// This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // // fx_rack.h // // Rack of audio effects proposed in the context of the MiniDexed project // #pragma once #include "fx.h" #include "fx_tube.h" #include "fx_chorus.h" #include "fx_flanger.h" #include "fx_orbitone.h" #include "fx_phaser.h" #include "fx_tape_delay.h" #include "fx_shimmer_reverb.h" #include <vector> template<typename _FXElement> class FXUnit : public virtual _FXElement { DISALLOW_COPY_AND_ASSIGN(FXUnit); public: FXUnit(float32_t sampling_rate, bool enable = true, float32_t wet_level = 0.5f) : _FXElement(sampling_rate) { this->setEnable(enable); this->setWetLevel(wet_level); } virtual ~FXUnit() { } void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) { if(!this->isEnable() || this->getWetLevel() == 0.0f) { outL = inL; outR = inR; } else { _FXElement::processSample(inL, inR, outL, outR); float32_t dry = 1.0f - this->getWetLevel(); outL = this->getWetLevel() * outL + dry * inL; outR = this->getWetLevel() * outR + dry * inR; } } void setEnable(bool enable = true) { this->enable_ = enable; } inline bool isEnable() const { return this->enable_; } void setWetLevel(float32_t wet_level) { this->wet_level_ = constrain(wet_level, 0.0f, 1.0f); } inline float32_t getWetLevel() const { return this->wet_level_; } private: bool enable_; float32_t wet_level_; // How much the signal is affected by the inner FX (0.0 - 1.0) }; typedef std::vector<FXElement*> FXChain; class FXRack : virtual public FX, virtual public FXElement { DISALLOW_COPY_AND_ASSIGN(FXRack); public: FXRack(float32_t sampling_rate, bool enable = true); virtual ~FXRack(); virtual void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override; virtual void process(float32_t* left_input, float32_t* right_input, float32_t* left_output, float32_t* right_output, size_t nSamples) override; void setEnable(bool enable = true); bool isEnable() const; FXUnit<Tube>* getTube(); FXUnit<Chorus>* getChorus(); FXUnit<Flanger>* getFlanger(); FXUnit<Orbitone>* getOrbitone(); FXUnit<Phaser>* getPhaser(); FXUnit<TapeDelay>* getTapeDelay(); FXUnit<ShimmerReverb>* getShimmerReverb(); private: void registerFX(FXElement* fx); bool enable_; FXChain fx_chain_; FXUnit<Tube>* fxTube_; FXUnit<Chorus>* fxChorus_; FXUnit<Flanger>* fxFlanger_; FXUnit<Orbitone>* fxOrbitone_; FXUnit<Phaser>* fxPhaser_; FXUnit<TapeDelay>* fxTapeDelay_; FXUnit<ShimmerReverb>* fxShimmerReverb_; };