// This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // fx_phaser.h // // Stereo Phaser audio effects proposed in the context of the MiniDexed project // #pragma once #include "fx_components.h" class AllpassDelay { DISALLOW_COPY_AND_ASSIGN(AllpassDelay); public: AllpassDelay(); virtual ~AllpassDelay(); virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR); void setDelay(float32_t delay); private: float32_t a1_; float32_t z_[2]; }; #define MAX_NB_PHASES 24 class Phaser : public FXElement { DISALLOW_COPY_AND_ASSIGN(Phaser); public: Phaser(float32_t sampling_rate, float32_t rate = 0.5f, float32_t depth = 1.0f, float32_t feedback = 0.7f); virtual ~Phaser(); virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override; void setFrequencyRange(float32_t min_frequency, float32_t max_frequency); void setRate(float32_t rate); float32_t getRate() const; void setDepth(float32_t depth); float32_t getDepth() const; void setFeedback(float32_t depth); float32_t getFeedback() const; void setNbStages(unsigned nb_stages); unsigned getNbStages() const; private: LFO lfo_; float32_t depth_; float32_t feedback_; float32_t dmin_; float32_t dmax_; unsigned nb_stages_; AllpassDelay stages_[MAX_NB_PHASES]; float32_t z_[2]; };