndex.substr(nIndex.length()-6,6);
|
|
return "Perf" + nIndex;
|
|
}
|
|
|
|
void CPerformanceConfig::SetNewPerformanceName(std::string nName)
|
|
{
|
|
int i = nName.length();
|
|
do
|
|
{
|
|
--i;
|
|
}
|
|
while (i>=0 && nName[i] == 32);
|
|
nName=nName.substr(0,i+1) ;
|
|
|
|
NewPerformanceName = nName;
|
|
}
|
|
|
|
bool CPerformanceConfig::DeletePerformance(unsigned nID)
|
|
{
|
|
if (!m_bPerformanceDirectoryExists)
|
|
{
|
|
// Nothing can be done if there is no performance directory
|
|
LOGNOTE("Performance directory does not exist");
|
|
return false;
|
|
}
|
|
bool bOK = false;
|
|
if((m_nPerformanceBank == 0) && (nID == 0)){return bOK;} // default (performance.ini at root directory) can't be deleted
|
|
DIR Directory;
|
|
FILINFO FileInfo;
|
|
std::string FileN = "SD:/";
|
|
FileN += PERFORMANCE_DIR;
|
|
FileN += AddPerformanceBankDirName(m_nPerformanceBank);
|
|
|
|
FRESULT Result = f_findfirst (&Directory, &FileInfo, FileN.c_str(), GetPerformanceFileName(nID).c_str());
|
|
if (Result == FR_OK && FileInfo.fname[0])
|
|
{
|
|
FileN += "/";
|
|
FileN += GetPerformanceFileName(nID);
|
|
Result=f_unlink (FileN.c_str());
|
|
if (Result == FR_OK)
|
|
{
|
|
SetNewPerformance(0);
|
|
m_nActualPerformance =0;
|
|
//nMenuSelectedPerformance=0;
|
|
m_PerformanceFileName[nID].clear();
|
|
// If this was the last performance in the bank...
|
|
if (nID == m_nLastPerformance)
|
|
{
|
|
do
|
|
{
|
|
// Find the new last performance
|
|
m_nLastPerformance--;
|
|
} while (!IsValidPerformance(m_nLastPerformance) && (m_nLastPerformance > 0));
|
|
}
|
|
bOK=true;
|
|
}
|
|
else
|
|
{
|
|
LOGNOTE ("Failed to delete %s", FileN.c_str());
|
|
}
|
|
}
|
|
return bOK;
|
|
}
|
|
|
|
bool CPerformanceConfig::ListPerformanceBanks()
|
|
{
|
|
m_nPerformanceBank = 0;
|
|
m_nLastPerformance = 0;
|
|
m_nLastPerformanceBank = 0;
|
|
|
|
// Open performance directory
|
|
DIR Directory;
|
|
FILINFO FileInfo;
|
|
FRESULT Result;
|
|
Result = f_opendir (&Directory, "SD:/" PERFORMANCE_DIR);
|
|
if (Result != FR_OK)
|
|
{
|
|
// No performance directory, so no performance banks.
|
|
// So nothing else to do here
|
|
LOGNOTE ("No performance banks detected");
|
|
m_bPerformanceDirectoryExists = false;
|
|
return false;
|
|
}
|
|
|
|
unsigned nNumBanks = 0;
|
|
|
|
// Add in the default performance directory as the first bank
|
|
m_PerformanceBankName[0] = DEFAULT_PERFORMANCE_BANK_NAME;
|
|
nNumBanks = 1;
|
|
m_nLastPerformanceBank = 0;
|
|
|
|
// List directories with names in format 01_Perf Bank Name
|
|
Result = f_findfirst (&Directory, &FileInfo, "SD:/" PERFORMANCE_DIR, "*");
|
|
for (unsigned i = 0; Result == FR_OK && FileInfo.fname[0]; i++)
|
|
{
|
|
// Check to see if it is a directory
|
|
if ((FileInfo.fattrib & AM_DIR) != 0)
|
|
{
|
|
// Looking for Performance banks of the form: 01_Perf Bank Name
|
|
// So positions 0,1,2 = decimal digit
|
|
// position 3 = "_"
|
|
// positions 4.. = actual name
|
|
//
|
|
std::string OriFileName = FileInfo.fname;
|
|
size_t nLen = OriFileName.length();
|
|
if ( nLen > 4 && nLen <26 && strcmp(OriFileName.substr(3,1).c_str(), "_")==0)
|
|
{
|
|
unsigned nBankIndex = stoi(OriFileName.substr(0,3));
|
|
// Recall user index numbered 002..NUM_PERFORMANCE_BANKS
|
|
// NB: Bank 001 is reserved for the default performance directory
|
|
if ((nBankIndex > 0) && (nBankIndex <= NUM_PERFORMANCE_BANKS))
|
|
{
|
|
// Convert from "user facing" 1..indexed number to internal 0..indexed
|
|
nBankIndex = nBankIndex-1;
|
|
if (m_PerformanceBankName[nBankIndex].empty())
|
|
{
|
|
std::string BankName = OriFileName.substr(4,nLen);
|
|
|
|
m_PerformanceBankName[nBankIndex] = BankName;
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE ("Found performance bank %s (%d, %s)", OriFileName.c_str(), nBankIndex, BankName.c_str());
|
|
#endif
|
|
nNumBanks++;
|
|
if (nBankIndex > m_nLastPerformanceBank)
|
|
{
|
|
m_nLastPerformanceBank = nBankIndex;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOGNOTE ("Duplicate Performance Bank: %s", FileInfo.fname);
|
|
if (nBankIndex==0)
|
|
{
|
|
LOGNOTE ("(Bank 001 is the default performance directory)");
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOGNOTE ("Performance Bank number out of range: %s (%d to %d)", FileInfo.fname, 1, NUM_PERFORMANCE_BANKS);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE ("Skipping: %s", FileInfo.fname);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
Result = f_findnext (&Directory, &FileInfo);
|
|
}
|
|
|
|
if (nNumBanks > 0)
|
|
{
|
|
LOGNOTE ("Number of Performance Banks: %d (last = %d)", nNumBanks, m_nLastPerformanceBank+1);
|
|
}
|
|
|
|
f_closedir (&Directory);
|
|
return true;
|
|
}
|
|
|
|
void CPerformanceConfig::SetNewPerformanceBank(unsigned nBankID)
|
|
{
|
|
assert (nBankID < NUM_PERFORMANCE_BANKS);
|
|
if (IsValidPerformanceBank(nBankID))
|
|
{
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE("Selecting Performance Bank: %d", nBankID+1);
|
|
#endif
|
|
m_nPerformanceBank = nBankID;
|
|
m_nActualPerformanceBank = nBankID;
|
|
ListPerformances();
|
|
}
|
|
else
|
|
{
|
|
#ifdef VERBOSE_DEBUG
|
|
LOGNOTE("Not selecting invalid Performance Bank: %d", nBankID+1);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
unsigned CPerformanceConfig::GetPerformanceBank(void)
|
|
{
|
|
return m_nPerformanceBank;
|
|
}
|
|
|
|
std::string CPerformanceConfig::GetPerformanceBankName(unsigned nBankID)
|
|
{
|
|
assert (nBankID < NUM_PERFORMANCE_BANKS);
|
|
if (IsValidPerformanceBank(nBankID))
|
|
{
|
|
return m_PerformanceBankName[nBankID];
|
|
}
|
|
else
|
|
{
|
|
return DEFAULT_PERFORMANCE_BANK_NAME;
|
|
}
|
|
}
|
|
|
|
std::string CPerformanceConfig::AddPerformanceBankDirName(unsigned nBankID)
|
|
{
|
|
assert (nBankID < NUM_PERFORMANCE_BANKS);
|
|
if (IsValidPerformanceBank(nBankID))
|
|
{
|
|
// Performance Banks directories in format "001_Bank Name"
|
|
std::string Index;
|
|
if (nBankID == 0)
|
|
{
|
|
// Legacy: Bank 1 is the default performance directory
|
|
return "";
|
|
}
|
|
|
|
if (nBankID < 9)
|
|
{
|
|
Index = "00" + std::to_string(nBankID+1);
|
|
}
|
|
else if (nBankID < 99)
|
|
{
|
|
Index = "0" + std::to_string(nBankID+1);
|
|
}
|
|
else
|
|
{
|
|
Index = std::to_string(nBankID+1);
|
|
}
|
|
|
|
return "/" + Index + "_" + m_PerformanceBankName[nBankID];
|
|
}
|
|
else
|
|
{
|
|
return "";
|
|
}
|
|
}
|
|
|
|
bool CPerformanceConfig::IsValidPerformanceBank(unsigned nBankID)
|
|
{
|
|
if (nBankID >= NUM_PERFORMANCE_BANKS) {
|
|
return false;
|
|
}
|
|
if (m_PerformanceBankName[nBankID].empty())
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|