// This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // // fx_rack.h // // Rack of audio effects proposed in the context of the MiniDexed project // #pragma once #include "fx.h" #include "fx_tube.h" #include "fx_chorus.h" #include "fx_flanger.h" #include "fx_orbitone.h" #include "fx_phaser.h" #include "fx_delay.h" #include "fx_shimmer_reverb.h" #include "fx_unit.hpp" #include typedef std::vector FXChain; class FXRack : virtual public FX, virtual public FXElement { DISALLOW_COPY_AND_ASSIGN(FXRack); public: FXRack(float32_t sampling_rate, bool enable = true, float32_t wet = 1.0f); virtual ~FXRack(); virtual void reset() override; virtual inline void processSample(float32_t inL, float32_t inR, float32_t& outL, float32_t& outR) override; virtual void process(float32_t* left_input, float32_t* right_input, float32_t* left_output, float32_t* right_output, size_t nSamples) override; void setEnable(bool enable = true); bool isEnable() const; void setWetLevel(float32_t wet_level); float32_t getWetLevel() const; FXUnit* getTube(); FXUnit* getChorus(); FXUnit* getFlanger(); FXUnit* getOrbitone(); FXUnit* getPhaser(); FXUnit* getDelay(); FXUnit* getShimmerReverb(); private: void registerFX(FXElement* fx); bool enable_; float32_t wet_level_; FXChain fx_chain_; FXUnit* fxTube_; FXUnit* fxChorus_; FXUnit* fxFlanger_; FXUnit* fxOrbitone_; FXUnit* fxPhaser_; FXUnit* fxDelay_; FXUnit* fxShimmerReverb_; IMPLEMENT_DUMP( const size_t space = 10; const size_t precision = 5; std::stringstream ss; out << "START " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl; SS_RESET(ss, precision, std::left); SS__TEXT(ss, ' ', space, std::left, '|', "enable_"); SS__TEXT(ss, ' ', space, std::left, '|', "wet_level_"); out << "\t" << ss.str() << std::endl; SS_RESET(ss, precision, std::left); SS_SPACE(ss, '-', space, std::left, '+'); SS_SPACE(ss, '-', space, std::left, '+'); out << "\t" << ss.str() << std::endl; SS_RESET(ss, precision, std::left); SS__TEXT(ss, ' ', space - 1, std::right, " |", this->enable_); SS__TEXT(ss, ' ', space - 1, std::right, " |", this->wet_level_); out << "\t" << ss.str() << std::endl; if(deepInspection) { this->fxTube_->dump(out, deepInspection, tag + ".fxTube_"); this->fxChorus_->dump(out, deepInspection, tag + ".fxChorus_"); this->fxFlanger_->dump(out, deepInspection, tag + ".fxFlanger_"); this->fxOrbitone_->dump(out, deepInspection, tag + ".fxOrbitone_"); this->fxPhaser_->dump(out, deepInspection, tag + ".fxPhaser_"); this->fxDelay_->dump(out, deepInspection, tag + ".fxDelay_"); this->fxShimmerReverb_->dump(out, deepInspection, tag + ".fxShimmerReverb_"); } out << "END " << tag << "(" << typeid(*this).name() << ") dump" << std::endl << std::endl; ) IMPLEMENT_INSPECT( size_t nb_errors = 0; nb_errors += inspector(tag + ".enable_", this->enable_, -1.0f, 1.0f, deepInspection); nb_errors += inspector(tag + ".wet_level_", this->wet_level_, -1.0f, 1.0f, deepInspection); if(deepInspection) { nb_errors += this->fxTube_->inspect(inspector, deepInspection, tag + ".fxTube_"); nb_errors += this->fxChorus_->inspect(inspector, deepInspection, tag + ".fxChorus_"); nb_errors += this->fxFlanger_->inspect(inspector, deepInspection, tag + ".fxFlanger_"); nb_errors += this->fxOrbitone_->inspect(inspector, deepInspection, tag + ".fxOrbitone_"); nb_errors += this->fxPhaser_->inspect(inspector, deepInspection, tag + ".fxPhaser_"); nb_errors += this->fxDelay_->inspect(inspector, deepInspection, tag + ".fxDelay_"); nb_errors += this->fxShimmerReverb_->inspect(inspector, deepInspection, tag + ".fxShimmerReverb_"); } return nb_errors; ) };