Initial attempt at caching performances to improve load times when switching performances.

pull/833/head
Kevin 1 week ago
parent bba0c93f04
commit fa6c2d9d01
  1. 415
      src/performanceconfig.cpp
  2. 82
      src/performanceconfig.h

@ -36,7 +36,6 @@ LOGMODULE ("Performance");
#define DEFAULT_PERFORMANCE_BANK_NAME "Default"
CPerformanceConfig::CPerformanceConfig (FATFS *pFileSystem)
: m_Properties (DEFAULT_PERFORMANCE_FILENAME, pFileSystem)
{
m_pFileSystem = pFileSystem;
}
@ -74,6 +73,10 @@ bool CPerformanceConfig::Init (unsigned nToneGenerators)
m_bPerformanceDirectoryExists = false;
}
for (unsigned i=0; i<NUM_PERFORMANCES; i++) {
m_pPerfBank[i] = nullptr;
}
// List banks if present
ListPerformanceBanks();
@ -100,10 +103,24 @@ bool CPerformanceConfig::Init (unsigned nToneGenerators)
bool CPerformanceConfig::Load (void)
{
if (!m_Properties.Load ())
assert (m_nActualPerformance < NUM_PERFORMANCES);
if (m_pPerfBank[m_nActualPerformance] != nullptr)
{
// Already loaded - nothing more to do
return true;
}
std::string FileN = GetPerformanceFullFilePath(m_nActualPerformance);
CPropertiesFatFsFile Properties (FileN.c_str(), m_pFileSystem);
if (!Properties.Load ())
{
return false;
}
m_pPerfBank[m_nActualPerformance] = new TPerf;
assert(m_pPerfBank[m_nActualPerformance]);
TPerf *pPB = m_pPerfBank[m_nActualPerformance];
bool bResult = false;
@ -112,135 +129,141 @@ bool CPerformanceConfig::Load (void)
CString PropertyName;
PropertyName.Format ("BankNumber%u", nTG+1);
m_nBankNumber[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nBankNumber[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("VoiceNumber%u", nTG+1);
m_nVoiceNumber[nTG] = m_Properties.GetNumber (PropertyName, 1);
if (m_nVoiceNumber[nTG] > 0)
pPB->nVoiceNumber[nTG] = Properties.GetNumber (PropertyName, 1);
if (pPB->nVoiceNumber[nTG] > 0)
{
m_nVoiceNumber[nTG]--;
pPB->nVoiceNumber[nTG]--;
}
PropertyName.Format ("MIDIChannel%u", nTG+1);
unsigned nMIDIChannel = m_Properties.GetNumber (PropertyName, 0);
unsigned nMIDIChannel = Properties.GetNumber (PropertyName, 0);
if (nMIDIChannel == 0)
{
m_nMIDIChannel[nTG] = CMIDIDevice::Disabled;
pPB->nMIDIChannel[nTG] = CMIDIDevice::Disabled;
}
else if (nMIDIChannel <= CMIDIDevice::Channels)
{
m_nMIDIChannel[nTG] = nMIDIChannel-1;
pPB->nMIDIChannel[nTG] = nMIDIChannel-1;
bResult = true;
}
else
{
m_nMIDIChannel[nTG] = CMIDIDevice::OmniMode;
pPB->nMIDIChannel[nTG] = CMIDIDevice::OmniMode;
bResult = true;
}
PropertyName.Format ("Volume%u", nTG+1);
m_nVolume[nTG] = m_Properties.GetNumber (PropertyName, 100);
pPB->nVolume[nTG] = Properties.GetNumber (PropertyName, 100);
PropertyName.Format ("Pan%u", nTG+1);
m_nPan[nTG] = m_Properties.GetNumber (PropertyName, 64);
pPB->nPan[nTG] = Properties.GetNumber (PropertyName, 64);
PropertyName.Format ("Detune%u", nTG+1);
m_nDetune[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
pPB->nDetune[nTG] = Properties.GetSignedNumber (PropertyName, 0);
PropertyName.Format ("Cutoff%u", nTG+1);
m_nCutoff[nTG] = m_Properties.GetNumber (PropertyName, 99);
pPB->nCutoff[nTG] = Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("Resonance%u", nTG+1);
m_nResonance[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nResonance[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("NoteLimitLow%u", nTG+1);
m_nNoteLimitLow[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nNoteLimitLow[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("NoteLimitHigh%u", nTG+1);
m_nNoteLimitHigh[nTG] = m_Properties.GetNumber (PropertyName, 127);
pPB->nNoteLimitHigh[nTG] = Properties.GetNumber (PropertyName, 127);
PropertyName.Format ("NoteShift%u", nTG+1);
m_nNoteShift[nTG] = m_Properties.GetSignedNumber (PropertyName, 0);
pPB->nNoteShift[nTG] = Properties.GetSignedNumber (PropertyName, 0);
PropertyName.Format ("ReverbSend%u", nTG+1);
m_nReverbSend[nTG] = m_Properties.GetNumber (PropertyName, 50);
pPB->nReverbSend[nTG] = Properties.GetNumber (PropertyName, 50);
PropertyName.Format ("PitchBendRange%u", nTG+1);
m_nPitchBendRange[nTG] = m_Properties.GetNumber (PropertyName, 2);
pPB->nPitchBendRange[nTG] = Properties.GetNumber (PropertyName, 2);
PropertyName.Format ("PitchBendStep%u", nTG+1);
m_nPitchBendStep[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nPitchBendStep[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoMode%u", nTG+1);
m_nPortamentoMode[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nPortamentoMode[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoGlissando%u", nTG+1);
m_nPortamentoGlissando[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nPortamentoGlissando[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("PortamentoTime%u", nTG+1);
m_nPortamentoTime[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nPortamentoTime[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("VoiceData%u", nTG+1);
m_nVoiceDataTxt[nTG] = m_Properties.GetString (PropertyName, "");
pPB->nVoiceDataTxt[nTG] = Properties.GetString (PropertyName, "");
PropertyName.Format ("MonoMode%u", nTG+1);
m_bMonoMode[nTG] = m_Properties.GetNumber (PropertyName, 0) != 0;
pPB->bMonoMode[nTG] = Properties.GetNumber (PropertyName, 0) != 0;
PropertyName.Format ("ModulationWheelRange%u", nTG+1);
m_nModulationWheelRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
pPB->nModulationWheelRange[nTG] = Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
m_nModulationWheelTarget[nTG] = m_Properties.GetNumber (PropertyName, 1);
pPB->nModulationWheelTarget[nTG] = Properties.GetNumber (PropertyName, 1);
PropertyName.Format ("FootControlRange%u", nTG+1);
m_nFootControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
pPB->nFootControlRange[nTG] = Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("FootControlTarget%u", nTG+1);
m_nFootControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nFootControlTarget[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("BreathControlRange%u", nTG+1);
m_nBreathControlRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
pPB->nBreathControlRange[nTG] = Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("BreathControlTarget%u", nTG+1);
m_nBreathControlTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nBreathControlTarget[nTG] = Properties.GetNumber (PropertyName, 0);
PropertyName.Format ("AftertouchRange%u", nTG+1);
m_nAftertouchRange[nTG] = m_Properties.GetNumber (PropertyName, 99);
pPB->nAftertouchRange[nTG] = Properties.GetNumber (PropertyName, 99);
PropertyName.Format ("AftertouchTarget%u", nTG+1);
m_nAftertouchTarget[nTG] = m_Properties.GetNumber (PropertyName, 0);
pPB->nAftertouchTarget[nTG] = Properties.GetNumber (PropertyName, 0);
}
m_bCompressorEnable = m_Properties.GetNumber ("CompressorEnable", 1) != 0;
pPB->bCompressorEnable = Properties.GetNumber ("CompressorEnable", 1) != 0;
m_bReverbEnable = m_Properties.GetNumber ("ReverbEnable", 1) != 0;
m_nReverbSize = m_Properties.GetNumber ("ReverbSize", 70);
m_nReverbHighDamp = m_Properties.GetNumber ("ReverbHighDamp", 50);
m_nReverbLowDamp = m_Properties.GetNumber ("ReverbLowDamp", 50);
m_nReverbLowPass = m_Properties.GetNumber ("ReverbLowPass", 30);
m_nReverbDiffusion = m_Properties.GetNumber ("ReverbDiffusion", 65);
m_nReverbLevel = m_Properties.GetNumber ("ReverbLevel", 99);
pPB->bReverbEnable = Properties.GetNumber ("ReverbEnable", 1) != 0;
pPB->nReverbSize = Properties.GetNumber ("ReverbSize", 70);
pPB->nReverbHighDamp = Properties.GetNumber ("ReverbHighDamp", 50);
pPB->nReverbLowDamp = Properties.GetNumber ("ReverbLowDamp", 50);
pPB->nReverbLowPass = Properties.GetNumber ("ReverbLowPass", 30);
pPB->nReverbDiffusion = Properties.GetNumber ("ReverbDiffusion", 65);
pPB->nReverbLevel = Properties.GetNumber ("ReverbLevel", 99);
return bResult;
}
bool CPerformanceConfig::Save (void)
{
m_Properties.RemoveAll ();
std::string FileN = GetPerformanceFullFilePath(m_nActualPerformance);
CPropertiesFatFsFile Properties (FileN.c_str(), m_pFileSystem);
TPerf *pPB = m_pPerfBank[m_nActualPerformance];
assert (pPB);
Properties.RemoveAll ();
for (unsigned nTG = 0; nTG < m_nToneGenerators; nTG++)
{
CString PropertyName;
PropertyName.Format ("BankNumber%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBankNumber[nTG]);
Properties.SetNumber (PropertyName, pPB->nBankNumber[nTG]);
PropertyName.Format ("VoiceNumber%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nVoiceNumber[nTG]+1);
Properties.SetNumber (PropertyName, pPB->nVoiceNumber[nTG]+1);
PropertyName.Format ("MIDIChannel%u", nTG+1);
unsigned nMIDIChannel = m_nMIDIChannel[nTG];
unsigned nMIDIChannel = pPB->nMIDIChannel[nTG];
if (nMIDIChannel < CMIDIDevice::Channels)
{
nMIDIChannel++;
@ -253,503 +276,572 @@ bool CPerformanceConfig::Save (void)
{
nMIDIChannel = 0;
}
m_Properties.SetNumber (PropertyName, nMIDIChannel);
Properties.SetNumber (PropertyName, nMIDIChannel);
PropertyName.Format ("Volume%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nVolume[nTG]);
Properties.SetNumber (PropertyName, pPB->nVolume[nTG]);
PropertyName.Format ("Pan%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPan[nTG]);
Properties.SetNumber (PropertyName, pPB->nPan[nTG]);
PropertyName.Format ("Detune%u", nTG+1);
m_Properties.SetSignedNumber (PropertyName, m_nDetune[nTG]);
Properties.SetSignedNumber (PropertyName, pPB->nDetune[nTG]);
PropertyName.Format ("Cutoff%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nCutoff[nTG]);
Properties.SetNumber (PropertyName, pPB->nCutoff[nTG]);
PropertyName.Format ("Resonance%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nResonance[nTG]);
Properties.SetNumber (PropertyName, pPB->nResonance[nTG]);
PropertyName.Format ("NoteLimitLow%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nNoteLimitLow[nTG]);
Properties.SetNumber (PropertyName, pPB->nNoteLimitLow[nTG]);
PropertyName.Format ("NoteLimitHigh%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nNoteLimitHigh[nTG]);
Properties.SetNumber (PropertyName, pPB->nNoteLimitHigh[nTG]);
PropertyName.Format ("NoteShift%u", nTG+1);
m_Properties.SetSignedNumber (PropertyName, m_nNoteShift[nTG]);
Properties.SetSignedNumber (PropertyName, pPB->nNoteShift[nTG]);
PropertyName.Format ("ReverbSend%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nReverbSend[nTG]);
Properties.SetNumber (PropertyName, pPB->nReverbSend[nTG]);
PropertyName.Format ("PitchBendRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPitchBendRange[nTG]);
Properties.SetNumber (PropertyName, pPB->nPitchBendRange[nTG]);
PropertyName.Format ("PitchBendStep%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPitchBendStep[nTG]);
Properties.SetNumber (PropertyName, pPB->nPitchBendStep[nTG]);
PropertyName.Format ("PortamentoMode%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoMode[nTG]);
Properties.SetNumber (PropertyName, pPB->nPortamentoMode[nTG]);
PropertyName.Format ("PortamentoGlissando%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoGlissando[nTG]);
Properties.SetNumber (PropertyName, pPB->nPortamentoGlissando[nTG]);
PropertyName.Format ("PortamentoTime%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nPortamentoTime[nTG]);
Properties.SetNumber (PropertyName, pPB->nPortamentoTime[nTG]);
PropertyName.Format ("VoiceData%u", nTG+1);
char *cstr = &m_nVoiceDataTxt[nTG][0];
m_Properties.SetString (PropertyName, cstr);
char *cstr = &pPB->nVoiceDataTxt[nTG][0];
Properties.SetString (PropertyName, cstr);
PropertyName.Format ("MonoMode%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_bMonoMode[nTG] ? 1 : 0);
Properties.SetNumber (PropertyName, pPB->bMonoMode[nTG] ? 1 : 0);
PropertyName.Format ("ModulationWheelRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nModulationWheelRange[nTG]);
Properties.SetNumber (PropertyName, pPB->nModulationWheelRange[nTG]);
PropertyName.Format ("ModulationWheelTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nModulationWheelTarget[nTG]);
Properties.SetNumber (PropertyName, pPB->nModulationWheelTarget[nTG]);
PropertyName.Format ("FootControlRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nFootControlRange[nTG]);
Properties.SetNumber (PropertyName, pPB->nFootControlRange[nTG]);
PropertyName.Format ("FootControlTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nFootControlTarget[nTG]);
Properties.SetNumber (PropertyName, pPB->nFootControlTarget[nTG]);
PropertyName.Format ("BreathControlRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBreathControlRange[nTG]);
Properties.SetNumber (PropertyName, pPB->nBreathControlRange[nTG]);
PropertyName.Format ("BreathControlTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nBreathControlTarget[nTG]);
Properties.SetNumber (PropertyName, pPB->nBreathControlTarget[nTG]);
PropertyName.Format ("AftertouchRange%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nAftertouchRange[nTG]);
Properties.SetNumber (PropertyName, pPB->nAftertouchRange[nTG]);
PropertyName.Format ("AftertouchTarget%u", nTG+1);
m_Properties.SetNumber (PropertyName, m_nAftertouchTarget[nTG]);
Properties.SetNumber (PropertyName, pPB->nAftertouchTarget[nTG]);
}
m_Properties.SetNumber ("CompressorEnable", m_bCompressorEnable ? 1 : 0);
Properties.SetNumber ("CompressorEnable", pPB->bCompressorEnable ? 1 : 0);
m_Properties.SetNumber ("ReverbEnable", m_bReverbEnable ? 1 : 0);
m_Properties.SetNumber ("ReverbSize", m_nReverbSize);
m_Properties.SetNumber ("ReverbHighDamp", m_nReverbHighDamp);
m_Properties.SetNumber ("ReverbLowDamp", m_nReverbLowDamp);
m_Properties.SetNumber ("ReverbLowPass", m_nReverbLowPass);
m_Properties.SetNumber ("ReverbDiffusion", m_nReverbDiffusion);
m_Properties.SetNumber ("ReverbLevel", m_nReverbLevel);
Properties.SetNumber ("ReverbEnable", pPB->bReverbEnable ? 1 : 0);
Properties.SetNumber ("ReverbSize", pPB->nReverbSize);
Properties.SetNumber ("ReverbHighDamp", pPB->nReverbHighDamp);
Properties.SetNumber ("ReverbLowDamp", pPB->nReverbLowDamp);
Properties.SetNumber ("ReverbLowPass", pPB->nReverbLowPass);
Properties.SetNumber ("ReverbDiffusion", pPB->nReverbDiffusion);
Properties.SetNumber ("ReverbLevel", pPB->nReverbLevel);
return m_Properties.Save ();
return Properties.Save ();
}
unsigned CPerformanceConfig::GetBankNumber (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nBankNumber[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nBankNumber[nTG];
}
unsigned CPerformanceConfig::GetVoiceNumber (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nVoiceNumber[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nVoiceNumber[nTG];
}
unsigned CPerformanceConfig::GetMIDIChannel (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nMIDIChannel[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nMIDIChannel[nTG];
}
unsigned CPerformanceConfig::GetVolume (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nVolume[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nVolume[nTG];
}
unsigned CPerformanceConfig::GetPan (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPan[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPan[nTG];
}
int CPerformanceConfig::GetDetune (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nDetune[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nDetune[nTG];
}
unsigned CPerformanceConfig::GetCutoff (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nCutoff[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nCutoff[nTG];
}
unsigned CPerformanceConfig::GetResonance (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nResonance[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nResonance[nTG];
}
unsigned CPerformanceConfig::GetNoteLimitLow (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nNoteLimitLow[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nNoteLimitLow[nTG];
}
unsigned CPerformanceConfig::GetNoteLimitHigh (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nNoteLimitHigh[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nNoteLimitHigh[nTG];
}
int CPerformanceConfig::GetNoteShift (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nNoteShift[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nNoteShift[nTG];
}
unsigned CPerformanceConfig::GetReverbSend (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nReverbSend[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbSend[nTG];
}
void CPerformanceConfig::SetBankNumber (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nBankNumber[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nBankNumber[nTG] = nValue;
}
void CPerformanceConfig::SetVoiceNumber (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nVoiceNumber[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nVoiceNumber[nTG] = nValue;
}
void CPerformanceConfig::SetMIDIChannel (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nMIDIChannel[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nMIDIChannel[nTG] = nValue;
}
void CPerformanceConfig::SetVolume (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nVolume[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nVolume[nTG] = nValue;
}
void CPerformanceConfig::SetPan (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPan[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPan[nTG] = nValue;
}
void CPerformanceConfig::SetDetune (int nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nDetune[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nDetune[nTG] = nValue;
}
void CPerformanceConfig::SetCutoff (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nCutoff[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nCutoff[nTG] = nValue;
}
void CPerformanceConfig::SetResonance (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nResonance[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nResonance[nTG] = nValue;
}
void CPerformanceConfig::SetNoteLimitLow (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nNoteLimitLow[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nNoteLimitLow[nTG] = nValue;
}
void CPerformanceConfig::SetNoteLimitHigh (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nNoteLimitHigh[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nNoteLimitHigh[nTG] = nValue;
}
void CPerformanceConfig::SetNoteShift (int nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nNoteShift[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nNoteShift[nTG] = nValue;
}
void CPerformanceConfig::SetReverbSend (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nReverbSend[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbSend[nTG] = nValue;
}
bool CPerformanceConfig::GetCompressorEnable (void) const
{
return m_bCompressorEnable;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->bCompressorEnable;
}
bool CPerformanceConfig::GetReverbEnable (void) const
{
return m_bReverbEnable;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->bReverbEnable;
}
unsigned CPerformanceConfig::GetReverbSize (void) const
{
return m_nReverbSize;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbSize;
}
unsigned CPerformanceConfig::GetReverbHighDamp (void) const
{
return m_nReverbHighDamp;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbHighDamp;
}
unsigned CPerformanceConfig::GetReverbLowDamp (void) const
{
return m_nReverbLowDamp;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbLowDamp;
}
unsigned CPerformanceConfig::GetReverbLowPass (void) const
{
return m_nReverbLowPass;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbLowPass;
}
unsigned CPerformanceConfig::GetReverbDiffusion (void) const
{
return m_nReverbDiffusion;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbDiffusion;
}
unsigned CPerformanceConfig::GetReverbLevel (void) const
{
return m_nReverbLevel;
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nReverbLevel;
}
void CPerformanceConfig::SetCompressorEnable (bool bValue)
{
m_bCompressorEnable = bValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->bCompressorEnable = bValue;
}
void CPerformanceConfig::SetReverbEnable (bool bValue)
{
m_bReverbEnable = bValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->bReverbEnable = bValue;
}
void CPerformanceConfig::SetReverbSize (unsigned nValue)
{
m_nReverbSize = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbSize = nValue;
}
void CPerformanceConfig::SetReverbHighDamp (unsigned nValue)
{
m_nReverbHighDamp = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbHighDamp = nValue;
}
void CPerformanceConfig::SetReverbLowDamp (unsigned nValue)
{
m_nReverbLowDamp = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbLowDamp = nValue;
}
void CPerformanceConfig::SetReverbLowPass (unsigned nValue)
{
m_nReverbLowPass = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbLowPass = nValue;
}
void CPerformanceConfig::SetReverbDiffusion (unsigned nValue)
{
m_nReverbDiffusion = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbDiffusion = nValue;
}
void CPerformanceConfig::SetReverbLevel (unsigned nValue)
{
m_nReverbLevel = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nReverbLevel = nValue;
}
// Pitch bender and portamento:
void CPerformanceConfig::SetPitchBendRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPitchBendRange[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPitchBendRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPitchBendRange (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPitchBendRange[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPitchBendRange[nTG];
}
void CPerformanceConfig::SetPitchBendStep (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPitchBendStep[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPitchBendStep[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPitchBendStep (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPitchBendStep[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPitchBendStep[nTG];
}
void CPerformanceConfig::SetPortamentoMode (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPortamentoMode[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPortamentoMode[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoMode (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPortamentoMode[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPortamentoMode[nTG];
}
void CPerformanceConfig::SetPortamentoGlissando (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPortamentoGlissando[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPortamentoGlissando[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoGlissando (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPortamentoGlissando[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPortamentoGlissando[nTG];
}
void CPerformanceConfig::SetPortamentoTime (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nPortamentoTime[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nPortamentoTime[nTG] = nValue;
}
unsigned CPerformanceConfig::GetPortamentoTime (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nPortamentoTime[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nPortamentoTime[nTG];
}
void CPerformanceConfig::SetMonoMode (bool bValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_bMonoMode[nTG] = bValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->bMonoMode[nTG] = bValue;
}
bool CPerformanceConfig::GetMonoMode (unsigned nTG) const
{
return m_bMonoMode[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->bMonoMode[nTG];
}
void CPerformanceConfig::SetModulationWheelRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nModulationWheelRange[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nModulationWheelRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetModulationWheelRange (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nModulationWheelRange[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nModulationWheelRange[nTG];
}
void CPerformanceConfig::SetModulationWheelTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nModulationWheelTarget[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nModulationWheelTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetModulationWheelTarget (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nModulationWheelTarget[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nModulationWheelTarget[nTG];
}
void CPerformanceConfig::SetFootControlRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nFootControlRange[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nFootControlRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetFootControlRange (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nFootControlRange[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nFootControlRange[nTG];
}
void CPerformanceConfig::SetFootControlTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nFootControlTarget[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nFootControlTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetFootControlTarget (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nFootControlTarget[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nFootControlTarget[nTG];
}
void CPerformanceConfig::SetBreathControlRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nBreathControlRange[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nBreathControlRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetBreathControlRange (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nBreathControlRange[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nBreathControlRange[nTG];
}
void CPerformanceConfig::SetBreathControlTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nBreathControlTarget[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nBreathControlTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetBreathControlTarget (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nBreathControlTarget[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nBreathControlTarget[nTG];
}
void CPerformanceConfig::SetAftertouchRange (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nAftertouchRange[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nAftertouchRange[nTG] = nValue;
}
unsigned CPerformanceConfig::GetAftertouchRange (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nAftertouchRange[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nAftertouchRange[nTG];
}
void CPerformanceConfig::SetAftertouchTarget (unsigned nValue, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nAftertouchTarget[nTG] = nValue;
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nAftertouchTarget[nTG] = nValue;
}
unsigned CPerformanceConfig::GetAftertouchTarget (unsigned nTG) const
{
assert (nTG < CConfig::AllToneGenerators);
return m_nAftertouchTarget[nTG];
assert (m_pPerfBank[m_nActualPerformance]);
return m_pPerfBank[m_nActualPerformance]->nAftertouchTarget[nTG];
}
void CPerformanceConfig::SetVoiceDataToTxt (const uint8_t *pData, unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
m_nVoiceDataTxt[nTG] = "";
assert (m_pPerfBank[m_nActualPerformance]);
m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG] = "";
char nDtoH[]="0123456789ABCDEF";
for (int i = 0; i < NUM_VOICE_PARAM; i++)
{
m_nVoiceDataTxt[nTG] += nDtoH[(pData[i] & 0xF0)/16];
m_nVoiceDataTxt[nTG] += nDtoH[pData[i] & 0x0F] ;
m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG] += nDtoH[(pData[i] & 0xF0)/16];
m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG] += nDtoH[pData[i] & 0x0F] ;
if ( i < (NUM_VOICE_PARAM-1) )
{
m_nVoiceDataTxt[nTG] += " ";
m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG] += " ";
}
}
}
@ -757,12 +849,13 @@ void CPerformanceConfig::SetVoiceDataToTxt (const uint8_t *pData, unsigned nTG)
uint8_t *CPerformanceConfig::GetVoiceDataFromTxt (unsigned nTG)
{
assert (nTG < CConfig::AllToneGenerators);
assert (m_pPerfBank[m_nActualPerformance]);
static uint8_t pData[NUM_VOICE_PARAM];
std::string nHtoD="0123456789ABCDEF";
for (int i=0; i<NUM_VOICE_PARAM * 3; i=i+3)
{
pData[i/3] = ((nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i]),0) * 16 + nHtoD.find(toupper(m_nVoiceDataTxt[nTG][i+1]),0))) & 0xFF ;
pData[i/3] = ((nHtoD.find(toupper(m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG][i]),0) * 16 + nHtoD.find(toupper(m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG][i+1]),0))) & 0xFF ;
}
return pData;
@ -770,7 +863,8 @@ uint8_t *CPerformanceConfig::GetVoiceDataFromTxt (unsigned nTG)
bool CPerformanceConfig::VoiceDataFilled(unsigned nTG)
{
return (strcmp(m_nVoiceDataTxt[nTG].c_str(),"") != 0) ;
assert (m_pPerfBank[m_nActualPerformance]);
return (strcmp(m_pPerfBank[m_nActualPerformance]->nVoiceDataTxt[nTG].c_str(),"") != 0) ;
}
std::string CPerformanceConfig::GetPerformanceFileName(unsigned nID)
@ -966,7 +1060,10 @@ bool CPerformanceConfig::CreateNewPerformanceFile(void)
m_nLastPerformance = nNewPerformance;
m_nActualPerformance = nNewPerformance;
new (&m_Properties) CPropertiesFatFsFile(nFileName.c_str(), m_pFileSystem);
// This has no actual data associated with it until the caller
// Sets the parameters and then saves them.
m_pPerfBank[m_nActualPerformance] = new TPerf;
return true;
}
@ -977,6 +1074,7 @@ bool CPerformanceConfig::ListPerformances()
for (unsigned i=0; i<NUM_PERFORMANCES; i++)
{
m_PerformanceFileName[i].clear();
m_pPerfBank[i] = nullptr;
}
m_nLastPerformance=0;
if (m_nPerformanceBank == 0)
@ -1067,8 +1165,6 @@ void CPerformanceConfig::SetNewPerformance (unsigned nID)
assert (nID < NUM_PERFORMANCES);
m_nActualPerformance=nID;
std::string FileN = GetPerformanceFullFilePath(nID);
new (&m_Properties) CPropertiesFatFsFile(FileN.c_str(), m_pFileSystem);
#ifdef VERBOSE_DEBUG
LOGNOTE("Selecting Performance: %d (%s)", nID+1, FileN.c_str());
#endif
@ -1115,6 +1211,9 @@ bool CPerformanceConfig::DeletePerformance(unsigned nID)
std::string FileN = "SD:/";
FileN += PERFORMANCE_DIR;
FileN += AddPerformanceBankDirName(m_nPerformanceBank);
// Remove from cache
m_pPerfBank[nID] = nullptr;
FRESULT Result = f_findfirst (&Directory, &FileInfo, FileN.c_str(), GetPerformanceFileName(nID).c_str());
if (Result == FR_OK && FileInfo.fname[0])

@ -149,40 +149,49 @@ public:
std::string GetPerformanceBankName(unsigned nBankID);
bool IsValidPerformanceBank(unsigned nBankID);
private:
CPropertiesFatFsFile m_Properties;
private:
struct TPerf {
unsigned nBankNumber[CConfig::AllToneGenerators];
unsigned nVoiceNumber[CConfig::AllToneGenerators];
unsigned nMIDIChannel[CConfig::AllToneGenerators];
unsigned nVolume[CConfig::AllToneGenerators];
unsigned nPan[CConfig::AllToneGenerators];
int nDetune[CConfig::AllToneGenerators];
unsigned nCutoff[CConfig::AllToneGenerators];
unsigned nResonance[CConfig::AllToneGenerators];
unsigned nNoteLimitLow[CConfig::AllToneGenerators];
unsigned nNoteLimitHigh[CConfig::AllToneGenerators];
int nNoteShift[CConfig::AllToneGenerators];
int nReverbSend[CConfig::AllToneGenerators];
unsigned nPitchBendRange[CConfig::AllToneGenerators];
unsigned nPitchBendStep[CConfig::AllToneGenerators];
unsigned nPortamentoMode[CConfig::AllToneGenerators];
unsigned nPortamentoGlissando[CConfig::AllToneGenerators];
unsigned nPortamentoTime[CConfig::AllToneGenerators];
std::string nVoiceDataTxt[CConfig::AllToneGenerators];
bool bMonoMode[CConfig::AllToneGenerators];
unsigned nModulationWheelRange[CConfig::AllToneGenerators];
unsigned nModulationWheelTarget[CConfig::AllToneGenerators];
unsigned nFootControlRange[CConfig::AllToneGenerators];
unsigned nFootControlTarget[CConfig::AllToneGenerators];
unsigned nBreathControlRange[CConfig::AllToneGenerators];
unsigned nBreathControlTarget[CConfig::AllToneGenerators];
unsigned nAftertouchRange[CConfig::AllToneGenerators];
unsigned nAftertouchTarget[CConfig::AllToneGenerators];
bool bCompressorEnable;
bool bReverbEnable;
unsigned nReverbSize;
unsigned nReverbHighDamp;
unsigned nReverbLowDamp;
unsigned nReverbLowPass;
unsigned nReverbDiffusion;
unsigned nReverbLevel;
};
unsigned m_nToneGenerators;
unsigned m_nBankNumber[CConfig::AllToneGenerators];
unsigned m_nVoiceNumber[CConfig::AllToneGenerators];
unsigned m_nMIDIChannel[CConfig::AllToneGenerators];
unsigned m_nVolume[CConfig::AllToneGenerators];
unsigned m_nPan[CConfig::AllToneGenerators];
int m_nDetune[CConfig::AllToneGenerators];
unsigned m_nCutoff[CConfig::AllToneGenerators];
unsigned m_nResonance[CConfig::AllToneGenerators];
unsigned m_nNoteLimitLow[CConfig::AllToneGenerators];
unsigned m_nNoteLimitHigh[CConfig::AllToneGenerators];
int m_nNoteShift[CConfig::AllToneGenerators];
int m_nReverbSend[CConfig::AllToneGenerators];
unsigned m_nPitchBendRange[CConfig::AllToneGenerators];
unsigned m_nPitchBendStep[CConfig::AllToneGenerators];
unsigned m_nPortamentoMode[CConfig::AllToneGenerators];
unsigned m_nPortamentoGlissando[CConfig::AllToneGenerators];
unsigned m_nPortamentoTime[CConfig::AllToneGenerators];
std::string m_nVoiceDataTxt[CConfig::AllToneGenerators];
bool m_bMonoMode[CConfig::AllToneGenerators];
unsigned m_nModulationWheelRange[CConfig::AllToneGenerators];
unsigned m_nModulationWheelTarget[CConfig::AllToneGenerators];
unsigned m_nFootControlRange[CConfig::AllToneGenerators];
unsigned m_nFootControlTarget[CConfig::AllToneGenerators];
unsigned m_nBreathControlRange[CConfig::AllToneGenerators];
unsigned m_nBreathControlTarget[CConfig::AllToneGenerators];
unsigned m_nAftertouchRange[CConfig::AllToneGenerators];
unsigned m_nAftertouchTarget[CConfig::AllToneGenerators];
unsigned m_nLastPerformance;
unsigned m_nActualPerformance = 0;
unsigned m_nActualPerformanceBank = 0;
@ -195,15 +204,8 @@ private:
FATFS *m_pFileSystem;
std::string NewPerformanceName="";
bool m_bCompressorEnable;
bool m_bReverbEnable;
unsigned m_nReverbSize;
unsigned m_nReverbHighDamp;
unsigned m_nReverbLowDamp;
unsigned m_nReverbLowPass;
unsigned m_nReverbDiffusion;
unsigned m_nReverbLevel;
TPerf *m_pPerfBank[NUM_PERFORMANCES];
};
#endif

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