// // performanceconfig.cpp // // MiniDexed - Dexed FM synthesizer for bare metal Raspberry Pi // Copyright (C) 2022 The MiniDexed Team // // Original author of this class: // R. Stange // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #include "performanceconfig.h" #include "mididevice.h" CPerformanceConfig::CPerformanceConfig (FATFS *pFileSystem) : m_Properties ("performance.ini", pFileSystem) { } CPerformanceConfig::~CPerformanceConfig (void) { } bool CPerformanceConfig::Load (void) { if (!m_Properties.Load ()) { return false; } bool bResult = false; for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++) { CString PropertyName; PropertyName.Format ("BankNumber%u", nTG+1); m_nBankNumber[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("VoiceNumber%u", nTG+1); m_nVoiceNumber[nTG] = m_Properties.GetNumber (PropertyName, 1); if (m_nVoiceNumber[nTG] > 0) { m_nVoiceNumber[nTG]--; } PropertyName.Format ("MIDIChannel%u", nTG+1); unsigned nMIDIChannel = m_Properties.GetNumber (PropertyName, 255); if (nMIDIChannel == 0) { m_nMIDIChannel[nTG] = CMIDIDevice::Disabled; } else if (nMIDIChannel <= CMIDIDevice::Channels) { m_nMIDIChannel[nTG] = nMIDIChannel-1; bResult = true; } else { m_nMIDIChannel[nTG] = CMIDIDevice::OmniMode; bResult = true; } PropertyName.Format ("Volume%u", nTG+1); m_nVolume[nTG] = m_Properties.GetNumber (PropertyName, 100); PropertyName.Format ("Pan%u", nTG+1); m_nPan[nTG] = m_Properties.GetNumber (PropertyName, 64); PropertyName.Format ("Detune%u", nTG+1); m_nDetune[nTG] = m_Properties.GetSignedNumber (PropertyName, 0); PropertyName.Format ("Cutoff%u", nTG+1); m_nCutoff[nTG] = m_Properties.GetNumber (PropertyName, 99); PropertyName.Format ("Resonance%u", nTG+1); m_nResonance[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("NoteLimitLow%u", nTG+1); m_nNoteLimitLow[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("NoteLimitHigh%u", nTG+1); m_nNoteLimitHigh[nTG] = m_Properties.GetNumber (PropertyName, 127); PropertyName.Format ("NoteShift%u", nTG+1); m_nNoteShift[nTG] = m_Properties.GetSignedNumber (PropertyName, 0); PropertyName.Format ("ReverbSend%u", nTG+1); m_nReverbSend[nTG] = m_Properties.GetNumber (PropertyName, 50); PropertyName.Format ("PitchBendRange%u", nTG+1); m_nPitchBendRange[nTG] = m_Properties.GetNumber (PropertyName, 2); PropertyName.Format ("PitchBendStep%u", nTG+1); m_nPitchBendStep[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("PortamentoMode%u", nTG+1); m_nPortamentoMode[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("PortamentoGlissando%u", nTG+1); m_nPortamentoGlissando[nTG] = m_Properties.GetNumber (PropertyName, 0); PropertyName.Format ("PortamentoTime%u", nTG+1); m_nPortamentoTime[nTG] = m_Properties.GetNumber (PropertyName, 0); } m_bCompressorEnable = m_Properties.GetNumber ("CompressorEnable", 1) != 0; m_bReverbEnable = m_Properties.GetNumber ("ReverbEnable", 1) != 0; m_nReverbSize = m_Properties.GetNumber ("ReverbSize", 70); m_nReverbHighDamp = m_Properties.GetNumber ("ReverbHighDamp", 50); m_nReverbLowDamp = m_Properties.GetNumber ("ReverbLowDamp", 50); m_nReverbLowPass = m_Properties.GetNumber ("ReverbLowPass", 30); m_nReverbDiffusion = m_Properties.GetNumber ("ReverbDiffusion", 65); m_nReverbLevel = m_Properties.GetNumber ("ReverbLevel", 99); return bResult; } bool CPerformanceConfig::Save (void) { m_Properties.RemoveAll (); for (unsigned nTG = 0; nTG < CConfig::ToneGenerators; nTG++) { CString PropertyName; PropertyName.Format ("BankNumber%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nBankNumber[nTG]); PropertyName.Format ("VoiceNumber%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nVoiceNumber[nTG]+1); PropertyName.Format ("MIDIChannel%u", nTG+1); unsigned nMIDIChannel = m_nMIDIChannel[nTG]; if (nMIDIChannel < CMIDIDevice::Channels) { nMIDIChannel++; } else if (nMIDIChannel == CMIDIDevice::OmniMode) { nMIDIChannel = 255; } else { nMIDIChannel = 0; } m_Properties.SetNumber (PropertyName, nMIDIChannel); PropertyName.Format ("Volume%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nVolume[nTG]); PropertyName.Format ("Pan%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPan[nTG]); PropertyName.Format ("Detune%u", nTG+1); m_Properties.SetSignedNumber (PropertyName, m_nDetune[nTG]); PropertyName.Format ("Cutoff%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nCutoff[nTG]); PropertyName.Format ("Resonance%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nResonance[nTG]); PropertyName.Format ("NoteLimitLow%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nNoteLimitLow[nTG]); PropertyName.Format ("NoteLimitHigh%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nNoteLimitHigh[nTG]); PropertyName.Format ("NoteShift%u", nTG+1); m_Properties.SetSignedNumber (PropertyName, m_nNoteShift[nTG]); PropertyName.Format ("ReverbSend%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nReverbSend[nTG]); PropertyName.Format ("PitchBendRange%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPitchBendRange[nTG]); PropertyName.Format ("PitchBendStep%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPitchBendStep[nTG]); PropertyName.Format ("PortamentoMode%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPortamentoMode[nTG]); PropertyName.Format ("PortamentoGlissando%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPortamentoGlissando[nTG]); PropertyName.Format ("PortamentoTime%u", nTG+1); m_Properties.SetNumber (PropertyName, m_nPortamentoTime[nTG]); } m_Properties.SetNumber ("CompressorEnable", m_bCompressorEnable ? 1 : 0); m_Properties.SetNumber ("ReverbEnable", m_bReverbEnable ? 1 : 0); m_Properties.SetNumber ("ReverbSize", m_nReverbSize); m_Properties.SetNumber ("ReverbHighDamp", m_nReverbHighDamp); m_Properties.SetNumber ("ReverbLowDamp", m_nReverbLowDamp); m_Properties.SetNumber ("ReverbLowPass", m_nReverbLowPass); m_Properties.SetNumber ("ReverbDiffusion", m_nReverbDiffusion); m_Properties.SetNumber ("ReverbLevel", m_nReverbLevel); return m_Properties.Save (); } unsigned CPerformanceConfig::GetBankNumber (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nBankNumber[nTG]; } unsigned CPerformanceConfig::GetVoiceNumber (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nVoiceNumber[nTG]; } unsigned CPerformanceConfig::GetMIDIChannel (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nMIDIChannel[nTG]; } unsigned CPerformanceConfig::GetVolume (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nVolume[nTG]; } unsigned CPerformanceConfig::GetPan (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPan[nTG]; } int CPerformanceConfig::GetDetune (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nDetune[nTG]; } unsigned CPerformanceConfig::GetCutoff (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nCutoff[nTG]; } unsigned CPerformanceConfig::GetResonance (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nResonance[nTG]; } unsigned CPerformanceConfig::GetNoteLimitLow (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nNoteLimitLow[nTG]; } unsigned CPerformanceConfig::GetNoteLimitHigh (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nNoteLimitHigh[nTG]; } int CPerformanceConfig::GetNoteShift (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nNoteShift[nTG]; } unsigned CPerformanceConfig::GetReverbSend (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nReverbSend[nTG]; } void CPerformanceConfig::SetBankNumber (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nBankNumber[nTG] = nValue; } void CPerformanceConfig::SetVoiceNumber (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nVoiceNumber[nTG] = nValue; } void CPerformanceConfig::SetMIDIChannel (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nMIDIChannel[nTG] = nValue; } void CPerformanceConfig::SetVolume (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nVolume[nTG] = nValue; } void CPerformanceConfig::SetPan (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPan[nTG] = nValue; } void CPerformanceConfig::SetDetune (int nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nDetune[nTG] = nValue; } void CPerformanceConfig::SetCutoff (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nCutoff[nTG] = nValue; } void CPerformanceConfig::SetResonance (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nResonance[nTG] = nValue; } void CPerformanceConfig::SetNoteLimitLow (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nNoteLimitLow[nTG] = nValue; } void CPerformanceConfig::SetNoteLimitHigh (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nNoteLimitHigh[nTG] = nValue; } void CPerformanceConfig::SetNoteShift (int nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nNoteShift[nTG] = nValue; } void CPerformanceConfig::SetReverbSend (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nReverbSend[nTG] = nValue; } bool CPerformanceConfig::GetCompressorEnable (void) const { return m_bCompressorEnable; } bool CPerformanceConfig::GetReverbEnable (void) const { return m_bReverbEnable; } unsigned CPerformanceConfig::GetReverbSize (void) const { return m_nReverbSize; } unsigned CPerformanceConfig::GetReverbHighDamp (void) const { return m_nReverbHighDamp; } unsigned CPerformanceConfig::GetReverbLowDamp (void) const { return m_nReverbLowDamp; } unsigned CPerformanceConfig::GetReverbLowPass (void) const { return m_nReverbLowPass; } unsigned CPerformanceConfig::GetReverbDiffusion (void) const { return m_nReverbDiffusion; } unsigned CPerformanceConfig::GetReverbLevel (void) const { return m_nReverbLevel; } void CPerformanceConfig::SetCompressorEnable (bool bValue) { m_bCompressorEnable = bValue; } void CPerformanceConfig::SetReverbEnable (bool bValue) { m_bReverbEnable = bValue; } void CPerformanceConfig::SetReverbSize (unsigned nValue) { m_nReverbSize = nValue; } void CPerformanceConfig::SetReverbHighDamp (unsigned nValue) { m_nReverbHighDamp = nValue; } void CPerformanceConfig::SetReverbLowDamp (unsigned nValue) { m_nReverbLowDamp = nValue; } void CPerformanceConfig::SetReverbLowPass (unsigned nValue) { m_nReverbLowPass = nValue; } void CPerformanceConfig::SetReverbDiffusion (unsigned nValue) { m_nReverbDiffusion = nValue; } void CPerformanceConfig::SetReverbLevel (unsigned nValue) { m_nReverbLevel = nValue; } // Pitch bender and portamento: void CPerformanceConfig::SetPitchBendRange (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPitchBendRange[nTG] = nValue; } unsigned CPerformanceConfig::GetPitchBendRange (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPitchBendRange[nTG]; } void CPerformanceConfig::SetPitchBendStep (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPitchBendStep[nTG] = nValue; } unsigned CPerformanceConfig::GetPitchBendStep (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPitchBendStep[nTG]; } void CPerformanceConfig::SetPortamentoMode (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPortamentoMode[nTG] = nValue; } unsigned CPerformanceConfig::GetPortamentoMode (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPortamentoMode[nTG]; } void CPerformanceConfig::SetPortamentoGlissando (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPortamentoGlissando[nTG] = nValue; } unsigned CPerformanceConfig::GetPortamentoGlissando (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPortamentoGlissando[nTG]; } void CPerformanceConfig::SetPortamentoTime (unsigned nValue, unsigned nTG) { assert (nTG < CConfig::ToneGenerators); m_nPortamentoTime[nTG] = nValue; } unsigned CPerformanceConfig::GetPortamentoTime (unsigned nTG) const { assert (nTG < CConfig::ToneGenerators); return m_nPortamentoTime[nTG]; }