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@ -1,8 +1,8 @@ |
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#include "test_fx_helper.h" |
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string getScenarioName(int scenario) |
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std::string getScenarioName(int scenario) |
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{ |
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stringstream ss; |
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std::stringstream ss; |
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bool fxTube = Active(scenario, FXSwitch::FX__Tube); |
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bool fxChorus = Active(scenario, FXSwitch::FX__Chorus); |
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@ -26,56 +26,49 @@ string getScenarioName(int scenario) |
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if(fxChorus)
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{ |
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if(!first) ss << ", "; |
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ss << "Chorus"; |
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ss << "Chrs"; |
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first = false; |
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} |
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if(fxPhaser)
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{ |
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if(!first) ss << ", "; |
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ss << "Phaser"; |
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ss << "Phsr"; |
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first = false; |
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} |
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if(fxOrbitone)
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{ |
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if(!first) ss << ", "; |
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ss << "Orbitone"; |
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ss << "Orbt"; |
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first = false; |
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} |
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if(fxFlanger)
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{ |
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if(!first) ss << ", "; |
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ss << "Flanger"; |
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ss << "Flgr"; |
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first = false; |
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} |
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if(fxDelay)
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{ |
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if(!first) ss << ", "; |
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ss << "Delay"; |
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first = false; |
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} |
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if(fxDelay)
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{ |
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if(!first) ss << ", "; |
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ss << "Delay"; |
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ss << "Dely"; |
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first = false; |
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} |
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if(fxReverb)
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{ |
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if(!first) ss << ", "; |
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ss << "Reverb"; |
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ss << "Revb"; |
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first = false; |
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} |
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if(fxShimmer)
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{ |
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if(!first) ss << ", "; |
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ss << "Shimmer"; |
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ss << "Shim"; |
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first = false; |
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} |
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