OBJDIR := objects OUTPUT_FOLDER = results EXE := all_tests.bin BETA := beta.bin CXX := g++ CXXFLAGS = -g -std=c++20 -MMD -MP DEFINES = -DCPU=x86 -DDEBUG -DOUTPUT_FOLDER="\"$(OUTPUT_FOLDER)\"" INCLUDES = -I../../CMSIS_5/CMSIS/DSP/Include/ \ -I../../CMSIS_5/CMSIS/Core/Include/ \ -I../../Synth_Dexed/src/ -include $(TST_OBJS:.o=.d) -include $(FX__OBJS:.o=.d) LD := g++ LIBS := -lm -lstdc++ -lgtest -lpthread FX__SRCS := ../fx.cpp FX__SRCS += ../fx_components.cpp FX__SRCS += ../fx_svf.cpp FX__SRCS += ../fx_tube.cpp FX__SRCS += ../fx_chorus.cpp FX__SRCS += ../fx_phaser.cpp FX__SRCS += ../fx_orbitone.cpp FX__SRCS += ../fx_flanger.cpp FX__SRCS += ../fx_delay.cpp FX__SRCS += ../effect_platervbstereo.cpp FX__SRCS += ../fx_shimmer_reverb.cpp FX__SRCS += ../fx_rack.cpp TST_SRCS := $(filter-out waveplay.cpp $(wildcard beta*.cpp), $(wildcard *.cpp)) FX__OBJS = $(patsubst ../%, $(OBJDIR)/%, $(FX__SRCS:.cpp=.o)) TST_OBJS = $(TST_SRCS:%.cpp=$(OBJDIR)/%.o) all: $(EXE) test test: $(EXE) $(OUTPUT_FOLDER) rm -rf $(OUTPUT_FOLDER)/* ./$(EXE) test-debug: $(EXE) $(OUTPUT_FOLDER) rm -rf $(OUTPUT_FOLDER)/* valgrind --leak-check=full --leak-resolution=high --show-leak-kinds=all --xtree-leak=yes --show-mismatched-frees=yes --error-limit=no --log-file=$(OUTPUT_FOLDER)/valgrind-analysis-results.txt ./$(EXE) $(OBJDIR): mkdir -p $@ $(OUTPUT_FOLDER): mkdir -p $@ $(OBJDIR)/%.o: %.cpp $(OBJDIR) $(CXX) $(CXXFLAGS) $(DEFINES) $(INCLUDES) -c $< -o $@ $(OBJDIR)/%.o: ../%.cpp $(OBJDIR) $(CXX) $(CXXFLAGS) $(DEFINES) $(INCLUDES) -c $< -o $@ $(EXE): $(TST_OBJS) $(FX__OBJS) $(LD) $(CXXFLAGS) $(call wildcard,$(TST_OBJS)) $(call wildcard,$(FX__OBJS)) -o $@ $(LIBS) clean: rm -rf *.o $(OBJDIR) $(EXE) $(OUTPUT_FOLDER)